Neodash

Drift at full speed across gaps, traps, and neon-drenched environments that react to a captivating soundtrack. Build and play community-made tracks, or dive straight into a spectacular campaign.

Neodash is a racing, action and indie game developed and published by Axan Gray.
Released on August 17th 2022 is available on Windows and Linux in 8 languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese and Korean.

It has received 494 reviews of which 448 were positive and 46 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 4.79€ on Steam and has a 70% discount.


The Steam community has classified Neodash into these genres:

Media & Screenshots

Get an in-depth look at Neodash through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 8.1 64-Bit or later
  • Processor: Intel Core i5-2400 / AMD FX-8320
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 950
  • DirectX: Version 10
  • Sound Card: DirectX compatible
Linux
  • OS: Ubuntu
  • Processor: Intel Core i5-2400 / AMD FX-8320
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 950
  • Sound Card: DirectX compatible

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
Tron Light Quad Racer. Only masochist play hardcore fuck that lol. The tunes though. Hoooo boy! They're so good I found myself leaving the game on the main menu with the music running while I ran some chores around the house.
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Aug. 2024
I like this game with the Rocket League car physics. It's fun to drive on colorful tracks with lights flashing to fitting music. A little detail I like is that you are able to change the in game music at any time. I like that the tracks are designed to be tackled in different ways and also there are a handful of different player made tracks. It takes some time to get used to the flying mechanic but once you do you become very quick and can take shortcuts. The only bad thing is 3 of the levels in the campaign 2-11s, 2-12s and 2-13s. They can f@%k of, just make me angry at how incredibly hard they are. If you play them you will know : /
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May 2024
I love the games art style and drifting mechanics as well as the challenge, however there is no option for infinite boost for freestyling, there is barely any campaign (so you have to play community levels), the red gates are not fun to find (red gates unlock harder versions of levels), and the lights give me a massive headache and eye twitching. I enjoy twitchy games that require fast reflexes but this game falls short of a fun experience. It would be better if it had more updates and required way less grind for currency to get cosmetics (especially the red currency). Edit: I changed my review from negative to positive because I have noticed there has been more community made levels lately and in hopes the game will be updated soon.
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March 2024
I followed it from posts on Unreal Reddit. It's a great little indie game. It plays well, and it's fun. Sadly, it feels like it priced itself out of the market.
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Jan. 2024
Geometry Dash + Rocket League = NeoDash, a fun speed runner-type game equal parts challenging and fun. Mastering some of the more difficult tracks results in incredible dopamine highs. NameBrand It was fascinating to finally find the time to sit down and play this game after watching it slowly come together a little more than a year ago in short clips on TikTok, but here it sits majestically, as a really fun game. Still being tweaked, stages are being added, and user-generated content is filling it to the brim... it's a wonderful sight to behold and it is an incredibly fun game to learn to master. My opening stinger I stand behind, but I'll provide some more context for it here. It's like Geometry Dash in that you must complete stages in a single go without dying. There are some banger Monster Cat tracks in here, but the stages are not set to any in particular. The more you play a stage and tweak your approach the further you get to the end until almost magically, it seems the muscle memory for the stage has completed its download into your mind... and you win. It's like Rocket League in that your vehicle is rocket-propelled, but don't go in expecting the rigidity of that system. The car booster is easily understood, but the almost drone-like hovering is where you'll need to refine your skills to become a master. The right analog stick is your best friend in controlling your vehicle's tilt and only after mastering the fine motor skills required to do this, will you be able to complete this game. Your journey to becoming a master driver is very well paced in the two supplied stages, and then their difficult counterparts. After you've completed those, there are a few event stages. After that, it's on to the community user-generated stages. It's UGC. There are some of the worst-designed stuff, to surprisingly great-designed stages, to ridiculously hard, 7th-level of-hell type stuff. Even if you never get good enough to have the patience to complete some of the more difficult things that the sandbox of NeoDash offers you, there is so much user-generated content that you'll be set with stuff to help you have some fun with it all. But of course, I recommend you try. Go for the fastest time among your friends. Get stuck on a stage for two hours. Maybe four hours even. Go mad. Forget what time it is. The beauty of NeoDash is you can tune the entire world out while you focus on that one stupid jump that seems impossible... and then you get it. Maybe you finally make it through that last hole in hole in the wall and you're getting smashed by those dumb pistons for literal hours. I've never tried drugs, but I'm imagining the feeling has got to be similar to the moments following your hard-earned victories... After playing for four hours you finally beat the level that takes under a minute to complete and it's like... man... I am the greatest person of all time to ever live and life is worth it. Who knew? Overall NeoDash scratched an itch that I forgot I had in that weird speedrunning genre, and the "gotta-go-fast" genre. It's incredibly well designed, with great stage progression in the campaign and seemingly endless levels made by the community. If anything I've said in this review has been slightly interesting I highly recommend you pick it up and give it a shot.
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Data sources

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Last Updates

Steam data 16 November 2024 14:00
SteamSpy data 21 December 2024 15:49
Steam price 23 December 2024 12:35
Steam reviews 22 December 2024 07:58
Neodash
8.4
448
46
Online players
1
Developer
Axan Gray
Publisher
Axan Gray
Release 17 Aug 2022
Platforms