My Little Blacksmith Shop on Steam - User reviews, Price & Information

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Craft weapons, armor and tools, manage resources and expand your workshop. Experience realistic physics-based forging, unlock new recipes and special orders, and interact with a medieval town's inhabitants as you work to become the greatest blacksmith in the land.

My Little Blacksmith Shop is a crafting, singleplayer and simulation game developed by Dasius and Noble Games Studio and published by Noble Games Studio.
Released on February 09th 2025 is available in English only on Windows.

It has received 1,087 reviews of which 785 were positive and 302 were negative resulting in a rating of 7.0 out of 10. 😐

The game is currently priced at 8.19€ on Steam.


The Steam community has classified My Little Blacksmith Shop into these genres:

Media & Screenshots

Get an in-depth look at My Little Blacksmith Shop through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, Windows 10, Windows 11
  • Processor: Quad Core Intel or AMD Processor, 2.5ghz or higher
  • Memory: 8 GB RAM
  • Graphics: Nvidia Geforce 470 GTX or AMD Radeon 6870 HD Series or higher
  • DirectX: Version 10
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
I have watched this game for years. Though there have been some struggles with communication with the community I am hopeful and want to see this game come to life. Yes the last 2 years have seen the developer completely remake the game but you know what.... Fuck it. I've been playing around in the unstable 2.0 and while not playable for the most park there are things that have improved. IMPROVEMENT(S) -While there are only a few I've seen they are decent. The main one is of course the building. I never used the building system previously it confused me and felt cumbersome. This one while not perfect is easier to use and I've already demolished walls to remake them. -another great feature is the ability to turn a group of logs or blanks into a single item to move around easier. This makes moving a large number of cumbersome resources a bit easier. un-bundle it and it becomes a bunch of the item that you can then use so long as it is close enough. -A focus on getting ore instead of just some parts to make items. Parts make the item come to about even. -Oh an item fell through the world! In the old version that just meant you lost it. In this the items yeets itself from existance only to land in a lost and found chest down the street. NICE! Thank you random dude that traverses the void. NEEDS IMPROVING (In my opinion) -Making weapons isn't as intuitive as it felt before while the system is similar enough it feels off at the same time. I can tell it was remade. -Getting Deliveries used to come to a certain spot in a large crate, you hit it and the items fall to the ground. Now the items are run to your sign. i've moved the sign to check and yup right there. -There is no confirmation that i have selected a part when i am going to hammer. Granted there wasn't much of one before. Too often have I made some sort of object but for some reason it turns into scrap metal. Either this is a function that isn't told to me because of low in game skills or i'm doing something wrong. BUGS or improvements -Too often I've tried to pick something up and it goes into my inventory the but the world item stays letting me pick up so many of the same thing. Then to make matters worse when i try to use the duped items to make something I can tell as I make some sort of green scrap metal. I have way too many items around at the moment most of them seemingly useless. -Let me pick a place for drop off at the very least when ordering items. Having to go around to my sign every time and fiddle with the base of it because something was stuck inside is a tad bit annoying. -A note or in book way to see how to make certain items. I struggled making a few things just because i didn't know how or what parts they needed. Hell let me unlock that stuff but have the people not ask for stuff I can't make. Like I don't have the recipe or something for a great sword I can't make it at all so no one asks for a great sword either. There are still some visual bugs with placing items like they sit one way then you walk back later and it is sitting another or the ever expanding green pole off the handle. -A clear way to tell that I have indeed chosen to make this item. or if I don't need to make that clear in some regard. Again too many times i seemed to make scrap and am currently unsure if that is intended or just me not knowing how to navigate the anvil menus properly. -Sad to say it but performance is really really bad. 'nuff said. There's alot but i'm not fresh off playing this game atm, and i added more as I wrote this.. So that is what I remember. I don't mind the direction this is taking personally. After all one person decided they wanted to do more after learning the ropes and how to do things better. Heck This is so far still one of the best games of this type out here. It is sad that there isn't anything else to really compare it to. Though I have to say to all the people complaining about the time it's taking or the fact this isn't the same game as you once wanted, Well tough shit. We all know what we get into when we buy early access we agree to it every time we hit purchase. Personally I'm just glad the developer is still around that this isn't another of the list of abandonware games I own like Dark & Light (Damn you snail games). So Dev thank you for this game and while it isn't great yet if you keep working on it I'm sure it will be something great. You are still here, and while communicating is hard you are just one person, that alone makes everything 100 times harder, it's alot to juggle. Yet you are still here still working on a game that you put into early access 8 years ago. Yeah it changed from the original idea but the core is there. I wanted this for gameplay not as some people seem to have bought it, the aesthetic. Keep up the good work, try not to change the game too much more, lol, and beat the odds by improving this and making a real stellar game. After thought a redesign of this store page is def in order.
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Nov. 2024
The new Unstable version(Read the update log) is pretty good, I have some issues though, the new branch has kinda lost the original charm, don't get me wrong i do enjoy it, but it has really shifted to a new game. Some bugs I've noticed is that when it rains the game lags so hard that I'm averaging around 12-15 FPS, the inventory system is quite clunky, and to be honest, the weapons are plain, the handle is a straight rod, pommels are just cylinders, and the hilt is just two pipes stuck together. Unlike the old version in which there were more beautifully crafted handles and hilts. Now, I have only played for a few hours so I may be wrong on most stuff, except the bugs, and don't get me wrong, this game is fun and has a lot to do, the only thing left i have that I am not a fan of is the tutorial, it is kind of a drag. However all things considered, this game is worth it and is quite fun, I'd say 7/10 would recommend.
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Nov. 2024
This game is fun in its current state, but I wouldn't buy it just yet. The game has been in the process of being rebuilt for over a year now. I'd wait for the remake of the game to come to the stable branch, which should happen soon, since the first build of the remake just was released.
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Nov. 2024
I have had this game for awhile and its always been one of my more cozy games when i wanna relax and just do something simple. At first i was worried as the game had not seen an ACTUAL update in over like 2-3 years. We had only seen screenshots and sparatic news posts of an update that was (at the time) potentially coming. That update came out today. And I have to say im impressed and think it was well worth the wait. I highly reccomend anyone buy this game. My hopes are that its only up from here.
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Sept. 2024
Ever since i purchased the game, I've enjoyed every step its development it has so much potential in it and what is to still come in the future. I absolutely love this game! I'll gladly wait for the full release even it it take more then ten years.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 April 2025 20:08
SteamSpy data 12 April 2025 12:50
Steam price 15 April 2025 04:28
Steam reviews 13 April 2025 07:58

If you'd like to dive deeper into the details about My Little Blacksmith Shop, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about My Little Blacksmith Shop
  • SteamCharts - Analysis of My Little Blacksmith Shop concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck My Little Blacksmith Shop compatibility
My Little Blacksmith Shop
7.0
785
302
Online players
5
Developer
Dasius, Noble Games Studio
Publisher
Noble Games Studio
Release 09 Feb 2025
Platforms