Multiwinia

Welcome to Multiwinia: Survival of the Flattest the ultimate retro-arcade multiplayer experience! Choose from a selection of six spectacular action-packed game modes, set in one of the most beautiful game environs you will ever set eyes on.

Multiwinia is a rts, strategy and multiplayer game developed and published by Introversion Software.
Released on September 19th 2008 is available on Windows and MacOS in 5 languages: English, French, Italian, German and Spanish - Spain.

It has received 577 reviews of which 471 were positive and 106 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 3.41€ on Steam and has a 65% discount.


The Steam community has classified Multiwinia into these genres:

Media & Screenshots

Get an in-depth look at Multiwinia through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Supported OS: Windows XP or Vista
  • Processor: 2.0 GHz CPU
  • Memory: 512 MB RAM
  • Graphics: GeForce 6200 or RADEON 9600 series
  • Hard Drive: 64 MB free space
MacOS
  • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
  • Processor: Intel Core Duo 1.66GHz+
  • Memory: 1GB of RAM
  • Graphics: 64MB of video memory
  • Hard Drive: 64 MB

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2024
dead as fuck but was a boatload of fun when I played it years ago.... alone
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July 2024
cute fun every now and then, i don't really play it very often but i always do enjoy my time with it. its on sale pretty often and you can get it bundled with other great games from the same studio. pick it up if you wanna mess around with little paper star wars dudes
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April 2024
About the most simplistic a real-time strategy game can get. There's not a great deal in terms of strategy. Only one type of unit and you're mostly going to be sending them all into the meat-grinder. Otherwise with a careful understanding of the terrain and location of spawn points you might be able to pull off a pincer attack. Occasionally a random box will show up and if you capture it you might be able to get an edge over your opponent. Be that in the form of a nuke, a turret, some rage inducing, or a armoured vehicle to insert some of your men deep into enemy lines - among others. The AI isn't too tough on normal mode, but that can be fixed to be harder and more punishing if you want. Not a bad little game which you can while away a few hours with.
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Jan. 2024
Do you ever have comfort food? Like a good sandwich from a place you've always loved, or a nice book you always re-read every few years. It can take us back to a simpler time, an easier time, when the only thing to worry about is making it to the next bite or the next page. Multiwinia is one of my comfort games. I bought it when originally came out all those years ago and have been playing it every now and then for the past 15 or something years just to get that injection of nostalgia particles into my bloodstream. It's not the most perfect game in the world. The graphics are very endearing to me due to my already existing bias, but it admittedly isn't the draw. The pathfinding sometimes has a hard time as well, along with just the AI in general acting like a bunch of weirdos. But there's a core of gold here. If it's your game, you will get it like we all understood Pikmin 1 from only playing real-time-strategy similar to Command and Conquer or Starcraft before. There was even a modding community for this game at some point, with someone working on remaking the map Facing Worlds from Unreal Tournament into this game. It's a special game in that it's really not to anyone else. It's a spin off of a bigger, more award winning game. It has never received any sort of HD Update, any new content, and the servers have been dead for longer than some of the people on Steam have been alive. But... It's fun. It's still a fun game. Just send your little green or whatever color team guys to shoot the other guys, have them go get cooler weapons from crates, and just have a good time. I'm so happy to see how much Introversion Software has grown since the days of Multiwinia and Darwinia, super proud of you guys. If you guys ever want to remake or remaster Multiwinia, I know one guy that'd be playing it right when it comes out.
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Jan. 2024
A fairly decent game that made its bones in the Xbox Arcade back in the 360 days. By today's standards it's pretty simplistic - an RTS almost anyone can wrap their head around - but what really makes the game is the power-ups. Machine guns, airstrikes, forest fires, and nuclear bombardments are among the most tame power-ups you can acquire from the care-packages randomly (or not-so-randomly) dropped on the map. Among the more extreme power-ups are certain virus monsters and the arrival of new types of alien Multiwinians that do not come in peace and if not handled correctly can make the match spiral out of control. Again, by today's standards it's nothing special, but it remains one of my favorite RTS games out there.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 15 November 2024 21:06
SteamSpy data 19 December 2024 05:32
Steam price 23 December 2024 20:46
Steam reviews 23 December 2024 04:06
Multiwinia
7.7
471
106
Online players
3
Developer
Introversion Software
Publisher
Introversion Software
Release 19 Sep 2008
Platforms