Necesse

Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more!

Necesse is a base-building, 2d and simulation game developed and published by Fair Games ApS.
Released on December 12th 2019 is available on Windows, MacOS and Linux in 22 languages: English, Russian, Portuguese - Brazil, German, Simplified Chinese, Czech, Japanese, Spanish - Spain, Spanish - Latin America, Traditional Chinese, French, Hungarian, Korean, Turkish, Ukrainian, Italian, Danish, Dutch, Finnish, Norwegian, Polish and Thai.

It has received 14,656 reviews of which 13,774 were positive and 882 were negative resulting in an impressive rating of 9.2 out of 10. šŸ˜

The game is currently priced at 14.99ā‚¬ on Steam.


The Steam community has classified Necesse into these genres:

Media & Screenshots

Get an in-depth look at Necesse through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: WindowsĀ® 10 (64-bit)
  • Processor: IntelĀ® Coreā„¢ i3-4160 (dual-core) / AMDĀ® FX-Seriesā„¢ FX-4350 (quad-core)
  • Memory: 4 GB RAM
  • Graphics: NVIDIAĀ® GeForceĀ® GT 440 (1 GB) / AMDĀ® Radeonā„¢ HD 6570 (1 GB)
  • Storage: 500 MB available space
MacOS
  • OS: MacOS X 10.8 (64-bit)
  • Processor: IntelĀ® Coreā„¢ i3-4160 (dual-core) / AMDĀ® FX-Seriesā„¢ FX-4350 (quad-core)
  • Memory: 4 GB RAM
  • Graphics: NVIDIAĀ® GeForceĀ® GT 440 (1 GB) / AMDĀ® Radeonā„¢ HD 6570 (1 GB)
  • Storage: 500 MB available space
  • Additional Notes: M-chip Macs currently not supported
Linux
  • OS: Any newer Linux OS (64-bit)
  • Processor: IntelĀ® Coreā„¢ i3-4160 (dual-core) / AMDĀ® FX-Seriesā„¢ FX-4350 (quad-core)
  • Memory: 4 GB RAM
  • Graphics: NVIDIAĀ® GeForceĀ® GT 440 (1 GB) / AMDĀ® Radeonā„¢ HD 6570 (1 GB)
  • Storage: 500 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
For Players: Necesse is easily one of the greatest games I've played in recent times. It combines almost everything I love in gaming into a single experience. Now, is it perfect? No, there are still some things that keeps it from being a perfect 10/10 game in my eyes, but more on that later. So, what makes Necesse into such an enjoyable game for me? Fun and Challenging Bosses: Necesse offers a variety of bosses that are both fun and challenging, though sometimes they can feel a bit spongey. Extensive Item Variety: The game features a wide range of items with unique looks, stats, and functionalities. Crafting and City Simulation: These are two of my favourite aspects of Necesse. The city simulation element allows you to build up a city, recruit villagers, assign them tasks and or take them on adventures, creating a functional and dynamic town. This, combined with the extensive crafting system, makes for a very enjoyable gameplay experience. Exploration: This is perhaps the game's weakest aspect. Once you discover one of every biome and boss spawn location, there isn't much left to encourage further exploration. For Developers: Character Leveling System: Implementing a character leveling system could enhance the progression mechanics, providing a sense of growth and achievement. This system could also be used to improve NPCs, making them more useful and integral to the gameplay experience. Diplomacy System: Introducing diplomacy with surrounding villages could include trading resources, hiring mercenaries, and engaging in raids. This would increase the value of villagers and add depth to recruitment and guard training. It could also enhance the quest system by introducing village-related tasks, such as requests for aid or doing favours for neighbouring settlements. Enhanced Raider System: Adding raider bases and camps, would enable players to strike raiders pre-emptively. By either, eliminating a raid by attacking their raider camp, or by removing the threat of raiders in the surrounding area by attacking the raider base. Exploration and a "Living" World: Implementing the above suggestions could also enrich exploration and create a more dynamic world. For example, trading with or completing quests for discovered villages would motivate players to find more villages for trade or raids. Villages could also offer quests that lead players to new areas. This would transform villages into interactive entities rather than static objects to be looted.
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Dec. 2024
havnt even touched the main quest/story yet. been addicted to the town building so far. it's like rimworld LITE meets stardew valley with some kenshi vibes thrown in. super relaxed chill game with tons of freedom and surprisingly challenging combat. got over 1600 combined hours in the dark souls series, tried to fight the first boss and got my ass handed to me. love it. my favorite thing is that you can set up your storage chests so that you can dump your junk in ANY chest and your people will sort everything / put it all in its proper place FOR you. *aint nobody got time for that OCD chef's kiss* my second favorite thing is that villagers/companions die permanently, makes you think twice before using them and makes them feel valuable. which brings me to my ONLY complaint so far: that you cant defend your town with arrow towers/parapets or anything like that (as far as i know). seems like a missed opportunity since ranged weapons exist. all you can do is make your guards live near the entrance so they attack enemies that come in, or set up traps (that you have to find, cant craft them), or manually gather your townspeople and fight head on. i wish the dev would flesh out town defense a bit more, since it sucks losing villagers. overall fun addictive game. might update later.
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Sept. 2024
Big fan of Terraria, Minecraft, and Core Keeper. This game has elements from all three. It's one of the best games I have played in while and I'm a big fan of survival craft games. The developer is working hard to make the game better and better everyday. I've put in almost 100 hours in the past couples days and I plan to put in more and more. Great game, great developer. If you're looking for your next favorite game, this is it.
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Aug. 2024
I absolutely love the way you can just dump your whole inventory in a chest and watch a fleet of minions meticulously sort it all to the proper storage according to your preset instructions. Kick your feet up and relax while the help mills flour, makes bread, butchers some beef, harvests lettuce and leave you a stack of tasty burgers. This game has all the engagement of a survival crafting game, while removing all the tedium and micromanagement. Shoutout to Fair, the developer. Everywhere I go on Reddit or Steam forums, they are there helping out with even the smallest questions. Graphics update is coming up and looking like a huge improvement. I think this game is goin places.
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Jan. 2024
Game plays like a top down version of terraria with aspects of Rimworld involved. Excellent game overall. Happy to see where it goes in the future.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 30 November 2024 00:38
SteamSpy data 19 January 2025 07:16
Steam price 22 January 2025 20:49
Steam reviews 21 January 2025 05:49
Necesse
9.2
13,774
882
Online players
698
Developer
Fair Games ApS
Publisher
Fair Games ApS
Release 12 Dec 2019
Platforms
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