Nights of Azure

Save the world or the life of one girl... I decide my destiny! The world was once ruled by the Nightlord. In that world lived a Saint, destined to become a sacrifice to the Nightlord, and a Holy Knight, with the power to use Servans. Take your Servans and fight accross "The Land Without Night" for the one you love!

Nights of Azure is a exploration, hack and slash and female protagonist game developed and published by KOEI TECMO GAMES CO. and LTD..
Released on February 07th 2017 is available only on Windows in 2 languages: English and Japanese.

It has received 655 reviews of which 455 were positive and 200 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 29.99€ on Steam.


The Steam community has classified Nights of Azure into these genres:

Media & Screenshots

Get an in-depth look at Nights of Azure through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 (64bit required)
  • Processor: Core i5 2.6GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX550Ti
  • DirectX: Version 11
  • Storage: 6 GB available space
  • Sound Card: On board
  • Additional Notes: Graphics: 960x540

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
Lesbian Love Child of Pokemon and Castlevania Summary Why Pokemon? Well, your team is a bunch of monsters that are only marginally less childlike in design than those on Pokemon. The monsters evolve, too. And you can equip them with one item you get in the game. Why Castlevania? Because you can't catch them all, of course. Also, some bosses in the game are quite unfair. And the story centers around some supernatural dark power coming back to life. Warnings If you buy this game and own a generic/Xbox/PC controller, you will need to remap your controller using a guide in the community before you play the game. You cannot use the Steam Input function to correct the problem. You MUST either update your Windows registry or use a guide to remap the controller in the game's setup utility. Also, you will need to lock your framerate to 60 FPS if you want to pick up any item drops in the game. A Windows registry edit is the simplest way to do this, and there is a wonderful guide in the community that links you to a download site where you can accomplish this task with ease. Gameplay Music: A+ (Seriously, I would pay to download the game's soundtrack.) Teammate AI: A- (It's better than most games that feature AI-driven helpers.) Anime Tiddies: B (They don't bounce, unfortunately.) Game Length: 20-30 Hours for main campaign Equipment: C (Equipment could be more useful without breaking the game.) Loot Drops: D (The loot you want to collect needs to show up MUCH more often.) Game Difficulty: Most of the game can be played with button mashing only. Game Strategy: Usually not required Final Thoughts Honestly, I'm not sure who the game designers had in mind for an audience of this game. Most of the game is rather easy. Then there are the Arena and the labyrinth that appears after you beat the game. As of this writing, only 5.1 percent of the players of this game on Steam did even half of the Arena. And I guarantee you that even less cared about the post-game labyrinth. It's just stupidly hard. Compare that to Torchlight, which has the ideal post-game labyrinth. In Torchlight, the levels of the labyrinth get progressively harder as you progress, and the loot you get there is actually worth your time. I enjoyed this game. I will play it again. But there is much the game makers could have improved upon. Buy this game on sale.
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Oct. 2024
Completion time: approx 12 hours to 'clear' if sticking to main story, 30-35 hours to 100%. Difficulty: very easy for an action game, easy for a JRPG, some optional/post-game content ramps up challenge immensely. There are no select-able difficulty options. By 100% achievement standards it's a rather easy game, slightly grind happy at the end. Port Issues: occasional major slowdown for no discernible reason late game, seems to be CPU related. Various controllers are not officially supported so require rebinds/perhaps may not work properly, after rebinding my Dualsense worked fine. Strengths: + Music, it is a Gust game after all but even by their standards it's well above par, probably the best music I've heard in an action game. Even better is the music peaks furthermore during the last 2 main story stages. Perhaps Ar Tonelico Qoga might rival it but otherwise this is Gust music at its best. + Combat whilst simple has good control and functions well, later on you unlock new weapon and transformation types that prevent it getting too stale. + Boss battle design is above average for an action game, very impressive for a seemingly first attempt at one. They keep things fresh so a couple have multiple phases and boss gimmicks such as traps in arenas or fake-outs are rarely repeated. + Servan system is kind of like real-time Pokemon, varies combat a lot and surprisingly you can have a decent degree of control over it. It has issues perhaps with a small pool of available Servans and even then it resorts to pallet swaps as 'new' Servans. + Tracking your progress on sub-scenarios/quests/Servans/skills etc is very clear and it's hard to outright miss anything by accident. + Quite a lot of optional and post game content including a challenge arena and a post-game dungeon/bosses. + The few side characters in the story are all pretty