Mercenary Kings: Reloaded Edition

Craft your arsenal to avenge your fallen comrades and save the world from the fearsome forces of CLAW!

Mercenary Kings: Reloaded Edition is a action, indie and 2d game developed and published by Tribute Games Inc..
Released on March 25th 2014 is available on Windows, MacOS and Linux in 3 languages: English, French and Japanese.

It has received 2,421 reviews of which 1,702 were positive and 719 were negative resulting in a rating of 6.8 out of 10. 😐

The game is currently priced at 19.99€ on Steam.


The Steam community has classified Mercenary Kings: Reloaded Edition into these genres:

Media & Screenshots

Get an in-depth look at Mercenary Kings: Reloaded Edition through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS:Vista or later
  • Processor: Intel Core™ Duo or faster
  • Video Card: OpenGL 3.0 compliant video card
  • Memory: 2 GB RAM
  • Hard Drive: 300 MB HD space
MacOS
  • OS: Mac OS X v10.7 or later
  • Processor: Intel Core™ Duo or faster
  • Video Card: OpenGL 3.0 compliant video card
  • Memory: 2 GB RAM
  • Hard Drive: 300 MB HD space
Linux
  • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
  • Processor: Intel Core™ Duo or faster
  • Video Card: OpenGL 3.0 compliant video card
  • Memory: 2 GB RAM
  • Hard Drive: 300 MB HD space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
Its great, played thru the whole game, a bunch of things could be better that are explained in other reviews. not that long ago there was alot less on steam in the pixel art platformer department and this was a stand out for its time of release
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Jan. 2025
In general the game's great - nice art, silly and crazy guncrafting, great co-op. I've put in plenty of hours and enjoyed them, which is why I'm recommending the title. However...there are some caveats: 1) The platforming and movement can feel unresponsive or sluggish, especially since equipment weight factors into jump distance and movement speed. Why the developers did this, I have no idea. It detracts heavily from the action and punishes you for using fun, large magazine weapons like machine guns. Balance might be a consideration, but larger magazines already lower damage-per-shot, so what purpose does further punishing you by making your movement sluggish (in a timed platformer, no less!) serve? Nothing, in my opinion - it's a decision at odds with the gameplay style. Yes, I'm aware there are ways to overcome this - you can put away your weapon (in an action platformer? nonsensical), you can craft bionic mods (which often come with their own penalties), you can use radioed-in crates to extend your jump... but should the player have to go through all this rigmarole in an action platformer? 2) Some of the maps are tediously designed, with one false move ending your attempt to pass the mission and requiring you to restart the map completely - that's on top of the ever-present timer. They also require very specific setups in order to make it to the end, which you'll likely not realize until you attempt and fail it once. Rush'n'retrieve at Captain rank comes immediately to mind. 3) The timer - every mission is timed. Some are more generously timed, generally when you have to find materials or rescue hostages. Others have such small time windows that they require a flawless run to the objective or fail. 4) Material grinding. It's a tedious way to pad gameplay hours, especially with the RNG loot drops. I put up with it because I played a lot of my time co-op, so it was mostly all done with friends. However, if this bothers you, be warned it's a major part of the game. I'd recommend cheating your way around it, but part of the enjoyment is unlocking new parts because you earned the materials to do so. Be warned.
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July 2024
This is NOT a run n' gun game. It's more of an objective-based action side scroller. You get multiple levels, and you have to complete a bunch of missions in each level, which means you'll be playing the same levels multiple times, but going after different objectives in each mission. These objectives include gathering materials, killing a specific number of enemies, boss fights, rescuing NPCs, etc. What sets this game apart from others of this genre is the pretty nice pixel art and animation, and the gun customization. You're constantly gathering materials to build weapon parts so you can create crazy wacky custom guns, as well as unique melee weapons. It ain't no Metal Slug. But still pretty enjoyable.
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June 2024
Looks like Metal Slug, but... +Absolutely beautiful pixel art and animations. +Not too serious. +Kind of fun the first time around. +Customizable guns with a variety of effects. +Challenging, with a few extra challenge achievements. -Movement can be a little clunky at times. -A lot of the same maps, a lot of the same enemies. -Repeating missions for craft materials. So much grinding. -I'm mentioning the grinding again. 6.5/10 It's just ok
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May 2024
Hard Game. Easy to Learn, Hard to Master. Limitless Loadout Options. Great Music and Visuals. Best Played with a Controller.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 23 November 2024 10:17
SteamSpy data 20 January 2025 22:35
Steam price 23 January 2025 12:45
Steam reviews 23 January 2025 03:49
Mercenary Kings: Reloaded Edition
6.8
1,702
719
Online players
2
Developer
Tribute Games Inc.
Publisher
Tribute Games Inc.
Release 25 Mar 2014
Platforms