Minishoot' Adventures on Steam - User reviews, Price & Information

Fly into a charming handcrafted world and go on an adventure that mixes up open exploration with crispy twin-stick shooter action. Fight your way from the shiny overworld to the deepest caves, improve your ship and overcome the dungeons' bosses to rescue your friends!

Minishoot' Adventures is a bullet hell, twin stick shooter and metroidvania game developed by SoulGame Studio and published by SoulGame Studio and IndieArk.
Released on April 02nd 2024 is available on Windows and MacOS in 14 languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Italian, Polish, Czech and Traditional Chinese.

It has received 5,638 reviews of which 5,523 were positive and 115 were negative resulting in an impressive rating of 9.4 out of 10. 😍

The game is currently priced at 14.99€ on Steam.


The Steam community has classified Minishoot' Adventures into these genres:

Media & Screenshots

Get an in-depth look at Minishoot' Adventures through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Requires a 64-bit processor and operating system
  • Processor: Quad Core 2.6 GHZ
  • Memory: 8 GB RAM
  • Graphics: 2GB VRAM min
  • Storage: 2 GB available space
  • Sound Card: Any
MacOS
  • OS: Mac OS 10.13
  • Processor: Apple Silicon or Intel x64
  • Memory: 2 GB RAM
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
It's like a simplified Zelda game mixed with a twin-stick shooter. Thankfully, the movement is much faster than in a Zelda game, and defeating enemies in the field or just scooting past them is easier. There are some challenging bits, though the ability to rearrange your upgrade points at will can allow you to spec out to be better in combat or to focus on movement if you need the extra boost. The boss fights aren't all that difficult once you learn their patterns, so they end up being tests of your endurance more than anything. The music didn't stand out all that much, but the general sound effects of shooting enemies and other objects are pretty satisfying. The visuals are fairly simplistic but the game looks good, in my opinion. The different over-world areas look distinct enough. Overall, it's definitely an enjoyable experience and I'm happy they decided to go with this somewhat unusual pairing of genres.
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Jan. 2025
Such a nice game, well thought out and far more depth than you’d expect. Runs and plays excellent on steam deck
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Sept. 2024
Really good game that is fun for me at full challenge, but it's great to adjust the settings to be fun for a 9 year-old, and set it to invincible mode with autoshoot for a 4 year old to enjoy. Wish more games had these kind of settings.
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April 2024
It's Amazing. Minishoot' Adventures is a top-down bullet-hell Zelda-like metroidvania. I know this game counts as a metroidvania on a very loose term, but it has a connected world, lots of ability-gated areas, loads of hidden items, rewarding exploration, and everything else you can see in that genre. It is also one of the best metroidvania I've played. The game is consistent with its level design. The art style is clean and memorable. It really hard to not recommend this game. Things I Like About Minishoot' Adventures: 1. The Many Ways It Has Done Right of Metroidvania → Seamless World : One thing I especially love about this game is how seamless you can travel from areas to areas. You can go anywhere on the open world map encountering no loading screen (well of course underground areas and dungeons still need loading). This design creates a sense of freedom which is common in other games feature open world design. Yet in Minishoot' Adventures, exploration and a pair of keen eyes are always rewarding. And as a metroidvania, it is always exciting to see how far you can go without acquiring the first ability. → Interesting Abilities : Because of the game's perspective, this metroidvania has some gating abilities unusual to other games in the same genre. Thus, double jump, air dash, etc are out of the equation. Instead we have abilities that benefit you with the bullet hell gameplay like explosion which can damage enemies and destroy projectiles and slowing down time for easier maneuver amidst the sea of bullets. Definitely something to look forward to if you're tired of the 2D side-scrolling design the metroidvanias are known for. → Subtle Hints : Recently a lot of metroidvania just assume players will hit every wall they run into and try to get away with as little hints as possible for the items hidden across the world. This is a foul practice in my book, and I am glad Minishoot' Adventures does things right. Secret passages covered by unusually dense foliage, small cracks on the otherwise smooth walls, projectiles coming from seemingly out-of-bound places, button under a big lily-pad, just to name a few. → Arena-style Fights : I usually condemn too much arena-style fights as a lazy tactic to stall as much as time as possible, but the gameplay of Minishoot' Adventures makes me want to have more of this fights. Thanks to the bullet-hell, every arena fight feels hand-crafted and follows a specific pattern. It requires players to focus on dodging, repositioning, and shooting back so often time the fights feel more engaging. 2. Other Compliments →Clean art style. →It's cute to see the little planes spinning around to express their emotion. →The little racing games with the spirits are fun. →You can see the lifespan of the projectiles indicated by the inner circle shrinking. →Breaking things are quite rewarding in this game. Things I Dislike About Minishoot' Adventures: Minor Complaints →More guns with different firing patterns Raiden-style to unlock would be lovely. →The order of recharging active abilities feels weird. 中文小簡評 →這款嚴格說起來不太算Metroidvania,但是他有太多這類型遊戲應有的特色,所以我說算就算! →做對了許多同期同類型遊戲欠缺的設計。 →乾淨簡單的畫風。 →無縫接軌大地圖,到哪裡幾乎不需要讀取。 →跟其他Metroidvania不一樣的解鎖技能,玩膩2D橫向卷軸的可以試試這款。 →隱藏道具的提示,給足線索讓玩家自己發現,而不是直接認定玩家會敲每一到牆。 →難得有一款遊戲會讓我喜歡競技場行戰鬥,可能是因為子彈地獄的關係,打起來特別有感。 →小飛機透過轉圈圈表達心情特別可愛。 →與精靈賽跑很有趣。 →敵人射的每發子彈都可以看的出何時會消失。 →如果能像雷電那樣有多點射擊模式就好了。 →技能充能的順序很奇怪。
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April 2024
What an absolute gem of a game. Smooth controls, enjoyable gameplay and a well-crafted world that is a joy to explore. Enjoyed every second of my 10 hour 100% playthrough. If you loved old-school Zelda (Link to the past, Link's Awakening) this is especially for you.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 April 2025 23:10
SteamSpy data 07 April 2025 03:26
Steam price 14 April 2025 04:48
Steam reviews 12 April 2025 12:07

If you'd like to dive deeper into the details about Minishoot' Adventures, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Minishoot' Adventures
  • SteamCharts - Analysis of Minishoot' Adventures concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Minishoot' Adventures compatibility
Minishoot' Adventures
9.4
5,523
115
Online players
44
Developer
SoulGame Studio
Publisher
SoulGame Studio, IndieArk
Release 02 Apr 2024
Platforms