Night of the Dead

'Night of the Dead' is an open-world game that combines elements of exploration, tower defense, survival, and crafting. Traverse a world dominated by zombies while collecting various resources and powerful equipment. Build a fortress to survive the hordes of zombies that swarm every night!

Night of the Dead is a open world survival craft, zombies and multiplayer game developed and published by Jackto Studios.
Released on May 31st 2024 is available only on Windows in 16 languages: English, French, German, Spanish - Spain, Russian, Korean, Simplified Chinese, Portuguese - Brazil, Italian, Arabic, Japanese, Traditional Chinese, Thai, Turkish, Polish and Hungarian.

It has received 11,145 reviews of which 8,723 were positive and 2,422 were negative resulting in a rating of 7.7 out of 10. šŸ˜Š

The game is currently priced at 11.59ā‚¬ on Steam and has a 60% discount.


The Steam community has classified Night of the Dead into these genres:

Media & Screenshots

Get an in-depth look at Night of the Dead through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: IntelĀ® Coreā„¢ i3-8100
  • Memory: 16 GB RAM
  • Graphics: IntelĀ® Arcā„¢ A380 / NVIDIAĀ® GeForce GTX 960
  • DirectX: Version 11
  • Storage: 40 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
I'm so pissed at the guy I saw at the top so I will post this review as counter to theirs, while writing roughly what their arguments were about why the game was bad 1. "I can't skip night through rest, game is time consuming" It's a game that bases gameplay around being a nightly defense against waves of zombies, of course you can't skip night. It's like wanting to skip bosses in souls-like games. 2. "Looting is time consuming, animation is dumb" Looting takes about 3 seconds at the beginning of the game, at the end of the day, it's still zombie survival game, so you will need that you vs zombies part. You can't just run through location spamming interact and then loot all to avoid combat. 3. "followers are dumb". Yeah, cuz they're a new addition. I can't really say much more, don't expect a lot from this feature, hopefully they will expand on it in later patches 4. "dumb zombie AI, they attack floor instead of running past traps". That is mostly problem on your end, building in this game is not confusing all the time, but it has it's quirks, you'd have to make some adjustments and they would run past shredder as intended. Never had that problem. 5. "very small radius of spawning zombies and animals even with huge distance view". Distance view =/= spawn rate. Animal meat and skin can be aquired through means of small and big animal traps, so it's not really relevant for them to roam around woods so much. It makes the game less vibrant with life, but it is what it is, it's a bummer. But zombies? Have you been in cities? There's spawn point on almost every building of those, some smaller POIs don't have those, but still, there's alot of zombies. Especially at *NIGHTS* because it's NIGHT of the dead. 6. "hitboxes are buggy, animations are broken". Hitboxes can sometimes be funny when attacking ores or trees, but I've never had better hitboxes when it comes to zombies, if anything, for my advantage. If I had bluetooth attacks from zombies, they were caused by my own lags, not game. 7. "I need processed leather for lower levels of upgrading/reforging, but then I need normal leather". I don't even know where to begin, like. Obviously you need more refined resources as you upgrade something on higher levels? 8. "I can't remove quiver on my leg" It's odd aesthetic choice of the game, but remember, you're a survivor in zombie apocalypse setting. The fact you're not using a bow right now or at all doesn't mean you shouldn't have something like this by your side. As much as it might be effing with your vibe, it's a normal thing that makes sense in such setting. That's just nitpicking on why the game is "bad" 9. "no time skip option while there's nothing to do". There's always something to be done, from improving on your base, base defense or food resources to upgrading your gear, REFORGING not upgrading your gear, studying certain mechanics and what something can give us (coils in game can give us for example additional resistances and abilities, such as chance for setting enemy on fire with each attack, range or melee). 10. "no option to remove parts from your weapons" Yes there is???? That's just straight up skill issue, my guy, I've attached and deattached countless things to my gear 11. I can't even make "basically this" thing here, the guy straight up says he made a mistake by setting no zombies spawn and then had issues with one quest that required him to clear a city that's already been cleared. How can you make problems about no zombie spawns and then admit you set "no zombie spawning" later? wtf. 12. "zombies killed by traps don't count to survivor quests". Not a big deal, but you mentioned it. You can't farm nor cheese them, because survivor quests require you to EXPLORE A HUGE MAP so you move around so you can't just wait for night and kill them while sitting in roughly 2 spots. 