Moss

Moss is an action-adventure puzzle game from Polyarc tailor-made for the VR platform. It combines classic components of a great game—compelling characters, gripping combat, and captivating world exploration—with the exciting opportunities of VR.

Moss is a vr, adventure and puzzle game developed and published by Polyarc.
Released on June 07th 2018 is available only on Windows in 9 languages: English, French, German, Japanese, Korean, Italian, Spanish - Spain, Simplified Chinese and Traditional Chinese.

It has received 3,161 reviews of which 3,008 were positive and 153 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Moss into these genres:

Media & Screenshots

Get an in-depth look at Moss through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7/8.1/10 (64-bit versions)
  • Processor: Intel Core i5-6600K / AMD Ryzen 5 1400 or equivalent
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 970 / AMD RX 480 8GB or equivalent
  • DirectX: Version 11
  • Storage: 12 GB available space
  • VR Support: SteamVR

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
Thank you for playing? Thank you for making this game! I saw a fragment of Moss years ago, and it immediately caught my attention - even before I had a VR headset. When I finally started the game for the first time, I was already in awe. The way the story draws you in creates a deep sense of immersion. The narration deserves my highest respect, as it elevates the experience even further. All the voices are performed by a single voice actress, and she did an absolutely amazing job. The main character's design is pure genius. There's no way not to love Quill. Her cute appearance, her adorable reactions, and her interactions with us - all had me saying "cute" and laughing several times. Even though we control Quill and also our own character, I genuinely felt like part of a team. Every time we conquered a tough part of the game, I couldn't help but smile, especially seeing Quill celebrate our success. While the game's world doesn't overflow with details, I think it's beautiful and fits the game's format perfectly. I absolutely love the observer's perspective - it's such a great idea. The ability (and sometimes the necessity) to shift your viewpoint and look around only makes the experience more immersive and fun. Many people say the game is overall easy, and I agree. If you struggle with movement coordination, though, it might feel slightly more challenging. The puzzles aren't particularly advanced, but as a puzzle lover, I still found them enjoyable. What can occasionally be frustrating are the technical hiccups. For me, edge detection was the most annoying issue - sometimes Quill wouldn't even try to grab a ledge. On one of the final levels, I noticed that some jumps required super precise timing, and failing meant falling down again and again. Even with these little annoyances, I still really enjoyed making it to the end of the game. I think the game is well optimized. I didn't run into any performance problems, and the system requirements are quite basic. The graphics reflect this - while not groundbreaking, they still complement the storybook vibe very well. The biggest downside for me is how short and unfinished the game feels. You have the option to change Quill's armor and weapon, but it feels like a feature designed for much more content than we actually get. Similarly, the areas you explore often give the impression of a long journey ahead, only to lead to your destination moments later. And if you're curious about exploring the world beyond the set paths, you'll find that you simply can't. That's the one aspect of the game that truly disappointed me. One important warning: Moss doesn't support Steam Cloud saves. This means your progress will be gone if you uninstall the game, so make sure you finish any achievements you want before removing it. Personally, this didn't bother me much, but for those who like to keep their progression, it's definitely a downside. In the end, I wholeheartedly recommend playing Moss. I enjoyed every moment of it - no, I loved it. When the credits rolled and I read the words "Thank you for playing" and I found myself saying "Thank you for making this game" with a tear in my eye. That moment alone shows how happy this game made me and it's now one of my favorites.
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Sept. 2024
It was a really nice game that took all your available space in the vr world. Instead of adding dizzying motion and movements mechanics, you simply are a big entity in a large playground where you can look around, move in your real world zone and explore the virtual map and help Quill (the mouse and main character of the game) complete her quest! This game was Absolutely fantastic!
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Sept. 2024
8/10 - This along with Moss II are my strong recommendations for first-time VR users to get. Both games can be played within 10 hours. And, there is barely any activity/action in the game that can cause motion sickness. So they are great games to play while your "VR legs" have not developed yet. Story - 7/10 Gameplay - 8/10 Graphics - 8/10 Artstyle 9/10 Sound - 8/10
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Aug. 2024
It's 6 years later and this is still one of the best VR games available. This is partly because the VR industry has had trouble maintaining momentum, but it's also because the game is a timeless adventure with great execution. Story: The story is simple, but fun. If you loved the Redwall books as a kid, this may take you back to that happy place. It even begins with you in a library and magically teleporting inside the book. Moss tells a straight forward story of "Adventurer sets off to save person from big baddy and acquires skills from magical beings and trials along the way". It ends on a bit of a cliff-hangar, but there is a sequel if you want more. Gameplay: This is so well executed, it made me really hopeful for VR back in 2018. It feels like controlling a little diorama of characters while you stick your head inside the box and look around. It's perfect for those who get motion sickness from VR since there is 0 artificial locomotion of the player. The combat mechanics are varied enough to stay interesting, but not too complex. Visuals and Sound: The art style, models, textures, animations, music, voice acting, and level design are all superb. No notes. This is a must-play if you have VR. It's not too long, but every moment is polished and enjoyable.
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March 2024
chill vr game, sit on chair and solve puzzles with your lil mouse friend. edit: ending portion is not chill and not enjoyable.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 21 November 2024 06:13
SteamSpy data 21 January 2025 02:33
Steam price 22 January 2025 20:20
Steam reviews 21 January 2025 14:07
Moss
9.1
3,008
153
Online players
3
Developer
Polyarc
Publisher
Polyarc
Release 07 Jun 2018
Platforms