New Cycle on Steam - User reviews, Price & Information

New Cycle is a city building game with focus on survival. After an apocalyptic series of solar flares, human society has been thrown into disarray. Establish a settlement and develop it all the way from humble beginnings to industrial metropolis.

New Cycle is a city builder, strategy and survival game developed by Core Engage and published by Daedalic Entertainment.
Released on January 18th 2024 is available only on Windows in 11 languages: English, Simplified Chinese, French, German, Japanese, Korean, Russian, Traditional Chinese, Turkish, Spanish - Spain and Polish.

It has received 2,358 reviews of which 1,904 were positive and 454 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 29.99€ on Steam, but you can find it for 12.16€ on Instant Gaming.


The Steam community has classified New Cycle into these genres:

Media & Screenshots

Get an in-depth look at New Cycle through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit
  • Processor: Intel Core i5-4590 @ 3.3 GHz | AMD FX 8320 @ 3.5 GHz
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 960 (3GB VRAM) | AMD Radeon R9 280 (3GB VRAM) or equivalent
  • DirectX: Version 11
  • Storage: 8 GB available space
  • Sound Card: DirectX-compatible using the latest drivers
  • Additional Notes: Target Performance: >30FPS @ 1080p using medium graphical settings

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
This game is still early access. If you want to "complete" a game you'll need to wait a while. A mix of Endzone and Anno(sans boats of course) I like it but its still a little jarring to play. Things like conveyors, highways, and trains come way too late for their usage to be diagetic to the city I'm building. That and I think they might have one or two too many things to balance for population happiness. If you like these types of games you'll probably enjoy some of this game. I look forward to future content.
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Dec. 2024
No updates since July. They need to make it clear if this game has been abandoned or not. Edit: Switched to positive thanks to reply from devs below. Just to clarify there is no rush for updates it is s solid game, we just need the occasional communication to reassure that it is still in development. I've bought a few early access games recently that just got dropped entirely.
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Nov. 2024
a super fun city builder with great aesthetics, the gameplay loop is addictive and really satisfying, and its so easy to pick up, even if you're new to this genre. There's a ton to do but it never feels overwhelming. i specially love the atmosphere of the game, im super excited to see where the devs add next. definitely worth checking out if youre into city builders
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Aug. 2024
This game is a pleasantly deep take on the city builder genre with strong hints of Anno, Frostpunk, Factorio, and even more Anno. At this stage in development it is a fully playable game with a complete A to Z gameplay pipeline and workflow but has a ton of room for growth. Overall its a reasonably challenging game with multiple routes you can take but struggles to provide more nuanced gameplay the longer you play. For example: - stockpiles can be anywhere because resource delivery times are more or less irrelevant, while your workers move throughout the city carrying goods they appear to just be representatives of the task and the actual resources are transferred instantly - There are no great rules about how things should be laid out in your city which is great for creative freedom but not so great for those looking for a more thorough element to gameplay. - The story is entirely down your actions and if you want to play for longer before you hit the endgame you can choose to just not click complete on projects and it will continue as long as you want. - The overworld scavenging system is very shallow and carries no element of risk despite what the in game tooltips seem to indicate. As soon as you get the ability to supply canned rations and have some spare workers (and you WILL have tons of spare workers late game) build wells and roads everywhere so you can get around the hardest resource to keep enough of for much of the game, water. In conclusion: This game has a lot of promise and I look forward to seeing where the developers take it in the future but for now I think my 1 complete playthrough is enough until more change happens.
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July 2024
This game has a lot of promise. I enjoyed both Frostpunk and Surviving the Aftermath, and this is another post-apocalypse survival game in a similar vein, although with a significantly more complex economy and production chains. If you like tinkering, and having to constantly go back and optimize things, you will like this game. If you are more of a build-and-forget type person some of the mechanics may annoy you. I think the complicated production trees are a real positive. They start out simple enough, but as you progress in cycles and need to start building more complicated things (motors, engines, etc) you start needing to keep track of a lot of different stuff. and there is a lot of crossover between manufacturing chains. I also like how as your town grows instead of having to build 12 small workshops to keep up with demand, you have the ability to unlock bigger and more capable buildings that help you scale up while using fewer workers (at the cost of some additional dependencies). I also really like the need to interconnect certain production buildings with conveyors, it means where you locate buildings matters and adds another layer of strategy. As you might expect from an Early Access game, there are a number of holes and rough edges that could use some additional work. The game is not good at explaining how many of its mechanics work, you often have to beat your head against something for awhile to figure it out. I had to constantly reload previous saves because after I spend a ton of resources building a bigger and better production plant I found out it had a number of additional dependencies I didn't yet have the resources to meet. The conveyor system, while cool, is super buggy. Every time I load a new save I have to spend 3-4 minutes deleting and rebuilding conveyor chains that stopped working. A number of other commentators have complained about the dashboards for tracking resource usage and they are in fact terrible. It's difficult to see at a glance where you might be okay or falling behind, and its compounded by the fact that none of the shown values are real-time, the game only tracks what happened over the most recent complete day. It also fails to separate ongoing resource usage (i.e. production or citizen usage) vs one-time events (like constructing buildings). It makes it really hard to see though the noise, especially later on when the number of resources mushroom. In short it needs some work, but underneath a pretty solid game than in its current state is mostly fun but will occasionally lead to steam coming out of your ears. Here's hoping the devs keep working and keep making improvements.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 April 2025 19:20
SteamSpy data 12 April 2025 13:52
Steam price 13 April 2025 20:35
Steam reviews 13 April 2025 12:02

If you'd like to dive deeper into the details about New Cycle, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about New Cycle
  • SteamCharts - Analysis of New Cycle concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck New Cycle compatibility
New Cycle
7.8
1,904
454
Online players
110
Developer
Core Engage
Publisher
Daedalic Entertainment
Release 18 Jan 2024
Platforms
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