likable/amusing and dialogue with Servans in the hotel also tends to be charming, in an odd way I'd say the dialogue from everyone other than the 2 leading ladies have the most charm. + +1 more for the music Neutrals: * Story is there and is 'fine', didn't get into nearly as much as other Gust games but then again this game has a much higher gameplay-to-story ratio than their other games. * It's a Gust game, so: somewhat short, simple, easy and lesbians - later of which dialed up to 11 this time. Weaknesses: - Enemy and Servan variety is light, arguably so is the number of characters in the story too, whole game has a budget feel even by older Gust standards. - Game was built for PSVita through PS4 originally and they clearly built around the lowest common denominator, environment visuals are not an eye -sore but they are super forgettable and homogeneous at times. Polygon count and texture resolution are notably low, alongside some very basic animations. - Non-scenario-quest system is typical MMO(?)-filler-tier garbage, kill-X-number-of-Y or go-to-Z-location, worse is they repeat. - Camera, it's the worst in action game I can think of, you can only reset it behind you by pressing the block button but cannot turn it otherwise. It also sits very low and large Servans love to stand right in front of your view point. Given how easy/casual the game is it's rarely annoying outright but very notable. = Being a Koei Tecmo port expect an external configuration menu, basic controller and graphics options and odd technical issues (occasional slowdown) - later of which has made me think the game might have crashed a couple of times but it never did, perhaps save often just encase. To sum up it's way better than I thought going in, was under the impression this was a 6/10 given a bit of a pass because of the music but it's more of a 7.5/10 or so. It may be genuinely worth experiencing for the music alone and if not it's a very low friction game so hard to get aggravated by it.
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Aug. 2024
Its good to play in small burst. The gameplay gets very repetitive very fast. The story is also nothing to really write home about.
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June 2024
This definitely deserves its (currently) mixed rating. Everything about it, from the story, to the graphics, to the environments, to the art, to the voice acting, to the combat is a little rough in places, but to me manages to eke out some interest. Getting the hang of the game actually isn't difficult, and there is an enjoyable game here if you are able to look past some of the somewhat-meh-factor things. Spend enough time and the combat becomes enjoyable, collecting minions aka "servans" is rewarding as they get added to your deck and as you skill up to make the game easier. The voice acting is a bit stilted and the story can be rushed at times, but it's not awful to be honest. In the end though I will recommend it, I don't think it's bad, there is enjoyment to be had. Just go in with lowered expectations and you'll be good. I'd suggest getting this on sale, and when you're itching for a JRPG. Notes: Set the game's maximum fps to 60. Anything over and you'll be unable to pick up items without weird workarounds. I was able to set it in Nvidia control panel. In settings in the launcher, reset the buttons to match the XBOX controller. It's mismatched by default. I recommend grinding to level 9 or 10 before the final boss. I made a mistake and got stuck on level 8 and wasn't able to perform the level up ceremony because I had crossed a point of no return. I did manage to beat the boss with a lot of persistence and leveled up 'servans'. The game plays at 1440p without taxing the system much, but to set to 1440p there is a registry entry you have to set. Look it up on pcgamingwiki.
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May 2024
Good game, terrible port. It really deserves the "mixed" rating. I'm "recommending" but with caveats. You will have to deal with some hassle setting the game up, especially your controller. There's guides in the community hub that might help. If you like the Dynasty Warriors games, just imagine something like that, repurposed for an action RPG. It's a pretty good story. There's a small number of characters, but that keeps the story pretty tight. There's not much unnecessary narrative. Also, the missions are typically concise and straight-forward, but I got lost a couple times. Overall, the game seemed pretty easy. I didn't do any extra grinding and still levelled up to 8 easily. The max level is 10. I beat the end boss at level 8 on my first attempt without much problem. There's a couple enemy types that are annoying, but you don't see much of them until the end. Overall, I liked it. There doesn't feel like there's much to pad out the play time. Except for getting lost a few times and dealing with some bogus enemies, I always fealt like I was moving forward at a decent pace. It took me about 18 hours.
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Last Updates

Steam data 20 November 2024 08:08
SteamSpy data 20 January 2025 10:48
Steam price 23 January 2025 04:44
Steam reviews 22 January 2025 22:07
Nights of Azure
6.7
455
200
Online players
0
Developer
KOEI TECMO GAMES CO., LTD.
Publisher
KOEI TECMO GAMES CO., LTD.
Release 07 Feb 2017
Platforms
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