Ughh my head. I can't say if it hurts from having just beat this or the fact that I haven't ventilated my flat in a while, but does the method matter if the result is the same? ...don't answer that, it's rhetorical. Anyway. I don't remember how I found this game. What I do remember is thinking, "wow, this looks... uhh...". Weird art style, bunch of wacky characters. A somewhat intriguing premise. This is probably going to suck. Luckily, I will hate myself forever for having thought about Wuppo like this, so I took my idiotic evaluation as proof that I need to play it. There's security in knowing for a fact that you can't trust yourself. I was, of course, right about that. Does this make me less of an idiot? Step 1: The WHAT The most natural point of comparison would be Danganronpa. Bunch of vibrant characters, a set of murder mysteries, and an overarching meta-mystery. Ironically, putting Methods next to Danganronpa actually showcases how much better Methods is in certain aspects... but more on that later. There isn't a single protagonist. You're going to play as over 10 characters in total, and that doesn't mean you'll just follow them - playing as a character makes you also privy to their thoughts, the way they perceive the world and other characters, and, of course, their investigation methods. And that's what the game is really about. It's in the title...? Step 2: The HOW See, this isn't entirely true. This isn't Danganronpa, where the characters have some weird nigh-supernatural abilities. Their methods just provide clues, but it's still up to their very mundane intellects to connect the dots. And the way they think and talk to each other... Okay, you know how BBC's Sherlock is considered bad because the protagonist is written like a stupid person's idea of a smart person? Essentially a wizard? This isn't the case here. I've seen smart people argue about high concept ideas. And so has the author, evidently. The detectives make mistakes, forget things, miss stuff, reconsider, and make excellent deductions (which you participate in, partially) in ways that are very believable. They feel human. Flawed. Real. Wait, did I say detectives? Step Z: WOH ehT No, that's- look. What even is a detective. If you deal with mysteries, are you a detective? Yes? No? It doesn't matter. There's more to this competition than meets the eye, and then there's even more. I don't want to say anything here, because learning about what's even the scope of what's going on is part of the buildup. You know, the way good mysteries are crafted, there's a certain flow to them? Step 10: Knox' Decalogue Well, Methods takes this flow and twists it into a Moebius strip which it then uses as toilet paper. It is almost awesomely disrespectful to the classic rules of mystery storytelling. But make no mistake: whatever order it builds out of this anarchy is an excellent one. Unfamiliar, but it will still leave you hooked. If you don't know what Knox' Decalogue is, go and read Umineko already let's say that this is like outsider art of mystery fiction. Breaking established rules is bad, unless it's good. And in this case, it's good, even if a little strange at times. Step 772: The Clown Detective And that works, because the characters themselves are strange; but at the same time, they're just "normal" enough to be relatable and easy to understand, and their methods are something that feels possible to replicate. My favourite is Detective 772, who acts like a clown, and his methods involve cracking jokes and doing headstands... but who's also incredibly smart, and deeply philosophical - to the point of incomprehensibly. The one detective who seems inhuman is Red July, who claims to solve crimes by "osmosis". She takes in the scene and... everything just kinda pops into place for her. And even this seemingly ridiculous method feels human, especially once you learn its costs and limitations. Step 3: Submit the Solution If it feels like this review went off the deep end at some point, that's because it has, and that's because the game does the same thing. But it doesn't stop anyone from pressing on. Watching the characters grow and try to outsmart each other is honestly fantastic in a way I didn't know I wanted. In particular, one detective who's established as a bit of a slow and boring fellow ends up pulling off an amazing gambit that... you know what, just read it yourself. Yes. It's really good. It's almost definitely better than you think. And if the visuals are giving you pause, let me just tell you that there's a lot of scene pictures, and these display a lot of cool emotion. It works. And that's all there is to it. [url=https://store.steampowered.com/curator/42922988/]My curator page
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