Mercenary Kings: Reloaded Edition on Steam - User reviews, Price & Information

Craft your arsenal to avenge your fallen comrades and save the world from the fearsome forces of CLAW!

Mercenary Kings: Reloaded Edition is a action, indie and 2d game developed and published by Tribute Games Inc..
Released on March 25th 2014 is available on Windows, MacOS and Linux in 3 languages: English, French and Japanese.

It has received 2,426 reviews of which 1,704 were positive and 722 were negative resulting in a rating of 6.8 out of 10. 😐

The game is currently priced at 19.99€ on Steam.


The Steam community has classified Mercenary Kings: Reloaded Edition into these genres:

Media & Screenshots

Get an in-depth look at Mercenary Kings: Reloaded Edition through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS:Vista or later
  • Processor: Intel Core™ Duo or faster
  • Video Card: OpenGL 3.0 compliant video card
  • Memory: 2 GB RAM
  • Hard Drive: 300 MB HD space
MacOS
  • OS: Mac OS X v10.7 or later
  • Processor: Intel Core™ Duo or faster
  • Video Card: OpenGL 3.0 compliant video card
  • Memory: 2 GB RAM
  • Hard Drive: 300 MB HD space
Linux
  • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
  • Processor: Intel Core™ Duo or faster
  • Video Card: OpenGL 3.0 compliant video card
  • Memory: 2 GB RAM
  • Hard Drive: 300 MB HD space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
Mercenary Kings is a game I greatly enjoyed, but it unfortunately overstayed its welcome. In regards to negative reviews, it seems to be a result of people expecting something different than what it delivers. I can understand that- It's a very creative game that is trying to do it's own thing by mixing a bunch of genres/games together into a new thing. To simply break it down: - The art style of Scott Pilgrim vs the World - The the animation style of Metal Slug - The controls of Mega Man - The reloading style from Gears of War - The Hub/Mission/Crafting structure of Monster Hunter Out of this you get a decent game. I was able to play with a friend, and we had a blast. You build your own gun, equip character perks, and jump into a mission in an large open 2D environment. You have a set amount of time to complete your mission task: Rescue, Kill, Capture, or Collect. Combat feels perfectly retro- it's a bit stiff but very familiar for precision platformer players.There are quick text cutscenes that play after most missions to provide fun and lighthearted plot development. There are two major issues this game has that may turn away some players. One is that many enemies, including bosses, are recolored and reused throughout the game multiple times. For example, you might have a boss that's in a tank. Well that tank is reskinned for a frost, fire, and electric tank with no changes to boss behavior at all. It gets repetitive to a shocking degree- making it very obvious they ran out of development money or time. Instead of making the game short and sweet with the content they had, it is instead milked as much as possible. The second issue is that bosses are bullet sponges, and it's really easy to exploit stun locking using stun grenades. You can cheese many bosses and will often do so towards the end of the game, because it's so hard to dodge their attacks.
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Jan. 2025
Its great, played thru the whole game, a bunch of things could be better that are explained in other reviews. not that long ago there was alot less on steam in the pixel art platformer department and this was a stand out for its time of release
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Jan. 2025
In general the game's great - nice art, silly and crazy guncrafting, great co-op. I've put in plenty of hours and enjoyed them, which is why I'm recommending the title. However...there are some caveats: 1) The platforming and movement can feel unresponsive or sluggish, especially since equipment weight factors into jump distance and movement speed. Why the developers did this, I have no idea. It detracts heavily from the action and punishes you for using fun, large magazine weapons like machine guns. Balance might be a consideration, but larger magazines already lower damage-per-shot, so what purpose does further punishing you by making your movement sluggish (in a timed platformer, no less!) serve? Nothing, in my opinion - it's a decision at odds with the gameplay style. Yes, I'm aware there are ways to overcome this - you can put away your weapon (in an action platformer? nonsensical), you can craft bionic mods (which often come with their own penalties), you can use radioed-in crates to extend your jump... but should the player have to go through all this rigmarole in an action platformer? 2) Some of the maps are tediously designed, with one false move ending your attempt to pass the mission and requiring you to restart the map completely - that's on top of the ever-present timer. They also require very specific setups in order to make it to the end, which you'll likely not realize until you attempt and fail it once. Rush'n'retrieve at Captain rank comes immediately to mind. 3) The timer - every mission is timed. Some are more generously timed, generally when you have to find materials or rescue hostages. Others have such small time windows that they require a flawless run to the objective or fail. 4) Material grinding. It's a tedious way to pad gameplay hours, especially with the RNG loot drops. I put up with it because I played a lot of my time co-op, so it was mostly all done with friends. However, if this bothers you, be warned it's a major part of the game. I'd recommend cheating your way around it, but part of the enjoyment is unlocking new parts because you earned the materials to do so. Be warned.
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July 2024
This is NOT a run n' gun game. It's more of an objective-based action side scroller. You get multiple levels, and you have to complete a bunch of missions in each level, which means you'll be playing the same levels multiple times, but going after different objectives in each mission. These objectives include gathering materials, killing a specific number of enemies, boss fights, rescuing NPCs, etc. What sets this game apart from others of this genre is the pretty nice pixel art and animation, and the gun customization. You're constantly gathering materials to build weapon parts so you can create crazy wacky custom guns, as well as unique melee weapons. It ain't no Metal Slug. But still pretty enjoyable.
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June 2024
Looks like Metal Slug, but... +Absolutely beautiful pixel art and animations. +Not too serious. +Kind of fun the first time around. +Customizable guns with a variety of effects. +Challenging, with a few extra challenge achievements. -Movement can be a little clunky at times. -A lot of the same maps, a lot of the same enemies. -Repeating missions for craft materials. So much grinding. -I'm mentioning the grinding again. 6.5/10 It's just ok
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 April 2025 12:04
SteamSpy data 10 April 2025 12:09
Steam price 13 April 2025 20:44
Steam reviews 11 April 2025 16:08

If you'd like to dive deeper into the details about Mercenary Kings: Reloaded Edition, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Mercenary Kings: Reloaded Edition
  • SteamCharts - Analysis of Mercenary Kings: Reloaded Edition concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Mercenary Kings: Reloaded Edition compatibility
Mercenary Kings: Reloaded Edition
6.8
1,704
722
Online players
2
Developer
Tribute Games Inc.
Publisher
Tribute Games Inc.
Release 25 Mar 2014
Platforms