Mind Over Magnet

An attractive puzzle platformer where you use magnetism to escape a factory. Meet a cast of magnet characters and work together to solve logical conundrums.

Mind Over Magnet is a puzzle-platformer, puzzle and adventure game developed and published by Game Maker's Toolkit.
Released on November 13th 2024 is available in English on Windows and MacOS.

It has received 1,024 reviews of which 912 were positive and 112 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 9.75€ on Steam.


The Steam community has classified Mind Over Magnet into these genres:

Media & Screenshots

Get an in-depth look at Mind Over Magnet through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7+
  • Processor: Intel i5+
  • Memory: 4 GB RAM
  • Graphics: Nvidia 450 GTS / Radeon HD 5750
  • Storage: 700 MB available space
MacOS
  • OS: Catalina
  • Processor: Apple M1 or Intel Core M
  • Memory: 8 GB RAM
  • Storage: 700 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
If I could I would give a neutral review. This is a short and cosy puzzle game centred around magnets. It is quite polished and it flows nicely, but at the same time is somewhat simplistic and bland. The idea for the main mechanics is nice and the puzzles are well thought-out. It is just that the levels are small (most fit on a single screen) and there are not many options for what you can do. As a result I went through the vast majority of this game on autopilot, barely even thinking about what I am doing. There were only a few puzzles I needed to really think about, and I got stuck on one which required outside the box thinking (which is fine). This is worse at the end where you would expect some sort of finale, but it is kind of not there. The last three puzzles are in one room, but they are not connected mechanically, so it does not change much and for me they were actually simpler than the stuff before. The room also looked just like all other rooms. The ending was definitely disappointing. The game is also in a kind of awkward spot in how it manages plot and characters. Both are so rudimentary it might be better if they were not there at all. There are 4 characters and none has any personality. The most I can say is the main robot character seems to like helping people. It is telling that in the ending characters just don’t know what to do with themselves. Similarly with music - not bad, relaxing, but also bland and forgettable. Overall I didn’t have a bad time per se, but with many puzzle games to choose it is reasonable to ask for something more engaging or unique.
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Nov. 2024
TLDR : Good if you enjoy casual/simple puzzle games or want to support GMTK, otherwise probably not worth it. Unless an expansion somehow happens :) I followed this game's development on GMTK youtube channel (the game also includes a commentary unlocked after your first playthrough), and of course I was going to buy it. That being said, I adore indie "big brain" puzzle games like Baba Is You, The Talos Principle or Patrick's Parabox... leaving me with unhealthily high standards. I found the game cute, pleasant and fun to play, and surprisingly rich in neat interaction mechanics. But a lot of these mechanics only appear once or twice (justice for the conveyor belt), and while you do get a few rewarding "aha" moments, you don't get the satisfaction of unravelling "big", intricate puzzles that test your mastery of several mechanics at once. That left me wanting more. The small scope is absolutely justified by the game's creation context, and it's very impressive for any solo developer's first game. But if your previous puzzle gaming experience has set high standards, you might be disappointed. I really hope it gets expanded in some way (although I doubt it will happen). To me, there is a lot of potential for new, exciting puzzles just from the existing mechanics ( we've catapulted a couple magnets, how about catapulting the player? where is the double laser? when do we have to travel down? ), plus many other ideas that were tested but scrapped. Would definitely buy some extra content!
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Nov. 2024
This game is like a cheap pizza, it doesn't cost a lot and its enjoyable for the little time you have it, but i have nothing else to say about it and will probably never even think about this game again.
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Nov. 2024
this is a good game from the first three worlds! the puzzle design is smart and gives that "ah ha!" moment which feels great and it's not too hard either! if you like hard puzzle games then this might not be for you but my main concern (and i hope this reaches the developer) is that the drill SFX is just so annoying and gives me a headache that makes me not be able to play for long but every other SFX is so good i feel like i'm missing out on a part of the experience without it. but overall, this is a pretty solid puzzle game
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Nov. 2024
Finally! This is just a really fun puzzle game. The puzzles are made with simple assets, yet a little challenging. Graphics and sound do their job without distracting from the game. I get kind of "Portal" vibes just without a sarcastic villain (maybe? Haven't completed it yet :-D ) As a fan of Mark Brown and his video essays I see what he did here: The "Mini Tutorial" followed by challanges are done perfectly. Kudos for some acessibiliy options and things that are marked in the game anyway, the player always knows what switch/button will do what. It is fun, it is well made. Recommend it!
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Data sources

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Last Updates

Steam data 23 November 2024 09:04
SteamSpy data 22 January 2025 03:05
Steam price 22 January 2025 20:21
Steam reviews 21 January 2025 15:49
Mind Over Magnet
8.4
912
112
Online players
1
Developer
Game Maker's Toolkit
Publisher
Game Maker's Toolkit
Release 13 Nov 2024
Platforms