This game is definitively something else. There's so many things wrong with this game, the sole fact that this game is made in FUCKING BLENDER should be enough of a red flag already. When you actually get to the game, you get recieved with such a crude and barebones title screen that has certainly some charm because of its crudeness. The logo, the render of the miner character, the font, it's so cheap but it gets straight to the point and serves its purpose. You press the start button and get recieved by a cutscene telling you the basic narrative of the game. Something to do with aliens invading a restaurant??? I genuinely have no idea, but sure. Once you ACTUALLY start playing, you get straight to it, zero warnings. It doesn't take long to realize whats wrong with this game. For starters, you have NO iframes whenever you get hit by an enemy, which can lead to being instantly killed by one singular enemy with nothing to do about it. Your character counts with a double jump which is nice on paper, but on practice it becomes both a blessing and a curse, tho i'd say it was a curse for most of the time. Sometimes your character just doesn't wanna double jump, no matter how much and how hard you press the jump key, leading to some completely avoidable deaths otherwise. The first level itself is not even that badly designed but its made a lot worse by my previous complains about how the game functions, ESPECIALLY the last section in which you have to do some platforming to reach the goal. The second level is defintiively the worst one of them all. The level its just one big slide from start to finish, which, once again, sounds fine and quite fun in paper, but of course there's none of that in this game so the level ends up being very frustrating for a couple of reasons. Firstly, you can't jump once mineirinho starts sliding, so you have to rely on those red ramps to avoid the spikeballs, which is not only just really annoying but also its just really easy to lose momentum and not go fast enough to actually go across the obstacles. Second, you can actually go out of bounds and fall into the void because of fucking course you can. There's also the fact that controlling mineirinho once he's in his sliding state is really hard which you know that's just nice. The fact that the final ramp to get to the end is a MOVING ONE is just the cherry on top. And then we have the third level which at first glampse looks like the actual worst one of them all because the level itself is so confusing to navigate through, I actually think that, once you fall from the platforms leading to the intended route there's just no way to jump back and you just have to let the enemies kill you to restart the level, tho I may just outright be COMPLETELY wrong. Thankfully, there's a way to just completely skip a good portion of the level by going to the left side of the pyramid and falling through an opening in the floor because I guess the developer just forgot to actually finish the map. You reach a new lava area with more platforming, now with fireballs to avoid coming out of the lava. The worst part of this section is not the fact that avoiding the fireballs themselves is really awkward, but the fact that THE FUCKING SOUND EFFECTS ARE SO LOUD I COULD BARELY HEAR ANYTHING ELSE OUTSIDE OF THE GAME. I seriously warn anyone reading this review to turn down the volume. The actual platforming is nothing too bad if you can manage to avoid the fireballs tho, which is easier said than done. I'd have more to say about the fourth level if I actually played through it legit but you can just completely skip it by repeatedly jumping through the vines until you reach the top. At least in the third one I had to play through the last section, but nothing like that here. Fun fact, the map of the level is just completely stolen from Worms 3D, being Worm and the Beanstalk, so that totally adds extra points. And the final boss which was both very anticlimatic and annoying but you know the latter is just a common trend at this point. You have to jump on the springs to activate the cannons and hit the boss which is just running around in circles, he doesn't even attack you... sure, there are attacks coming from other directions but the boss itself is not attacking you, he just runs. You have to hit him around 7-10 times I think? either way, actually hitting the boss feels very much so luck based because the hitboxes on the cannonballs is so weird you just have to pray one of the shots is gonna land. The projectiles are annoying but honestly they weren't that bad and I didn't die a single time. And there you go, the game is done. Gameplay issues aside, there are so many other things wrong with this game, from the terrible graphics, the terrible level design, the terrible character designs, the terrible voice acting, the music which is good but i'm betting it's not even original for this game and are just free royalty midis taken from a random website. There's just nothing good to say about the game itself and this review should be 100% negative but honestly, the fact that someone actually tried to make a game with an obvious lack of resources or even knowledge is quite admirable on its own, even tho the developer doesn't deserve praise because he's a total dipshit, the task itself is what I find admirable, which is the only nice thing I can even say about this game. This obviously doesn't excuse any of the problems I mentioned previously but you know, at least its something... and also its just funnier to leave a positive review rather than a negative one. In conclusion, this game is terrible and you should not fucking play this i swear to god it's not worth it save yourself
Read more