Nanotale - Typing Chronicles

Something is wrong with the heart of magic. Play a young archivist venturing out into a dying world, cataloging its mysteries and its wonders to unearth the truth. Nanotale is the new adventure from the Typing Chronicles franchise and the spiritual successor to the acclaimed Epistory.

Nanotale - Typing Chronicles is a adventure, typing and exploration game developed by Fishing Cactus and published by Fishing Cactus, PID Games and 2PGames.
Released on March 31st 2021 is available on Windows, MacOS and Linux in 12 languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Russian and Hungarian.

It has received 749 reviews of which 587 were positive and 162 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 7.99€ on Steam and has a 60% discount.


The Steam community has classified Nanotale - Typing Chronicles into these genres:

Media & Screenshots

Get an in-depth look at Nanotale - Typing Chronicles through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5 2400 -OR- AMD Phenom II X6 1100T
  • Memory: 8 GB RAM
  • Graphics: Radeon HD6870 -OR- GeForce GTX 295 (Does not support Intel Integrated Graphics Cards)
  • Storage: 2 GB available space
MacOS
  • OS: Catalina, Mojave, Big Sur
  • Memory: 8 GB RAM
  • Storage: 2 GB available space
Linux
  • Processor: Intel Core i5 2400 -OR- AMD Phenom II X6 1100T
  • Memory: 8 GB RAM
  • Graphics: ATI Radeon HD4850 -OR- GeForce GTX 295 (Does not support Intel Integrated Graphics Cards)
  • Storage: 2 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
I bought Nanotale after playing and thoroughly enjoying Epistory. At first I was really confused by the gameplay of this one, even though it's based on the same concept -- type words to attack enemies and activate spells. But the way the spells work is a little different, especially with the push and pull effects. It's not all fully explained in the game and trying to figure something out on my own was a bit frustrating. Especially in the desert area where you have to use push/pull to make the vines grow or shrink, and some of the creatures make vines when they die, but not always. It took me forever to realize that it was the SAND underneath the creature that would activate the vines. Same thing with the water-baring creatures -- sometimes the water would make a puddle and sometimes it just vanished. A little more explanation would have been helpful. There were several times in the game where I wanted to activate a spell but couldn't because there were no targets in the vicinity and you don't get the SELF spell till much later; some of that was puzzles and some was just frustrating. I am getting close to the end and I do enjoy the game overall, I would just recommend a few hints to people before they get started to make their journey through the land less annoying.
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Dec. 2024
Good typing game, loved the graphics and the lore in this one. Controls are really funky though.
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Dec. 2024
Game is great, different vibe than the first game but with similar basis! it felt easier than the first game (epistory). Some achievements were confusing to get and i got stuck on some textures a few times but you can always respawn! Overall a great game!
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Oct. 2024
Nanotale is an awesome typing game that is at the apex of the typing genre. It's actually pretty awesome to play a game with keyboard only, especially a well made game such as Nanotale. Expect about 6 hours of game play (game can be played offline so my hours show as less). The typing is forgiving and pace of enemies isn't too difficult. Coordinating attacks > typing speed. Awesome game! Picked this up after playing their older typing chronicle game (epistory). This is game is super well done. The fights are fun and the typing doesn't feel like the focus of the game, despite all the controls and fights requiring typing. I really like the combination of spells and the reactions that can be made by typing words. Comparing it to Epistory, this game is more polished and the movement and fighting is better. They are unrelated story wise though, but you get to ride a fox around and type words to uncover the lore of the world in both. However I would recommend Nanotale prior/over Epistory. Epistory had a higher typing speed requirement to complete the story line (awesome but too hard for beginners). In Nanotale, you can get away with a much slower typing speed, and the world feels a lot more alive and cute (there are NPCs you can talk to and side quests to complete.) However there are a few bugs (character gets stuck) but you can respawn using the menu (not an issue with Epistory).
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Aug. 2024
Recommendation : A great typing game with a charming aesthetic and RPG elements. Critique : One of the things that I really appreciate about this game that is better than its predecessor, Epistory, is that there are no achievements or mechanics that require attaining a certain typing speed, nor is a level of typing accuracy a requisite. You are never blocked from continuing the game because you can't quite hit a target number... Where Epistory is a quasi-adventure game, Nanotale is a quasi-RPG. As you explore the world and interact with it, you gain experience, and each time you gain a level of experience, you get a new spell that you can type in combat to achieve some kind of special effect. This leads, in a small way, to a Metroidvania-like mechanic where you revisit areas you've already completed and are able to access things that you couldn't reach previously. As cool as that is, there is very little of that backtracking, and you don't need to do any backtracking to complete the story. There are two ways to unlock abilities, both involving exploration: first, the story advances only when you complete environmental puzzles wherein you must find and step on pressure plates. These pressure plates are linked to magical founts that heal an area of the dark magic that has drained life (and, visibly, color) from an area. You have to do these to advance the game, and each fount that you restore gives you a new spell. The other method is optional: as you wander the lands, you can take naturalist notes on different flora and fauna that you encounter. If you complete all the entries for a particular species, you get a new spell. These are completely optional; you can complete the story without engaging with this naturalist aspect of the game at all. But, being a completionist, I took notes on everything I could find. I amassed so many abilities by the end of the game that I had a LOT of different choices for how to defeat the waves of enemies that assaulted me. More spells = more tactics for achieving your goals. I had so many abilities by the end of the game, that there were some that I still haven't tried!
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Last Updates

Steam data 20 November 2024 21:04
SteamSpy data 19 January 2025 06:45
Steam price 22 January 2025 20:19
Steam reviews 21 January 2025 13:46
Nanotale - Typing Chronicles
7.5
587
162
Online players
5
Developer
Fishing Cactus
Publisher
Fishing Cactus, PID Games, 2PGames
Release 31 Mar 2021
Platforms
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