Myth of Empires

Myth of Empires is a multiplayer war sandbox game featuring a high degree of freedom and multiple civilizations. Players must survive, craft, create, and lead troops in their quest to conquer PVE or PVP territory and build their own empire. The Hellenic Civilization DLC is now available!

Myth of Empires is a building, open world survival craft and sandbox game developed by Angela Game and published by Imperium Interactive Entertainment .
Released on February 21st 2024 is available only on Windows in 15 languages: English, Simplified Chinese, French, German, Spanish - Spain, Russian, Czech, Japanese, Polish, Traditional Chinese, Portuguese - Brazil, Korean, Thai, Italian and Dutch.

It has received 16,532 reviews of which 11,396 were positive and 5,136 were negative resulting in a rating of 6.8 out of 10. 😐

The game is currently priced at 10.14€ on Steam and has a 65% discount.


The Steam community has classified Myth of Empires into these genres:

Media & Screenshots

Get an in-depth look at Myth of Empires through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Requires 64-bit processor and operating system Operating system: 64-bit Windows 7, Windows 8.1, Windows 10
  • Processor: Intel Core i5-4430 / AMD FX-6300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 85 GB available space
  • Sound Card: DirectX compatible sound card with the latest drivers

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
The graphics is really nice for the game, sometimes travling during nite time i jst find myself looking at the stars while auto run lol. The attention to detail in the environments, from grass to vocalnic area to snowy area is quite impressive, even the horses you can tame have different unique color and tails, and i swear the way the horse's hair just blows with the wind is so impresive to me, first thing i did was taming all the good looking horses in the wild that i found. Gameplay wise, there is just so much depth to it, for different weapon and weapon tyes there is different skill trees you can unlock, you can customize your character to master skills you prefer or be a nolife and grind out all the skills you can rly jst pick how you want to play the game. Aside from combat and crafting, there is even skills and traits for like horses and npcs that you can tame, makes it jst even more fun just taming npcs and finding the ones you like, i once tamed this horse that got a trait named "run to death" it literally means the horse instead of getting tired after running for a long period of time and stops, he will just lose hp and continue to sprint at full speed until he dies lol. There are many other stuff like this which i find just fun to discover and play around with. A massive game like this is bound to have some lag issue, so yes sometimes the server lag a little bit but its nothing that kills the game yenno, and one thing i find myself is that enemies in the game can be a little too strong early on, i got killed by this bear like 5000000times at least while trying to pass this one area, its not a big thing but sometimes it can be annoyin if you are trying to run across high lvl area as a noobie without help from others, but i also have myself to blame for being too greedy as a noobie trying to get some high quality items lol.
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Aug. 2024
Ok, got 27hrs in. first time I take my time writing a review like this. I'm having fun? Yes! Need a group to enjoy? Not really but a group makes it easier! Now the game has a lot of dept into it even at 27hrs I haven't pass what I would consider the beginner phase. The server rubber bands a few times during the game play but I mean it's a massive map full of people building and doing crazy things. Now the combat could definitely be improved I think if they pick a page from Bannerlord they are set on that aspect but by no means is bad you need to learn and use weapons according to your character skill. just because you unlock a sword level 21 because you reach that level means that you can wield it properly.(learned the hard way) to the comments of clunky. Yes it does feel like that at times your character could maybe walk a bit faster and could have more responsiveness but that is not stopping you from enjoying the game The visuals Dude they are amazing game really is immersive.. hunting a deer in the forest is OP. Building I like it you can do anything you set your mind and time into. Companions. They are alright but again, you need to level them to have someone really help you out if not they might become a burden. to the people saying oh it has slavery.. DUDE grow up it's a medieval game that's how it was done in those times or do you think you will go fight in an army or chop wood non-stop just because of the fun of it and the three peas they were going to pay you? Anyway. I think the game is good. so give it a try now that is on sale. my comments are open to debate. :)
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June 2024
Highly Recommended! The Menu and setup options are stellar. For non-combat types like me, the game can be dialed in with ease. Enemies' strength and level can be set so that there are attacks and challenges at your desired intensity. Performance wise, it's not very good. This was my only beef until recently. The last update had optimizations that have the game running very well now. I normally build a huge base and have lots of inventory. FPS drops to the 30's at times. Seems like too many active NPCs and buildings make for a heavy load on the computer.
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Feb. 2024
I've got over 600 hours on this game. I'd start off by saying I've had a long break from games, for over a year now. Just lost that spark, hadn't found anything that kept me interested for longer than a week. When this game first came out on early access.. I instantly got sunk into it. ~300 hours, before the lawsuit came. I found out it was back two weeks ago, and put another ~250 hours since then (working from home). This game feels like a very modernized old-school RPG. Grind-intense, open-world, community-based, slow character progression, AFK skill grinding.. The vibes it brings are very much similar to something like Ultima Online, Everquest or RuneScape. If you've played those games and enjoyed them, you'd love this game, without a doubt. People who've enjoyed less grind-intense MMOs like World of Warcraft, or survival/building open world games like Rust, Ark, etc .. you'd most likely enjoy it as well. But you'd probably want to invite friends to play with you, or join someones guild in-game. This isn't meant for solo'ing, for the average player. If you intend on solo'ing this game .. intend on pouring dozens of hours per week to see any significant progress. This