Need for Speed™ on Steam - User reviews, Price & Information

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Ready to own the streets? Get behind the wheel of iconic cars and floor it through Ventura Bay, a sprawling urban playground. Explore overlapping stories as you build your reputation – and your dream car – and become the ultimate racing icon.

Need for Speed™ is a racing, multiplayer and driving game developed by Ghost Games and published by Electronic Arts.
Released on June 04th 2020 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Russian and Traditional Chinese.

It has received 23,090 reviews of which 16,140 were positive and 6,950 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 29.99€ on Steam.


The Steam community has classified Need for Speed™ into these genres:

Media & Screenshots

Get an in-depth look at Need for Speed™ through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: 64-bit Windows 7 or later
  • Processor: Intel Core i3-4130 or equivalent with 4 hardware threads
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 Ti 2GB, AMD Radeon HD 7850 2GB, or equivalent DX11 compatible GPU with 2GB of memory
  • DirectX: Version 11
  • Storage: 30 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
The story is mediocre, even bad. However, the customization is good, and the car sounds are very realistic. But among all these aspects, what I liked the most about this game is its stunning night theme, so stunning that I had to rub my eyes twice.
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Dec. 2024
First things first - this is a drifting-focused game. Don't bother trying to tune a car for handling to take corners with proper racing lines; the physics just don't allow cars to rotate enough to make turns that are sharper than 30 degrees without ripping the handbrake. Second - the main story is exclusively told via live action, unskippable cutscenes. Some are mercifully short, others annoyingly long. The acting is decent enough, but becomes stilted and awkward once they directly address the cameraman/player. I'm 95% sure Manu and Spike are gay lovers, and that Amy died or something since I no longer get her quests by the time I got to level 40. Thirdly - I played this game exclusively with a Logitech G920 wheel, and I had to rebind pretty much every key since none of them were appropriately recognized. (By default, clutch was throttle, throttle was brake, and brake was clutch) Circling back to handling issues, the wheel input often "desynced" from the steering ingame, with much less steering output than expected for a few moments before it would "snap" back to being what you expect, most times putting you into a wall. The steering output is also terribly limited at high speeds, which is fine for many of the freeway corners but necessitates handbrake turns on otherwise very gentle corners. Manually shifting with paddle shifters is extremely slow when you need to quickly change through multiple gears, and in most cases, you have to wait a full second before you can shift again, which makes downshifting for tight corners or recovery from a severe slowdown an absolute bear. Not to mention, if you initiate a drift and downshift, often times it doesn't downshift and instead of sliding out and doing sick drifts, you just straighten back out into a wall because your car can't maintain wheelspin in 6th gear. Fourth - The walls and guardrails are extremely unpredictable in that sometimes you slip right off and keep going at speed, sometimes you slip off and keep going at 30 mph, sometimes you get pulled into the ground and nearly stop, and sometimes you get absolutely murdered by a static pixel. (the '32 Ford is especially terrible with getting murdered by guardrails and walls) Fifth - The transmissions and their gearing is arbitrary and strangely connected to the modifications you do; The starter mustang I chose went from 5 gears stock to 6 and now 7. I'm a tad disappointed that the block and cam upgrades don't increase the rev limit, but I guess it was easier to program a transmission that magically gains gears as you make more power. Sixth - The map is cool and detailed, but suffers from a problem NFSU:2 did that I call "literally never dry." It's always raining, just rained, or about to rain. It's also always nighttime. Why make a killer paintjob if you can barely see it while you're roaming around? Seventh - Vehicle details do exist, but certain stats like weight aren't readily available. The only direct mention I could find on a vehicle's weight is in the description for the Lotus; "It weighs under 1000 kg." Even the most expensive car in the game is described as "lightweight," but there's no real mention of how much it actually weighs. It doesn't even tell you if a vehicle is FWD, RWD or AWD. Eighth - Sometimes during drifts, your car will break the laws of physics and noticeably speed up by nearly 30mph in a very short time. I noticed this most often when I'd initiate at around 70 mph and suddenly in the middle of my drift, I'm going 95 and about to say hello to a guardrail. Ninth - The drift challenges you can do in the overworld are points-based and you're limited to just one slide per run to score. That's all well and good, but if you so much as rub your ass hair on the walls, you gotta do it again because... reasons?? Oh but don't worry you can slam into another car, probably killing a family of 4, and you're just fine, no need to do it over here's your points. TLDR; If you're looking for realism, keep looking, you won't find it here. TBH this game is barely worth it and I got it in a pack with PVZ Garden Warfare 2 and Unravel for like $5
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Dec. 2024
this game is really hard to review because while the majority of things in this game are just straight up terrible the world is like no other modern game. I would give it a play through on sale If you like the night time and rainy world but beware that the game is always online and there is no offline patch. another annoyance is that every time you switch networks the game tries to launch origin instead of the updated EA app. If your playing with a "modern controller" (aka any controller that is not the original Xbox one controller) your going to need to go into the game files and remove all of the wheel settings because for some reason it registers controllers as a wheel basically making every button accelerate and brake at the same time and the menu button maps are not mapable with in game UI. the game crashes infrequently at random points that I can only assume is from it failing to load the world properly. I fixed this by either playing in windowed mode or by changing graphics settings depending on the location. for the game play it is ok if your just playing through the story but when you get higher horsepower cars and into prestige mode the handling model starts to shows its flaws really bad. the lack of consistency is very frustrating when you can't position your car how you want and the amount of different ways the game screws you over is ridiculous not to mention the AI racers suck at driving and end up crashing into you or traffic all the damn time. I can't name everything wrong with the driving because there is too much but a standard turn goes like this, your car fails to initiate a drift so you pull the hand brake to start sliding you hit a car while sliding giving your car 10X more speed tangent to your original velocity vector before hitting the car forcing you to hit a wall and after the drift the car becomes unresponsive for half a second so you pull the hand brake to turn again but your car has different plans and decides to drive perpendicular to where the wheels are pointing and the cycle repeats. and every single turn has slightly different messed up things about them so one solution for a turn may end up costing you a race with the others.
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Dec. 2024
The fucking EA app sucks, but when the game works its fun, EA app 0/10, game 10/10
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Sept. 2024
Get Ready for a Wild Ride... After You Fix Your Controller If you're using an Xbox controller, brace yourself: you're about to experience all seven circles of controller hell. Expect countless community posts, tutorials, and config tweaks before you can make this game handle properly. But once you’ve got it sorted, oh man, does NFS 2015 deliver. The underground vibes are spot on, with gritty, neon-lit streets that pull you right into the world of illegal street racing. The gameplay is tight, responsive (once you fix that controller), and keeps you fully engaged, making every race feel intense as you push your way to the top. And the soundtrack? An absolute banger from start to finish. Each track feels perfectly selected to match the intensity of the races, whether you're drifting around tight corners or flooring it down the highway. It's easily one of the best in the series. When "I Am Rock" hit, I nearly threw it back to my Most Wanted days, but that track is just the icing on the cake—every song elevates the experience. Once you're cruising with perfect precision, the only thing you'll be thinking is 'Totally worth it.' And for those stuck in controller hell—[url=https://steamcommunity.com/app/1262540/discussions/0/2287213008810259844/#c2439210059715065783]here’s how to tweak the config to finally make the ride smooth (this worked for me)
Expand the review

