Mega Man Battle Network Legacy Collection Vol. 2 on Steam - User reviews, Price & Information

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The renowned Mega Man Battle Network series, which has expanded into anime and comics, is back. Volume 2 includes six action packed games from both versions of Mega Man Battle Network 4 to both versions of Mega Man Battle Network 6, plus additional features like a gallery and online play!

Mega Man Battle Network Legacy Collection Vol. 2 is a rpg, action and action rpg game developed and published by CAPCOM Co. and Ltd..
Released on April 13th 2023 is available only on Windows in 4 languages: English, Japanese, Simplified Chinese and Traditional Chinese.

It has received 497 reviews of which 425 were positive and 72 were negative resulting in a rating of 8 out of 10. 😎

The game is currently priced at 39.99€ on Steam.


The Steam community has classified Mega Man Battle Network Legacy Collection Vol. 2 into these genres:

Media & Screenshots

Get an in-depth look at Mega Man Battle Network Legacy Collection Vol. 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64 bit)
  • Processor: Intel Core i5-4460 3.4GHz or AMD FX-8300
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 950 2GB or AMD Radeon RX 460 2GB
  • DirectX: Version 11
  • Sound Card: DirectSound compatible (DirectX 10 or later)
  • Additional Notes: No tests have been performed for hardware below the minimum requirements. We cannot guarantee the product will run properly on such hardware.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
This collection is basically just easy access to the last three Battle Network games. You get all of the games and all of their versions without them being changed all that much. That means no new bugs, but also not really any improvements. There are smoother graphics and quality of life improvements like being able to access Japanese exclusive content in a new separate menu and being able instakill mobs for grinding, but those really are the biggest differences. This is just collection, not a remaster. Here are reviews of the games included: Battle Network 4 might actually be the worst game in the series. The battles play noticeably slower than previous games, there is a significantly higher encounter rates, and the dungeons are a lot more convoluted and harder to navigate with unexplained mechanics. It definitely feels like an incomplete and padded-out game from all of that alone, but it gets worse. The main story is done through series of randomized tournament arcs, and it is designed in a way where you have to play through the game multiple times just to fight all of the unique bosses. Instead of fighting a unique boss Navi, a tournament will force you into a battle with a generic green or purple Navi after going through a storyline that would otherwise be an optional questline in any other Battle Network game. These generic navis are enemies throughout the entire game, and they get boring fast. Worst of all, the game is badly translated, and the game expects players to be able to read to figure out puzzles. The only good innovation is addition of souls which transform Megaman and give him special abilities from other navis at the cost of certain chips. Battle Network 5 is actually really good. It corrects course from 4 by having faster battles, less convoluted dungeons, reasonably encounter rates and no tournaments or generic navis as enemies. It also keeps the good from Battle Network 4 like souls and mystery data that can be won in battles if it is not destroyed. However, the biggest change is that it makes other navis playable and adds liberation missions to the game. Liberation missions involve using a team of navis with unique abilities to navigate a turn-based map to reach a boss and they play really well. Battle Network 6 may actually take Battle Network 3's place as the best game in the entire series. It has extremely fast paced combat with lots of different souls that can be accessed without having to deal with sacrificing chips and a unique beast mode that is wildly overpowered. The online areas and dungeons of the game are easy to navigate but are still interesting puzzles to figure out. It has a really good story that even gives characters from previous games redemption arcs and ties up loose ends. It has genuine surprises and even darker more emotional moments. It did an excellent job at ending Battle Network.
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Oct. 2024
Just a solid, no-nonsense port of the old classics. Used to play this on GBA, 5 & 6 were my particular favorite. The combat is a unique experience, rarely seen nowadays. You can even skip the cutscenes.
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Sept. 2024
I...I can't believe it's over...I beat every single game... And now there will never be a new one...
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Aug. 2024
Yes, it's the lesser half of the series. Battle Network 4 is so undercooked you can still hear it squawking, Battle Network 5 is 4 refined, but it's still not very satisfying, and 6's biggest flaw is that it's too short, and you feel sad at the end because it's an amazing game and the last of its kind. But at the end of the day, it's Battle Network, and really, the opportunity to play the true version of 6 is worth it by itself. That, and they included all the event cards so you can stomp your way through 4 and 5 like you never could before. As a note, Bass BX does everything Bass Cross does in 6 except better for the same cost.
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June 2024
Mega Man Battle Network is one of the series that I have played the most of from my childhood. If you played the first collection and liked it, you will probably enjoy this one too. Battle Network 4 is most people's most hated of the 6 games (for good reason), but I'd honestly put it at about the same quality as the first game, the story is all but nonexistent, the dialogue is terrible, and the backtracking is plentiful, but the battle system has seen a major update. Rather than Megaman undergoing style changes periodically he instead can use Soul Unison with another plot relevant navi depending on the version you play, which becomes the standard for the rest of the Battle Network Games. In my opinion this is a positive change as it allows a lot more on the fly and varied gameplay, as well as more opportunity to deckbuild around certain gameplay styles. This game has a lot of flaws and poor decisions, but I think is ultimately worth playing, even if you don't want to 100% it. Battle Network 5 returns to a much better plot structure that is more chapter based with the same gameplay style as Battle Network 4 with the soul unison system. The main hook for Battle Network 5 is the Liberation Missions that cap off each chapter, these are a sort of tactical RPG mixed with the normal Battle Network gameplay that I think comes together extremely well. These are usually either someone's favorite part of the game, or least favorite part of the game, in my experience more people tend to like them rather than dislike them, but I thought I would include that this is a miss for some. Battle Network 6 wipes the slate clean in a lot of ways from 4 and 5 with a new spin on Soul Unison, now called the Cross System, as well as a new form called Beast Out which can be combined with the Cross System. There is also an almost entirely new cast and almost entirely new viruses. The gameplay is the best it has ever been in this entry, even if the story leaves something to be desired. Most Battle Network PvP is ran on this game because of how good it plays and the variety of viable strategies that both versions can run. For once I actually don't have a strong preference one way or another on what version I like the best for 6. As one last note for this game if you played it before outside of the Japanese version, the postgame Graveyard area will be different from how you remember it, as it has been restored to the Japanese version which included a Boktai crossover, which also adds an extra boss. All in all I will admit this is a weaker collection than the first 3 games, but not by much. If you enjoyed Legacy Collection 1, this will be another trilogy of games that you will likely enjoy, if you are looking to get into the Battle Network series I would recommend starting there, but my order playing the Battle Network games as a child was was 4 > 5 > 1 > 2 > 3 > 6 and I turned out okay, so honestly start wherever you feel like.
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Last Updates
Steam data 11 April 2025 07:00
SteamSpy data 14 April 2025 17:32
Steam price 15 April 2025 04:23
Steam reviews 15 April 2025 05:59

If you'd like to dive deeper into the details about Mega Man Battle Network Legacy Collection Vol. 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Mega Man Battle Network Legacy Collection Vol. 2
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  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Mega Man Battle Network Legacy Collection Vol. 2 compatibility
Mega Man Battle Network Legacy Collection Vol. 2
8
425
72
Online players
43
Developer
CAPCOM Co., Ltd.
Publisher
CAPCOM Co., Ltd.
Release 13 Apr 2023
Platforms