13. I think there's a mention that nights are tough in this game. pendulum and cutters are enough to survive first night. Even then, you have plenty of other ways to survive first night. It's not as hard as you describe it, bruh. Finally, they said "it's a cheap copy of 7 days to die". It's not, it was made because 7 days to die had no real competition and it stayed in one place because they could. This game is amazing and as much as 7 days is more refined (even tho still buggy as hell) we must remember 7d2d IS 10+ YEARS OLD. This game does amazingly for a game that's been out for 4,5y, especially from small development team such as Jackto studios. TL;DR The guy that reviewed the game as "bad" pissed me off because most of his arguments were purely his skill issue. This game isn't the easiest or the most refined games out there, but it surely amazing to play. Remember that it's been made by small studio, so don't expect huge things from it, as some systems are still getting polished, some reworked, some might even be remade, this is a pretty fresh game when you compare it to it's biggest competetitor, 7 days to die. I wouldn't be even surprised if it was made purely because 7 days were so long in alpha and updates were so rare and so small and group of players said "this sucks, we will make our version of it". It's not an easy game, but it's one of the games you might need some wiki to play with, additionally you might want to have a test run of it, then making a normal playthrough of it to understand how everything is. I hate when people review the game as "bad" because they can't be assed to check the mechanics or anything about the said game.
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Nov. 2024
Alright, how to begin... The game has its good and bad for sure. 1st the BAD: 1. OPTIMISATION: Game could use tad bit more of optimisation. FPS drops are so severe at certain parts of the map its absurd. (Cathedral/catacombs dungeon for example, or Radar base/dungeon) 2. STORY: Ehh I dont want to sound like a smartass, but its naive and full of holes. And most of all, predictable. (We definetly didnt know that we are also mutant experiment gone with full success.) 3. SURVIVOR QUESTs: We cant shuffle quests from survivors, meaning that if they offer certain quests you DONT want or CANT do. Well tough luck, they gonna offer them ALL the time untill you complete them. Only then will you get option for other quest type. (Survivors offer 6 in total) Can we get the option to shuffle/randomise quests each new day? (And add more quest types please.) 4. MESH ISSUE: There are still buildings within the game which have mesh issues. Meaning lootable containers are near wall or ground but you cant reach to loot them. Because in plain sight you would think you can aproach, but in truth mesh is preventing you. (Some sewers have that issue at enterance or if you want to loot skeleton bodies, you simply cant pass or reach them because of mesh/invisible wall issues) 5. MULTIPLAYER: Server performance is rather poor and very unstable. And they DISABLED Waves/Horde at night. What gives? That is the main attraction of the game. Look I understand that Day 100 Horde/Wave would wipe out most newcomers/newbies, to remedy that a bit. Start the Wave/Horde every 3rd Day(Or every 6-7 days). 3 full days in game is more than enough to prepeare a modest base. Also Newbies should know NEVER to build in the open, always use pre-existing buildings in the game. 6. DUNGEON TRAPs: Are annoying and as if Devs wanted to build an MMO not a single player game. EVERY-SINGLE lootable container within a dungeon is rigged with spike traps, which is more annoying than intrigueing. And EVERY dungeon has SAME traps. You go to Radar underground base and instead of laser or missile traps, you still get medieval spike traps. 7. BOSS FIGHTs: Only complaint here is that most Bosses have a cheap one-shot-kill move. Every time you deal large amount of dmg to the Boss, they gonna do the magical spin, that will drag you to them and will insta kill you. This is dirty and cheap Boss mechanic which was used durning 90's and 2000's Boss fights. Such mechanics were used to hide Developer inability to code proper Boss AI and abilities. Its almost 2025 Devs! Alright those were the bads which I encountered, now the GOOD. The GOOD: 1st ITEM GRADE SYSTEM: No item is the same in the game. Sure you might find Leather Armor all the time, but every time it will have unique different stats and built-in Coils with 0-5 sockets.(Depending of RNG) This ranges from Armor,Weapons to Accessories. 2nd TIER SYSTEM: Lets say you find Tier 1 Ring with supper good unique stats. Eventually you gonna find better tier 5 similar item but with worse unique stats. Dont worry, your T1 Ring can still be upgraded to Tier 5 with enough resources invested. That will increase its base stats and bring it up to par with that T5 item. And it will retain those super usefull unique stats which RNG granted you. You can do this with most items within the game, unique stats are very important and pay attention to them. All in all, this game is looter/hoarder's dream. There is always search for new items and their stats. 3. MAP: Map is super large, tho its size smtimes at certain areas make it feel empty because of that. 4. ZOMBIES: Game can handle more Zombies than 7DaysToDie durning Horde night. And within game in general. It stutters at certain parts of them map because of that, but it isnt that bad. 5. CUSTOM DIFFICULTY: You can customise most settings within the game, which is nice. OVERALL: They say the game is done, 1.0 but it could use some finishing touches at certain parts of it. I am giving it a THUMBS UP, it aint perfect game, it has issues. If I had to give it a score, it would be 7/10. (Buy at discount)
