Monochrome Mobius: Rights and Wrongs Forgotten

A new JRPG from veteran studio AQUAPLUS, commemorating 20 years of the multi-media Utawarerumono series. This is the story of a man who will be sung about in legends.

Monochrome Mobius: Rights and Wrongs Forgotten is a jrpg, fantasy and lore-rich game developed by AQUAPLUS and published by DMM GAMES and Shiravune.
Released on November 16th 2022 is available only on Windows in 3 languages: English, Japanese and Traditional Chinese.

It has received 667 reviews of which 541 were positive and 126 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 24.99€ on Steam and has a 50% discount.


The Steam community has classified Monochrome Mobius: Rights and Wrongs Forgotten into these genres:

Media & Screenshots

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Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Processor: Intel Core i5-2300
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 750Ti
  • DirectX: Version 11
  • Storage: 35 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
My first game of the Utawarerumono world. Watched the animation (The false faces and Mask of truth) and wanted to try this game that covers the events before those animations. Not a bad game, I enjoyed it, but lack in some technical aspects IMO. Things I disliked: [*] At first, the movement felt clunky, but I got used to it. [*] Useless features (like jumping, a whole animation change for climbing ladders, etc). [*] I didnt enjoy the battle system overall. Being a bit underleveled (or overleveled in my case) made most battles pointless. Last battle was an exception where I actually had to make use of the battle system/buffs/etc [*] Game ending wasn't conclusive. Game ending suggests a sequel but there's none released at the current date. [*] FPS issues with my current setup (random drops, inconstant FPS). Even tried Special K but didnt fix it for me. [*] HALU Things I liked: [*] Music/effects were really nice. [*] Characters and story were good. They're the main reason I actually played the game. [*] Game length and pace/progression felt natural. [*] Map design was really cool IMO. Some maps are big, but none was confusing/annoying to walk. I decided to played this game mostly for the story and characters, and aside from the ending, it was worth.
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Nov. 2024
The fourth Utawarerumono game you can find on Steam, even though it's not labelled as such Unlike the visual novel/strategy RPG hybrids of before, this one is a traditional JRPG However, it comes with certain quirks First of all, the game looks pretty bad. This is not what one would normally expect from a 2022 3D JRPG that released on PS4/PS5/PC Now this wouldn't be much of a problem except for that it looks like a downgrade from the beautiful 2D art of the previous games. This game still retains some of that 2D art and introduces a few of its own, but the majority of the game takes place in typical 3D JRPG style maps, and they're just not good in comparison The game is rough and feels like a new developer's first attempt at making a JRPG (which is close to the truth since while they have assisted with some big JRPGs before, this seems to be their first time making one all by themselves). It seems the game had performance issues at launch, but with patches over the next couple of years, the game now runs pretty well in that regard. I came across one dungeon with some odd frame rate drops, but other than that, it's been smooth sailing The gameplay itself is what feels clunky, with even the way characters move on screen when you move the left stick feeling a bit weird This game uses a rather unique "action ring" system for its combat, and while I can respect their attempts at trying to innovate, this system just ends up being a pain, especially when it comes to using buffs and debuffs (Fortunately, at least on Normal, you don't have to worry about buffs and debuffs for the most part) But then I don't really approach Utawarerumono looking for amazing graphics and riveting gameplay anyway The story is very entertaining, focusing on three characters existing fans will already know well, and another newcomer who grew on me very fast. It has its issues, and falls into some typical prequel traps sometimes, and goes a bit off the rails at a few points, but it managed to hold my interest throughout its runtime (Though the pacing meanders a bit in the middle). It does a good job of handling certain things that become very important in the Mask games, though some of this might be divisive However the biggest thing about this story is that it's incomplete It ends with a very blatant sequel hook, and no, neither Prelude to the Fallen nor Mask of Deception works as that sequel. There's a big gap between the ending of this game and the start of Mask of Deception which leaves a lot of things unexplained Now Aquaplus has announced a new Utawarerumono game for 2025, but it's yet to be seen if it's related to this or something new altogether (EDIT: More details on the upcoming 2025 game has now been revealed, and it is in fact looking like it will continue the story from this game. There is hope) So I can recommend this game under certain conditions 1) You're already into Utawarerumono (if not, look into Prelude to the Fallen or Mask of Deception) 2) You can put up with some rough gameplay and graphics 3) You don't mind that the story is incomplete and that it may never be completed
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Oct. 2024
Definitely a must play for fans of the Uta trilogy. Lots of lore about the Uta 2 world, callbacks, references to the trilogy and you get to see a good chunk of the Uta 2 cast during their younger days, which provides much needed context to their relationship in Uta 2 and 3. This game changed my perspective on a lot of the side characters of the trilogy. The SoL segments were as good as Uta 2 and the main cast were charming asf. Only drawback is this being a full blown jrpg/semi openworld adventure game instead of the vn/srpg hybrid that the trilogy was. The change in format sort of holds it back from realizing the premises full potential. Regardless, I had a lot of great moments playing this and I am very much hoping for a sequel in the near future.
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March 2024
Отличная JRPG во вселенной Utawarerumono. Очень порадовали некоторые геймплейные механики и отсутствие духоты в плане гринда уровней, ресурсов и т.д.. Всё качается и находится довольно просто. Есть некоторые претензии к затянутости катсцен(что неудивительно, Utawarerumono же) и к открытой концовке с намёком на сиквел.
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Feb. 2024
If you are not a fan of the Utawarerumono series or haven't played MoD/MoT this game will probably seem lackluster. In this game Aquaplus decided not to go with a grid-based tactical combat system, instead it plays like a traditional JRPG with turn-based combat, 3D characters, free camera movement and field exploration. It seems basic and lacking in depth compared to other JRPG's... BUT for any utawarerumono enjoyers I can strongly recommend! The abundant references, seeing young but familiar faces (& new faces/art for the character names we've only heard of from the the past games), recognizing towns/battlefields from past games mapped out to be able to explore freely, the way they still incorporate visual novel aspects, the outstanding music, great voice acting (they have Char Aznable's voice actor!), and many other smaller details on top of the main story knowing that it occurs before MoD, all these things kept me excited throughout the game enough to forgive the cons of it. A great addition to the Utawarerumono series!
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Last Updates

Steam data 27 November 2024 00:53
SteamSpy data 18 January 2025 01:25
Steam price 22 January 2025 20:30
Steam reviews 21 January 2025 23:53
Monochrome Mobius: Rights and Wrongs Forgotten
7.7
541
126
Online players
16
Developer
AQUAPLUS
Publisher
DMM GAMES, Shiravune
Release 16 Nov 2022
Platforms