Necroking

Necroking is a turn-based tactics roguelite with vast deckbuilding. You play as a Master of Necromancy. Build your skulls deck, raise skeletons and other scum to defeat settlements desecrated by life.

Necroking is a turn-based tactics, rogue-lite and deckbuilding game developed by KORO.GAMES and published by Alawar.
Released on September 04th 2024 is available on Windows and MacOS in 11 languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish and Korean.

It has received 448 reviews of which 385 were positive and 63 were negative resulting in a rating of 8.0 out of 10. 😎

The game is currently priced at 3.34€ on Steam and has a 33% discount.


The Steam community has classified Necroking into these genres:

Media & Screenshots

Get an in-depth look at Necroking through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 64 bit
  • Processor: Intel(R) Core(TM) i5-4440 CPU / AMD Ryzen 5 1600
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GTX960 / AMD Radeon RX560 Series / Intel HD Graphics 4600
  • Storage: 500 MB available space
MacOS
  • OS: OSX Big Sur 11.7.10 or newer
  • Processor: Apple M1
  • Memory: 4 GB RAM
  • Graphics: An OpenGL supported GPU
  • Storage: 500 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
Despite my recommendation I have some criticisms. 1) The game is too easy. I haven't lost a single fight since I started playing and I've already beaten the third King. The fact that your units always have initiative over the enemy makes everything very predictable and easy. The only somewhat challenging fights are the caravan miniboss (harder than anything else in the game sadly) and the first 5-10 fights in the run when you don't yet have any decent units. But once you get even a single Wizard or Berserker, it becomes very hard to lose. 2) The fights become repetitive relatively quickly. Once you have 1 or 2 good units you can use those pretty much until the end of the map. There is a lot of unit variety, but it almost doesn't matter because the game is so easy, so you never have to experiment. 3) The sound design is not good. The overworld music is somewhat cute, but the "music" during the fights, even the boss fights, is just really boring. Despite all this I am having an enjoyable time with the game and for the low price it's really quite good.
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Sept. 2024
This was a fun couple of evenings and scratched a similar itch to Loop Hero. Good: A competent deck builder Decent variety of enemies Simple but well presented story Taste: Music and Art style aren't universally appealing but fully functional. Bad: The same general win button strategy covers each world and the challenge is largely getting to the point it can happen Obvious brain dead victories still take up clicks and play time to no meaningful conclusion I enjoyed this. I look forward to playing it again if it's expanded with some more variety.
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Sept. 2024
For it's cost, this is worth it. It's got a great atmosphere, really good style, and unique gameplay. However, it could easily be so much more. The gameplay system is so interesting and fresh, but it's held back by lack of progression. The standard experience I want in a deckbuilder is to start with boring, mediocre cards that teach me the mechanics of the game, then quickly upgrade them to more interesting, unique units to build a strategy around. In both my runs (which totalled about 3 hours), I used basically the exact units I started with the entire time. I see that there are more units in the game, but they're hidden behind hours of grinding. If there were 3x as many units to start with (and keep others behind progression grinding), I'd be playing this for days, maybe weeks. But as it is, I feel you get the entire experience after about 3-5 hours. Effectively what I'm saying is that this is very worth it for $5, but could easily be worth 15$ with just a bit more. I'll keep an eye out for updates.
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Sept. 2024
This is too cheap for the replay ability and mind numbly addictive fun. Pros: + Evil mage game play, yay + Summoning stuff + Surprising variety in functional builds + Roguelike progression (not much but its there) + Option to grind and snowball before the boss + Well executed turn base into real time illusion, good solution to games being boring due to end turn fatigue Cons: - Right stuff goes here... - Consumables handle a bit poorly by diluting the deck. But their deployment in the deck is optional so hard to complain - Can always be more content? please, I'll pay you for DLC just just build on this more maps/minion upgrades etc. Over all I'm enjoying this, so far nothing negative in terms of lame boss mechanics, except the caravan but its optional (read ignore that thing). I have found a bug that causes the enemy not to spawn a wave forcing the game to restart.
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Sept. 2024
It's always so nice when developers listen to feedback from playtest and Steam Next Fest! Great game for a very small price!!!
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Data sources

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Last Updates

Steam data 13 December 2024 01:30
SteamSpy data 18 December 2024 14:30
Steam price 23 December 2024 12:18
Steam reviews 21 December 2024 15:46
Necroking
8.0
385
63
Online players
16
Developer
KORO.GAMES
Publisher
Alawar
Release 04 Sep 2024
Platforms