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NavalArt on Steam

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Design your own warships, equip them with a variety of armament, and bring them out to the ocean!

NavalArt is a sandbox, naval combat and building game developed by Rigidbody and published by RZ Entertainment.
Released on June 20th 2018 is available on Windows, Steam Deck and Steam Machine in 2 languages: Simplified Chinese and English.

It has received 2,392 reviews of which 2,153 were positive and 239 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 20.49€ on Steam.


The Steam community has classified NavalArt into these genres:


Here is the detailed breakdown of supported languages for NavalArt:

UI Subtitle Audio
English
Simplified Chinese

Media & Screenshots

Get an in-depth look at NavalArt through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/8.1/10 x64
  • Processor: Intel Core2 Duo E6750 (2 * 2660) or equivalent | AMD Athlon 64 X2 Dual Core 6000+ (2 * 3000) or equivalent
  • Memory: 2 GB RAM
  • Graphics: GeForce GT 740 (2048 MB) or equivalent | Radeon HD 5770 (1024 MB)
  • DirectX: Version 11
  • Storage: 500 MB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

50 hours played
Aug. 2026
This game is like sprocket for ships. Having the ability to create highly detailed and realistic ships or crazy creations feels so nice, and it is frequently updated with new weapons, mechanics and visual upgrades. Would recomend for anyone who is a fan of Flyout, Sprocket or Ships in general
16 hours played
June 2026
If From The Depths is too complicated for you, check this game out. It's super fun and easy to use.
66 hours played
May 2026
NavalArt is a fantastic game for anyone with a passion for warships, and is very in-depth for what it is! The builder is excellent, the parts selection expansive. You can basically build whatever you want. The game is a bit buggy, but is definitely playable and feels mostly complete. Runs fine too, and I'm playing mostly on a slow, old laptop. The campaign is lacking a bit and the tutorials can be a bit difficult to understand (I struggled to figure out the aircraft carrier mechanics), but this game is very fun once you get the hang of it. It needs work of course, but I can tell the devs do genuinely care about this game. Absolutely worth it. For things to improve, the campaign is rough around the edges as I previously mentioned. I think the challenge is at a solid level, but the incompleteness of the campaign is a bit of a low point in the game. Tutorials are a little confusing too, but with enough effort from the player the game is very much understandable. But the thing I would most like to see is the expansion of what to do with your creations once they're made. The current battles quick battles are fine, but missions like shore bombardment, escorting duty, and fleet mechanics are lacking. I wish painting was easier too, and it was possible to paint over specific pieces of a part instead of the whole thing. Finally, the AI is a bit unpredictable - sometimes it acts like a wet paper bag, and other times it's totally busted. I recognise that all these issues will be improved as the game develops, so I wouldn't worry about them too much. Overall a great, fun game for anyone who likes warships as much as I do <3
750 hours played
May 2026
Probably the best ship designer on steam right now. Making something good looking is not as easy as in Ultimate Admiral, but it also offers you a lot more freedom with what you can do. The game is frequently updated so not abandonned like UA. There are more simplistic campaign/pve modes, but honestly if you're obsessed with details you will spend 99% of the time in the designer anyway.
84 hours played
April 2026
40FPS ultra graphics, easy to hit 144FPS minimal stutter, no crashes in ~45h. Remember that old IOS game you used to play when you were 12 where you snap ships together with minecraft blocks and fight other ships with them? Basically that with a million parts and setup as sandbox instead of economy. Ive built several ships and submarines, all of them visibly show improvement in looks as I learn, the build system can be overwhelming and confusing at first but it eventually you catch it, and away you go. Torpedoes, to missiles, to aircraft carriers, and submarines its great. Average MP battle will be a mega aircraft carrier, an Iowa with 240 Tomahawks, a Spaceship that is also a submarine that shoots modded lasers, and someone with a perfect niche warship replica as god intended. 8.5/10 in current state, incredible amount of potential.

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Frequently Asked Questions

NavalArt is currently priced at 20.49€ on Steam.

No, NavalArt is currently not on sale. You can purchase it for 20.49€ on Steam.

Yes, NavalArt received 2,153 positive votes out of a total of 2,392 achieving a rating of 8.62.
😎

NavalArt was developed by Rigidbody and published by RZ Entertainment.

Yes, NavalArt is playable and fully supported on Windows.

No, NavalArt is not playable on MacOS.

No, NavalArt is not playable on Linux.

Yes, NavalArt is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, NavalArt is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, NavalArt does not support VR.

NavalArt offers both single-player and multi-player modes.

NavalArt offers both Co-op and PvP modes.

Yes, there is a DLC available for NavalArt. Explore additional content available for NavalArt on Steam.

Yes, NavalArt is fully integrated with Steam Workshop. Visit Steam Workshop.

No, NavalArt does not support Steam Remote Play.

Yes, NavalArt is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for NavalArt.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 October 2026 13:12 UTC
SteamSpy data 13 October 2026 20:39 UTC
Steam price 15 October 2026 02:23 UTC
Steam reviews 14 October 2026 05:52 UTC

If you'd like to dive deeper into the details about NavalArt, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about NavalArt
  • SteamCharts - Analysis of NavalArt concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck NavalArt compatibility
NavalArt
Rating
8.6
2,153
239
Game modes
Multiplayer
Features
Online players
97
Developer
Rigidbody
Publisher
RZ Entertainment
Release 20 Jun 2018
Platforms