New Star Manager

This is soccer management like you’ve never experienced it - Be more than just a player, be the head, the heart, and backbone of New Star FC. Be the Manager.

New Star Manager is a simulation, indie and sports game developed by New Star Games Ltd. and published by Five Aces Publishing Ltd..
Released on September 27th 2018 is available on Windows and MacOS in 8 languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian and Turkish.

It has received 482 reviews of which 422 were positive and 60 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 19.50€ on Steam.


The Steam community has classified New Star Manager into these genres:

Media & Screenshots

Get an in-depth look at New Star Manager through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 and above
  • Processor: 1.8 GHz CPU
  • Memory: 2 GB RAM
  • Graphics: Integrated Graphics
  • Storage: 280 MB available space
  • Sound Card: Integrated Sound
MacOS
  • OS: 10.12 and above
  • Processor: 1.8 GHz CPU
  • Memory: 2 GB RAM
  • Graphics: Integrated Graphics
  • Storage: 280 MB available space
  • Sound Card: Integrated Sound
  • Additional Notes: 64 bit

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
7/10 FM/FIFA (not the EA FC crap) Manager Career Mode (custom team only) mix all into one. It is a good game with the few (minor) flaws that it has, especially that it is slightly too easy at times and becomes a bit too boring, so I usually leave this game for a while and then come back, rinse and repeat. Unfortunately, it has not been updated since 2019 so don't expect much else from what is mentioned here.
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Sept. 2024
This is a charming and really well made football game. I really wish they would make a sequel but this is a lot of fun to pour a few hours into
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July 2024
Tl;dr - most of my review is comparative, explaining why this game fits my preferences better than other soccer/football games. If you've played FIFA and find it too fast-paced and chaotic for you, you might like this a little better. If you've played Football Manager and find that it overwhelms you with too many choices and too much granularity, this might be more manageable for you. If you've played a little turn-based soccer game called Football Tactics and Glory, and found it to not be a very good simulation of soccer, this might be closer to the mark. Full review - I can't think of another sports game that suits my tastes as well as this one. I don't have razor-sharp reflexes, or lots of experience playing fast-paced console games since I was young, so I'm not good at the EA-style games where you're fully controlling the players directly on the field. But if I swing all the way in the opposite direction and try one of those "spreadsheet simulator" management games, I feel like I'm being bombarded with too many choices and not enough clarity about what I need to do. It seems like a lot of those Manager games are built for hardcore fans of the sport, and intended to be played by people who already know what they need to do for their team to win. I'm looking for a video game that gives me the vicarious experience of managing a sports team, but in a greatly simplified way that doesn't require deep insider knowledge of the sport in real life. Because I'm not good at handling the fast pace of the real-time sports games, I've long been interested in the possibilities of turn-based sports games. I feel like XCOM is a great example of how a game can simulate the experience of something like Call of Duty or Rainbow Six, but do it in a way where it rewards someone like me for thinking strategically and planning carefully, instead of being a good controller-jockey. So naturally, I was interested in a turn-based soccer game called Football, Tactics, and Glory (in fact, I've been following it for so long that I still just think of it as "Football Tactics"), which enthusiastically compared itself to XCOM. But for my money, the on-field play isn't satisfying either as a turn-based strategy game, or as a credible simulation of soccer. XCOM feels like authentically converting the feel of a realistic special forces raid or small-scale firefight into a turn-based framework (other than the aliens, of course). To me personally, FTG feels about as similar to a real-world sport as Blood Bowl or Dungeon Deathball. In FTG, you can have a turn where your goalkeeper passes the ball to the midfielder, who passes the ball to the forward, who scores a goal, without anyone else on the field taking a single step (and then you can do the exact same thing again the next time your goalie has the ball). I'm not claiming to be an expert in soccer, but what I do know and appreciate about it is that it's a game of constant motion, where large groups of players are persistently running, charging, passing, tackling, jockeying for position, trying to gain the upper hand. A game where you can do a couple passes and then score with no response from the other team (unless you move adjacent to a Central Defender, but that's easily avoided) just doesn't capture any of the things that I think make soccer special and exciting. Why am I talking so much about a different game in my review of New Star Manager? Because that's what was on my mind when I started playing New Star. I spent a lot of time playing FTG despite my lack of appreciation for the execution of the on-field play. I still found the management stuff in between games to be pretty enjoyable, and I just didn't have any other option if I didn't want a game with hectic and chaotic real-time play. But I kept searching for other options, and eventually found New Star. This game strikes a balance between appealing to players like me who don't want to play FIFA, while still capturing the constant dynamic motion of real soccer, by making the on-field play pausable real time. The control is a little finicky, but I still like it a lot better than a fully real-time, constant fast-paced action type of game. The management aspect is maybe a little less realistic and engrossing than FTG (it's very card-based, including sometimes getting very good players in level-up booster packs that don't cost any money to sign), but I find the overall experience way more enjoyable than FTG. I have played many seasons of FTG, and have never once had a defender score a goal in that game. I don't even think it would be realistically possible unless you were building your whole team's strategy around that, and playing on a low difficulty level against a weaker team, and got really lucky. In New Star, it's not uncommon for defenders to score (or midfielders, who are a little more likely to score in FTG, but probably just if they have the Attacking Midfielder specialty). Anyway, I guess my point is just that I think this game has much better on-field play than Football, Tactics, Glory, with a comparable management element (a nice "beer and pretzels" level of complexity, that doesn't bombard me with too many decisions). If anyone who reads this far knows of any other sports games that fit into a similar niche as this one, please let me know. The closest I could find to a sports management game with this level of complexity was Tennis Elbow Manager, and I don't know of any other sports games that have pausable real-time.
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June 2024
You can build a club from the ground up, not just on the field but off it as well, including the building and development of various facilities, along with the stadium itself. It's not Football Manager, but it doesn't pretend to be. That said, there are still a lot of challenges in working with the card system and how to construct your attacking moves in the matches themselves. Unlike modern Football Manager versions, the game is polished, runs with few hiccups, and doesn't need to run excessive amounts of scripted scenarios during matches to try and generate more drama. As it stands currently, New Star Manager is probably the best football management sim out there, and it doesn't need any licences to pull it off.
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May 2024
DISLIKE : it should be more realistic with the right number of substitution, to have just 3 men to change is old fashioned and vintage; THE PLAYER TRADING should be international, and not to receive offer just in your country, you should receive offer at least from European teams
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 21 November 2024 00:02
SteamSpy data 20 January 2025 12:25
Steam price 22 January 2025 20:19
Steam reviews 21 January 2025 13:59
New Star Manager
8.2
422
60
Online players
12
Developer
New Star Games Ltd.
Publisher
Five Aces Publishing Ltd.
Release 27 Sep 2018
Platforms