Miasmata

Miasmata is a first-person survival/adventure game, developed from the ground-up by brothers Joe and Bob Johnson. You play as Robert Hughes, a plague-stricken scientist on a journey to discover a cure. Your adventure begins on the shores of a remote and mysterious island.

Miasmata is a survival, exploration and indie game developed by IonFx and published by IonFX Studios.
Released on November 28th 2012 is available in English only on Windows.

It has received 1,200 reviews of which 926 were positive and 274 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 3.74€ on Steam and has a 75% discount.


The Steam community has classified Miasmata into these genres:

Media & Screenshots

Get an in-depth look at Miasmata through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows

Minimum:

  • OS:Windows XP, Vista, 7
  • Processor: Intel Core2 Duo, AMD Athlon64 x2, or better
  • Memory:2 GB RAM
  • Graphics:NVidia Geforce 8600GT, ATI Radeon 3670HD or equivalent
  • DirectX®:9.0
  • Hard Drive:3 GB HD space
  • Sound:DirectX compatible sound card

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2024
I played this game as a kid and wanted to relive some nostalgia, but the game still holds very well, not so much in terms of graphics but how fun, tense, and sometimes even scary. Happy to play it again.
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June 2024
It took me many tries to get the cartography aspect of the game right, but I did it. The game feels like an actual adventure through the jungle, and the environment, as well as the attention to detail kept me coming back to Eden for more. Strongly recommend playing.
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June 2024
It's a bit janky, but I love it. The story is really interesting, and is very well implemented into the game mechanics. The soundtrack is excellent and sound design of moving on different terrain and animal sounds is also great. It doesn't have too much survival mechanics, no food or hunting. Only medicine and water, which you get from pitchers in tents and certain ponds. You also have a canteen that can hold 5 gulps of water. To reveal the map you have to "triangulate" by pinpointing different landmarks visible from your position. Also something I didn't quite get at first was how to get distant landmarks. You have to triangulate your position first, then you can point out undiscovered landmarks, and basically triangulate their position the same way, so you may need to point them out from different angles. Your character, Robert Hughes, is sick and you have to combat a fever by producing medicine from plants, or with bed-rest. There are tents/huts jutted about the island where you can rest, find clues, and store up to 6 plants. The storage cross over between huts, and you can carry 2 different plants in your hand. Only a few huts have the necessary setup to make medicine however. You can only keep one of each type of medicine at a time, if you try to pick up extras they disappear into the ether. There is also a beast that's hunting you on the island. It can't be killed, so you must outrun it or hide from it until it goes away. The beast will become more aggressive in time, and end-game I found it to be a tad much at times, when I hid from it and it didn't go away (though that may have been a glitch or pathfinding issue), only to have it come again 3 minutes after leaving the tent the next day. The movement is perhaps the games biggest issue, It feels more like skating, and you have to be very careful when moving downhill, lest you'll slide and fall. Which you'll be doing a lot, as it's a very bumpy island. Your fever flares up when you're hurt, so keep a pill ready. The fever also keeps you from being able to swim, so stay away from deep water, though there are meds that can help on that front. There are a few graphical and sound glitches, and some minor bugs, and some pytos in the notes you find in the huts. But overall it's a really interesting game. Especially considering it's made by only two people. Well done Joe and Bob Johnson.
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April 2024
Twelve years after release, and to date, it's the only game I've seen with a cartography system implemented in just this way, makes mapping feel fun and rewarding, Even if it's pretty barebones and the art is showing its age, It's competently designed and there are parts of this game that are breathtakingly beautiful. An ambitious project from a two-man team that's worth your time, even if it is a little rough around the edges.
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March 2024
Miasmata. It's a game I've wanted to play since I was a kid. I fell in love with the graphics, the theme and the artwork. AND THE MUSIC. I'm 17 now. I finished the game. I love it. Amazing game with a great story. The graphics aren't the best, but for some reason I find them great with this game. The plants and details look amazing to me for the year of release. The medicine making process could be longer or the research process and even the whole game. I actually finished the game in one go and didn't sleep at all and I'm still having withdrawal because there isn't another game like it(do you know of any???). The problem I had was that the game didn't have a translation into my language, but English in the game is not the most complicated. I don't think I've played a better story game <3. I send a round of applause to the authors. Good job Joe and Bob.
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Data sources

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Last Updates

Steam data 19 November 2024 05:09
SteamSpy data 18 December 2024 19:42
Steam price 23 December 2024 20:45
Steam reviews 23 December 2024 00:08
Miasmata
7.4
926
274
Online players
0
Developer
IonFx
Publisher
IonFX Studios
Release 28 Nov 2012
Platforms