Mindustry on Steam - User reviews, Price & Information

An open-ended factory management game with RTS and tower defense elements.

Mindustry is a base-building, resource management and tower defense game developed and published by AnukenDev.
Released on September 26th 2019 is available on Windows, MacOS and Linux in 22 languages: English, Spanish - Spain, Japanese, Portuguese - Portugal, Simplified Chinese, Traditional Chinese, French, German, Korean, Polish, Portuguese - Brazil, Russian, Ukrainian, Italian, Czech, Romanian, Swedish, Vietnamese, Turkish, Basque, Catalan and Indonesian.

It has received 21,477 reviews of which 20,586 were positive and 891 were negative resulting in an impressive rating of 9.4 out of 10. 😍

The game is currently priced at 9.99€ on Steam.


The Steam community has classified Mindustry into these genres:

Media & Screenshots

Get an in-depth look at Mindustry through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7/8/10
  • Memory: 1 GB RAM
  • Graphics: Any card with OpenGL 2.0 support and the framebuffer_object extension
  • Storage: 200 MB available space
MacOS
  • OS: Mac OSX 10.9+
  • Memory: 1 GB RAM
  • Graphics: Anything with OpenGL 2.0 Support
  • Storage: 200 MB available space
Linux
  • Memory: 1 GB RAM
  • Graphics: Anything with OpenGL 2.0 Support
  • Storage: 200 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2024
A pretty fun, more arcade and simplified factorio-like free and open source game. Get it for free from the official website. And if you end up liking it, buy to support the developer.
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June 2024
"It's like Satisfactory!" "It's like Factorio!" Well... yes and no. If you're a fan of the aforementioned games (I am) then you'll be at home with Mindustry. But Mindustry is not Satisfactory and it is not Factorio. I don't know of any other factory game quite like Mindustry. At it's simplest, Mindustry is a factory + tower defense + RTS game. In some campaign missions you'll be playing defense (waves of enemies spawn in at set points). In other missions, you're on offense: you will build a victory fleet and crush your enemy. The game offers two campaigns. The original ("classic") campaign is complex and sprawling. The player must juggle a world divided into sectors where each sector is a map. You can transition between sectors you own at any time. Some sectors are campaign missions: you can play them when you've met the technology requirements. All other sectors are optional and can be attacked when you own an adjacent sector. The enemy AI will attack sectors you own. The player must balance all this in real time. All sectors are always "running," that is, they are always generating (or losing!) resources, even if you're not in that sector. The game offers summary reports to help manage this cognitive load. The second campaign is more traditional: you'll play from mission to mission. Both campaigns are interesting and fun in their own ways. While the second campaign is refreshing, the true delight is the classic campaign. It forces you to build a massive world-spanning economy of sectors. You use launch pads to send resources from your sectors to sectors where the fight is hottest. When you attack an optional adjacent sector, you can only take the resources in the sector from which you're attacking. Just like in real life, this means you need to stage your resources before you attack (an optional sector). Through intuitive gameplay, the game encourages the Player to encircle the enemy by taking optional sectors. The enemy will be doing the same to you. The more optional sectors your take and build up, the stronger your planet-wide war machine becomes. But enough of the meta: at it's most basic, Mindustry is a factory game where you extract resources, convert them into more complex products, and deliver them to where they are required. Sometimes you send them to your Core. Sometimes you send them to the front lines to feed your turrets. Sometimes you send them to factories that produce units. Yes, the game has advanced blueprints. You will use them. Like Total Annihilation and Supreme Commander before it, units come in tiers. A tier 1 unit can be upgraded to a tier 2 unit, and so forth. Each tier requires more complex products. Like Supreme Commander, the end-tier units are truly massive in scale (on par with SupCom's "Experimental" units). At first, unit control is traditional. You select units and tell them where to go and what to attack. Eventually, you'll notice that you can construct buildings that allow custom AI scripts. The game offers an (acceptable) in-game IDE for developing these scripts (called "mlogic"), which permit complex unit behaviors. For example, you can write a simple script that tells all your gunships to attack specific target categories but fly back to healing towers when they are low on health. You can write a script that converts combat aircraft into resource ferries. You can write a script that tells gunships to stick around an artillery tower and attack anything that comes within its range. The possibilities are endless. I suppose the elephant in the room is the game's graphics. At first, I also found them to be "too simple." But once gameplay gets complex, you stop noticing. The incredible scale of the wave 150+ assaults with lasers, projectile gun fire, missiles, artillery, etc, makes the TA/SupCom fan in me rejoice. This game "gets it." The soundtrack is incredible. I love the synth vibe. For it's price, I don't think there's another factory game on Steam that offers the same value. The fact that it's open source is the icing on the cake. Yes: you can go play this for free. I'd recommend picking up the Steam edition though, for cloud saves/automatic updates/etc.
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May 2024
I am 40 yrs old and have been gaming as long as I can remember. This is the only game I have ever rage quit.
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May 2024
Basically it's if open-source factorio met creeperworld 3. It's not going to change your life or anything, but it's an incredibly fun little game that starts brain meltingly simple and then half an hour later you're role playing as the mentalist trying to figure out what past-you was thinking when they built this asinine conveyor line, start undoing it, then remember "oh right, that's why I did it this way" and then rebuild it the exact same way again, making a very explicit mental-note to yourself to not forget about why it is built the way that it is next time. (a mental note which you absent mindedly toss into the mental bin about 5 minutes later) Also, it's completely open source. I obviously do recommend buying it, having a steam copy with cloud-saves, the workshop, auto-updates, etc. is easily worth it, but if you want to give it a test you can literally just download it from it's github repo, it's GPLv3. (it's also on F-Droid)
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April 2024
Free version on the developers homepage/site for the game. //For a older version of the game. Buy steam version/donate to the dev in support to play on the latest version of the game on steam.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 April 2025 00:12
SteamSpy data 11 April 2025 22:58
Steam price 12 April 2025 20:47
Steam reviews 12 April 2025 07:54

If you'd like to dive deeper into the details about Mindustry, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Mindustry
  • SteamCharts - Analysis of Mindustry concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Mindustry compatibility
Mindustry
9.4
20,586
891
Online players
676
Developer
AnukenDev
Publisher
AnukenDev
Release 26 Sep 2019
Platforms