Mordheim: City of the Damned

Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes.

Mordheim: City of the Damned is a tactical, games workshop and rpg game developed by Rogue Factor and published by Nacon.
Released on November 19th 2015 is available only on Windows in 7 languages: English, French, Italian, German, Spanish - Spain, Polish and Russian.

It has received 7,934 reviews of which 5,575 were positive and 2,359 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 19.99€ on Steam.


The Steam community has classified Mordheim: City of the Damned into these genres:

Media & Screenshots

Get an in-depth look at Mordheim: City of the Damned through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista 64bit, Window 7 64bit, Windows 8 64bit, Windows 10 64bit (32bit OS not supported)
  • Processor: AMD/INTEL Dual-Core 2.4 GHz
  • Memory: 4096 MB RAM
  • Graphics: 1024 MB DirectX 9.0c compatible AMD Radeon HD 5850/NVIDIA GeForce GTX 460 or higher
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 8 GB available space
  • Sound Card: DirectX 9 compatible
  • Additional Notes: Internet connection required for online gaming and game activation

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
I've played this game for a long time before purchasing this on steam. however it seems that a lot of the negative reviews are from people that apparently just immediately jumped into a match without looking at what the game is about. yes, there is rng, but its entirely manageable if you actually read what stats do, and how different units/ factions play. read what skills do by hovering over them. you'd be surprised at how often the units come equipped with a weapon that will straight up not be good for them. its up to you to properly equip your dudes. as for those complaining about the difficulty. the whole point of the game is that its a hardcore simulation of sending your dudes into fantasy chernobyl to collect uranium. your going to have casualties. and its going to suck when your beloved henchman that was with you from day 1 gets his legs ripped off by a chaos spawn and dies. but baby thats just mordhiem tldr: those complaining about the game didnt prepare for a hard game, and need to gitgud. 10/10 infinitely better than necromunda
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Dec. 2024
I have now clocked +1000 hours over the past 6 years and have completed the story quest with all 6 warbands, so I feel that I am now ready to comment on the game... First of all, this is difficult, until you learn the mechanics. My first warband was Sisters of Sigmar, and they were torn apparat in must skirmishes. I had to recruit new nuns often, and still then once I fielded were missing arms and legs. If you have ever played the tabletop game, it has a quite similar feel. However, I stuck with it and learned the mechanics. Today, I rarely loos a team member with any of my warbands, and find the game rather easy. Then most common reason for loosing a team member is a spellcaster being taken out by a backlash of their own magic. This game has given me many good hours of past time, and a good deal of gray hairs in the early days, but I can highly recommend it for anyone who enjoys a challenge. The real challenge is to solve the game mechanics, which will make this game very manageable.
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Nov. 2024
Just an incredible game, its such a shame the devs dropped it twice. Its brutal and fun and the gfx hold up well. I still have fun and I hope you do too, if you find it hard to get into google guides their on steam. But stick to it, its worth it!
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Sept. 2024
Behind a misleading exterior, Mordheim is a brilliantly designed game. Normally, when a game designer wants to scale difficulty, they introduce difficulty modes. Difficulty modes are usually unrelated to rewards. There is no risk/reward when deciding between easy or hard mode. Mordheim allows player to dynamically set their difficulty, constantly weighing risk and reward. Initially it appears that the player is under tremendous pressure. But that pressure is an illusion. There is no pressure. As long as the player is cautious and avoids taking chances, the player will always be safe and prosper. That sounds boring, right? If a player can dynamically set their difficulty, why won't they always choose the easy route? Because FOMO. Mordheim dangles tempting rewards, praises daring successes, and offers subtle chastisement for lost opportunities. While there is no technical pressure to live dangerously, there is emotional pressure to do so, and Mordheim excels at that. At first I thought Mordheim was slow and grindy, but once I better understood the game and settled into its flow, I didn't mind the pace because I realized I want this game to last a very long time.
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Jan. 2024
It takes a few games to learn the capabilities and limits of your units, as well as the confines of maps. Don't worry so much if you die! or lose arms and eyes! just keep playing till you really can't and start over. This game is what you make it. It IS fun. I suggest too, to only customize characters as they level up and SURVIVE even just change one thing about them as they level. Go to the unit customization panel and Change the model of the arm to the armored arm when you equip your mercenaries with heavy armor, or change it to something more suiting their role, like no armor for fast dodgy characters. Really build you characters up. Give the crazy ones crazy hair, the collect ones a fine mustache, name them, give them stories, watch them die... watch your warband wane and wax as the tides of battle shift ever in and against you. SET UP do not throw your men into battle. But you will learn all that . And how to take high places for yourself, and block your enemies from getting to you by taking advantage of high places. And all perfectly set in war hammer's world. I wish there were dwarves... id pay money for dwarves in this setting but. I make due with the empire. And it is a fun time. Not recommended for novice tacticians or poor planners. This game takes a lot of fore thought, risk management, and failure acceptance.
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Last Updates

Steam data 19 November 2024 21:08
SteamSpy data 20 January 2025 10:25
Steam price 23 January 2025 20:44
Steam reviews 22 January 2025 19:58
Mordheim: City of the Damned
6.9
5,575
2,359
Online players
145
Developer
Rogue Factor
Publisher
Nacon
Release 19 Nov 2015
Platforms
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