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Sept. 2024
game is good, but the boss fights need a lot of work. it seems there is only one way to fight bosses which doesn't change throughout the game. there are plenty of weapons to use but without having a shield equipped constantly they always one shot you.
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Sept. 2024
Gonna open by saying that the early game sells the product short in a big way. For your first playthrough start a new game by clicking on Hard, then custom and cranking up the World zombie density to max and making them a a fair bit weaker than normal (Lower HP by like 15%-25% of where it is by default) Raid POIs until you get a decent weapon and then prepare for the first night. Build at least 3 traps between yourself and getting melee'd and you'll have a good shot at getting to explore the game and see what can be a lot of fun. It's a much better game than it appears to be at first. You get points every time you level. Spend them. Your Followers do too. Spend them. Don't aim to build like you traditionally would in a game like this or you'll have a bad time. The core rule is to have ONLY traps between you and zombies. Nor doors or solid walls except as emergency plans or even path toggles to change which way the zombies run. They'll take the easiest path to get to you, not accounting for traps. You're building a maze or a pyramid or something, NOT a traditional "Zombie Fortress" I bought the game on sale recently for something like $15 and I'm pleasantly surprised. I definitely feel like I got a great deal. I wouldn't recommend the game to anyone based on the story or voice acting. If you used to play "Maul" TDs on Warcraft 3, or enjoyed 7DaysToDie, this game is for you. The game is essentially a "Build Your Zombie Blender". Every night you're attacked by a Horde and if you've built appropriately, they'll get turned inside out and diced up by your traps and turrets. During the day (And most of the night, post Horde) you'll roam the map looking for extra Research Notes, Items and Scavenge. It's often better to loot a PoI than it is to farm Ore manually, especially before you have tricked out tools, which is a welcome change for survival games. Most of your metal can and should come from breaking down items in the world. Zombies come in a MASSIVE variety that isn't apparent on day 1. Dozens and dozens of different types. Big and small. Ranged and Melee, Upright, crawling, bipedal, quadrupedal, motion horror, literal giants, etc The Destruction of Zombie bodies is a real treat. I like it most when fighting zombies manually, but its also fun with the trap maze. Lopping off limbs, tons of battle damage to their bodies. It's genuinely entertaining to watch each one get cut up and pulverized in their own unique way. And satisfying to watch the hundreds of loot bags pile up through the halls of a well structured Zombie Blender. I want to say: there are parts of the game that could likely make you want to quit. Most voice lines are cringe. The reticle is of ZERO use when swinging melee weapons and you'll just have to memorize their swings. I have a laundry list of complaints, but would suggest it if you're really into the genre. If you want something to play while waiting for a 7Days patch or for Blood Moons, or you want something more Arcade than Project Zomboid, you'll probably enjoy this game. I actually think this game is on the cusp of being something great. It just needs a little bit more love. The dev has been working on it for a long time and I respect that greatly. Probably worth full price if you enjoy the genre. Definitely worth grabbing on sale. Just be careful about judging it too harshly too quickly or you'll miss out on something awesome.
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Aug. 2024
I've just finished the main story with 169 hours of gameplay, and I must say, this game is incredible. Although it feels a bit unusual at the beginning, this actually works in its favor, as the game introduces unique mechanics that differ from traditional survival games. These mechanics might not be immediately clear, but they add a refreshing twist to the genre. The daily horde attacks, while intimidating at first, quickly become a highlight of the game. The trap mechanics make each night an exhilarating experience. The map is vast, offering plenty of loot, numerous mobs, world bosses, main story bosses, a variety of weapons, and fantastic upgrade mechanics. I highly recommend this game. It's super fun and definitely worth your time.
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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 21 November 2024 00:14
SteamSpy data 23 January 2025 05:27
Steam price 23 January 2025 12:49
Steam reviews 21 January 2025 06:01
Night of the Dead
7.7
8,723
2,422
Online players
265
Developer
Jackto Studios
Publisher
Jackto Studios
Release 31 May 2024
Platforms