What can I say? This is the game that started my love affair with space games. Yes, it's old, but man, this is without a doubt one of the most satisfying "capital ship" fleet engagement games I have ever played. No, I take that back. It IS the most satisfying fleet RTS game I have EVER played. A lot of people want to compare this to Homeworld. IT IS NOT! Homeworld has you spending a lot of your time building and resource gathering. Sort of like Star Craft or the original War Craft, but with spaceships instead of soldier units. There is none of that in this game. This game is pure strategy. You're thrown right into the action--there is no base ship building, no unit creation or research. Over time, you get skill points you can use to buy or swap out weapons and modules to upgrade your ships. You start off in the solar system using an old rocketship in the style of the human Babylon 5 ships, with rotating crew sections and giant retro rocket boosters in front. The space battles are long and protracted -- they aren't finished within seconds --- these battles can last a LONG time. Which, to me, only adds to the dramatic playstyle. This isn't a "whiz in, blast everything, then whiz out". You're orbiting your enemies and slugging it out with railguns and cannons. It's a real dukefest. But then the story opens up and you're thrust out of your starting zone and tossed headfirst into an alien war. You slowly begin to acquire ships. There's no need to purchase them or grind for them -- they just arrive as part of the story. And treat them well -- they will be with you until the end. That is, unless you get them blown up. Then, it's over. There's no getting them back (unless you go back and restart the mission where you first get them). By the end of the game, you are in control of no less than fifteen to twenty capital ships. These ships possess fighters. You can launch your fighters against enemy capital ships and enemy fighters, but you cannot control them. They are AI-driven, but they do follow your orders. You can, however, switch the camera to their perspective to get some awesome action shots. At that point in the game, the ships are all new, you get new, powerful weapons, and you even get the best ship in the game pretty early on -- your main ship: the Angelwing. Combat then takes on the traditional "bring down shields with energy shells, bring down hull with projectiles". Watching the combat is absolutely GORGEOUS. I'll tell you why I think so: this game is 100% 6dof. There is no up or down in this game. Ships never, ever stay oriented on a level plane. This may drive some players nuts, as you must move the camera around a bit if you want to keep yourship "leveled" in front of you. It's going to twist, spin, dive, turn, all on its own, and you'll have to adjust your camera to the view you prefer. This sounds irritating and time consuming -- it is not. One of my favorite things to do is zoom out and zoom back in while watching the three-dimensional engine trails track behind the ships. You can zoom way out to see all the action, or you can zoom all the way in and focus on specific ships. Just double clicking a ship will zoom the camera and lock it in. When you stay zoomed in, the battles become utterly chaotic, with camera shakes, blinding explosions, flashing lattices of lasers as they work to take down fighters and missiles. You can also instantly pause the game by pressing spacebar to issue orders. My favorite thing to do in the midst of the chaos is pausing the action and zooming out a bit and moving the camera around just to soak in the gorgeous, beautiful chaos. Nothing is more fun than watching the energy shells launch from your ship, cross the distance, then pause the game seconds before the shells slam against the enemies' shields. What I also love about this game is that everything is done in real-time. Yes, you can pause the game to issue orders and come up with tactics, but you don't have to worry about using your mouse to "pre-set" the ship's routes' (like in BSG: Deadlock, Battlefleet Gothic, and other fleet games). You can navigate by point and click without seeing all of those distracting circles and radius lines and outlines, etc. It's purely cinematic, and everything happens in front of you. Some people complain that "movement" in this game takes too long. Some even feel like the ships aren't responding to orders. This is normal. It takes a few seconds for the ships to begin to "move" into position or to actually do what you ask. If you're used to immediate response time, this may frustrate you. My advice, issue the orders and pay attention. It may seem like your ships aren't responding to your orders, but they are, it just takes time for those orders to take effect. This sounds game breaking, but it's not, and you'll get used to it quick enough. Trust the game that it knows what you're wanting it to do. Issuing orders themselves is incredibly easy. You select a group, click an F function button, that's it. The game does the rest. Micromanaging your fleet boils down to strategy. You won't have to worry about collecting resources or gathering money from missions. That is not how this game is played. Use your skill points you accrue from your previous missions to buy new weapons. They will always be available and nothing needs to be unlocked through player progression (in other words, you will always see that the modules and weapons are available, but you have to wait until the points are given to you before you can spend them and get new weapons, etc. You also don't have to worry about issuing turn based orders like some other RTS fleet games. Everything happens in realtime right in front of you. I have to stop here. I could go on and on and on and on about how much I love this game. No other fleet RTS game even comes CLOSE to this game. It is, and forever will be, the Be All End All of capital ship fleet RTS games. One thing I will say before I end this: seek out the old player guide. This game can be INCREDIBLY hard at times. But if you can find the original walkthru that was published online almost two decades ago, it will tell you everything you need to know, equip, and do to win the game. I followed the walkthru to the letter and won the game. If you do not use this walkthru, it may be difficult and discouraging. There is nothing wrong with using it... I did.
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