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Frequently Asked Questions

Need for Speed™ is currently priced at 29.99€ on Steam.

Need for Speed™ is currently not on sale. You can purchase it for 29.99€ on Steam.

Need for Speed™ received 16,140 positive votes out of a total of 23,090 achieving a rating of 6.89.
😐

Need for Speed™ was developed by Ghost Games and published by Electronic Arts.

Need for Speed™ is playable and fully supported on Windows.

Need for Speed™ is not playable on MacOS.

Need for Speed™ is not playable on Linux.

Need for Speed™ does not currently offer any DLC.

Need for Speed™ does not support mods via Steam Workshop.

Need for Speed™ does not support Steam Remote Play.

Need for Speed™ does not currently support Steam Family Sharing.

You can find solutions or submit a support ticket by visiting the Steam Support page for Need for Speed™.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 15 April 2025 03:01
SteamSpy data 17 April 2025 04:56
Steam price 21 April 2025 20:25
Steam reviews 20 April 2025 17:47

If you'd like to dive deeper into the details about Need for Speed™, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Need for Speed™
  • SteamCharts - Analysis of Need for Speed™ concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Need for Speed™ compatibility
Need for Speed™
6.9
16,140
6,950
Online players
203
Developer
Ghost Games
Publisher
Electronic Arts
Release 04 Jun 2020
Platforms