game doesn't really start opening up with more avenues of game play until you start making decent progress into your character progression. At first the game is very slow, you'll still enjoy it since there's a pretty large learning curve that stays pretty intriguing all the way through. But it isn't until you establish a good base, tons of workbenches, decent amount of skill progression -- that you finally start being able to venture out into the harder parts of the map. At first, you'll die to about anything. Within about 20 hours you'll start handling just about anything in your starting area. Depending on your play style, character skills focus, guild population, etc.. you could be exploring deep across the massive map (emphasis on massive .. probably takes an hour+ to travel from one end to the other) within 100 hours. Or, if you're solo and focused a lot of crafting skills.. you could be waiting 300+ hours before you can venture that far out into the map. Your characters level doesn't mean much .. it's the skills you've leveled that determine your characters ability. Overall I feel like the game is awesome, filled a void that has been missing in the gaming industry for decades.. If you're a hardcore grind-fest MMO type of guy.. This game is what we've been missing. I can't speak much on the PVP, since I've stuck to a PVE server this whole time. But -- I do plan on transfering to a PVP server after release -- with some friends. That is another cool aspect to the game .. your character isn't stuck to one server. You can transfer your character to any other server within your region. You can even establish your guild across servers, and make a base in any of them. There are a lot of CONS though. Most are ones easily ignored, some probably worse depending on PVP/PVE servers. 1. Translation. It's terrible. It's not just the wording, it's the formatting as well. In some cases there is valuable information cut off the screen, because it fit in Chinese, but didn't fit in English. So in those cases you have to switch to Chinese just to see a number you needed. Not only is the translation still needing major polishing (which I suspect they may do after the 1.0 release), there are too many instances where things are referred to as different names, depending on which screen you're looking at. A particular attribute could be called "ABC" in one page, and then called "ZYX" in another page. 2. Server regions aren't locked. Meaning EU, Chinese, NA can all join whatever region they want. And the Chinese players take major advantage of this. The map contains areas that can be 'claimed' by your guild marker, particularly farms. And it's also advantageous to build near mines. 75% of the best spots to build your base have already been claimed by Chinese players. And once it's claimed, very unlikely they'll ever leave as you can prevent your base from decaying for 2 weeks. Major problem on PVE servers. On PVP servers -- technically you could raid their base and try and claim the land. But ... again .. since it's not region locked Chinese guilds usually established dominance on every server. So if you're playing PVP .. probably want to avoid messing with Chinese guilds. If you're playing PVE, you don't have much to worry about Chinese guilds (other than losing out on prime building areas). The game is also set up so that guilds can become "magistrates" or in other words "King" of the server. In that case they can receive taxes on all players in that server. Chinese guilds usually hold that title in every server. This game would be a ton better with region locking. 3. Combat, it's almost there. But still feels very clunky. You can play with 4-direction combat, or 8-direction. I will say 8 direction is best, and the hit boxes are actually very well-done for direction based melee combat. Shields are broken. Literally useless, only time you actually block is if you continuously walk backwards and prevent NPCs/players from getting face-to-face with you. Once they are directly in front of you, their attacks just clip through the shield. Parrying works very well, but it's extremely difficult, as you need to parry the direction of the swing. Often times hits just don't register, although the animation/voice registers. Certain animals are still very broken in terms of pathing .. especially bears. They just seem like they're whacked out on pure Colombian snow. Movements are spazzy, they randomly go from normal pace to lightning pace.. From what I've read -- PVP is mount/polearm only. Two-hander is backup when on foot. Supposedly you can just 1 shot anything with horse/polearm. Bows/crossbows are pretty much useless at end-game levels of PVP. One handed is okay, it's fast and you can almost stunlock. But two-handers do much more damage, much more capable of AOE, and they have a special talent suited for PVP -- heal upon killing an enemy. All in all, the combat is very similar to Mount&Blade .. just a bit less polished. 4. Music. What music. Seriously, with 600 hours of game play, I've probably heard about 1 hours worth of music. Very quiet, mind-numbingly quiet. Great for watching videos on the other monitor though. 5. I haven't looked much into it, but it looks like ever since the lawsuit and they had to privately sell the game -- they've adopted micro transactions. Most of them seem cosmetic only. But some of them seem eerily pay-to-win with resources being purchasable. Extremely lame. Hopefully they smarten up and get rid of that. 6. The game has virtually no helpful content online. What's out there, only really covers like 20% of the game. Most of the videos, articles, posts you see about this game just cover early level stuff. The other 80% of the game, you're a pioneer and learning things for yourself. This isn't directly a con, because some might appreciate that aspect. But if you've got a specific question about something .. chances are you aren't finding that answer. All in all -- amazing game. MASSIVE potential. It's currently already very much a full game, with enough polishing to be enjoyed for a long time. But if they truly focus on optimizing the game -- and not going down the silly road of over-stuffing it with new features.. they have the opportunity to create a new longstanding classic in the hardcore MMO genre.
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Jan. 2024
great survival game if they control the Chinese zerging in 1.0
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Last Updates

Steam data 23 December 2024 00:37
SteamSpy data 23 December 2024 04:17
Steam price 23 December 2024 12:50
Steam reviews 23 December 2024 17:56
Myth of Empires
6.8
11,396
5,136
Online players
1,990
Developer
Angela Game
Publisher
Imperium Interactive Entertainment
Release 21 Feb 2024
Platforms
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