Mediterranea Inferno

Explore the inner demons of three childhood friends on a summer retreat. Unearth secrets, fears and obsessions as you help them reconnect and rediscover themselves. A mature and treacherous visual novel from the creator of Milky Way Prince – The Vampire Star.

Mediterranea Inferno is a lgbtq+, choose your own adventure and visual novel game developed by Eyeguys and Lorenzo Redaelli and published by Santa Ragione.
Released on August 24th 2023 is available on Windows and MacOS in 7 languages: English, French, Italian, German, Spanish - Spain, Japanese and Simplified Chinese.

It has received 368 reviews of which 301 were positive and 67 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 3.74€ on Steam and has a 75% discount.


The Steam community has classified Mediterranea Inferno into these genres:

Media & Screenshots

Get an in-depth look at Mediterranea Inferno through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7+ (64 bits)
  • Processor: X64 Dual Core CPU 2+
  • Memory: 4 GB RAM
  • Graphics: Radeon Pro 560X / NVIDIA GTX 960
  • Storage: 4 GB available space
MacOS
  • OS: macOS 10.10 Yosemite
  • Processor: 2.3GHz dual-core 7th gen Intel Core i5
  • Memory: 4 GB RAM
  • Graphics: Radeon Pro 570
  • Storage: 4 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
This game doesn't have nearly enough reviews for how good it is. It's incredibly confident in its presentation, with some of the most uniquely stylish artwork I've seen in a game that does a fantastic job of presenting the setting as a lurid, neon-soaked hellscape that is nonetheless sensually tempting, tying in with the constant Catholic imagery and themes of Catholic guilt. The story is very much about a specific moment in time (post-Covid) for a specific group of people (wealthy Italian twinks), but the game uses this setting to tackle universal issues of alienation, stagnation and cyclicality in genuinely interesting ways. The characters are broadly unlikable, but they feel very real and are treated with a lot of empathy by the writing, and you can really feel their simmering, barely contained fury and resentment throughout. It is basically a pure visual novel, so if that's an absolute deal breaker I would steer clear, but otherwise it's highly recommended.
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Nov. 2024
A flashy visual novel that mixes queer coming-of-age story with Covid lockdown trauma.
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July 2024
+ Gorgeous visuals and audio + Excellent writing is a mashup of neon-soaked theatrical drama, bitingly cynical comedy and grounded, intimate human emotion + Every single scene has unique art, rather than static sprites talking at each other + Meaningful choices despite limited interactivity + Fantastically atmospheric - No option to skip read text, even though you're clearly meant to replay the game? - You have to unlock the "fast-forward" option that lets you get through scenes you're replaying, which didn't happen until after I saw the "true" ending * Very flawed characters you may or may not end up sympathizing with, which could affect your enjoyment * While sex and violence underlie everything, there is not actually any explicit content of either; nudity is censored, as are the sex scenes, and the worst you'll see violence-wise is blood with disturbing sound effects * This is openly, uncompromisingly queer, and if that makes you at all uncomfortable you're going to have a bad time Going into Mediterranea Inferno, I was expecting something shallow, but dark and stylish enough to make up for it. Gore and shameless sexuality, but in a fun way. Shock value rather than value, perhaps. And the game is filled with violence, sex and psychosexual horror, brought to life by its phenomenal sound design and visuals. That said, I was pleasantly surprised by both how easy the overall story was to follow and by the unflinching but surprisingly sympathetic portrayal of the leads' inner turmoil. The latter, more than anything, was what made me love this game. The writing approaches its deeply flawed trio and their messy relationships with an unsparing eye, but it ultimately reaches for empathy and shared horror at the world rather than a moralistic condemnation. Yes, they're all terrible twenty-somethings who seem to be preoccupied mainly with themselves, but despite initial impressions, the script isn't interested in painting them as nothing but vapid stereotypes for you to hate, even as they increasingly view each other that way as their friendship unravels. Beneath the performance, each of them is hiding pain rooted in something complex and human. Let's talk about the gameplay for a moment. The boys begin each day by suggesting different activities they want to do. Going along with a specific character's desires means they get the opportunity to experience a Mirage: surreal, psychological dreamscapes experienced in first-person which offer you insight into that character's insecurities, preoccupations, and the lies they're telling themselves. Seeing four Mirages lets a character reach "paradise" in the ending, supposedly, but you're warned early that there aren't enough Mirages to go around. No matter what you do, ultimately someone is going to be left out in the cold. Despite the limited interactivity, the choices you make still matter. Depending on the mental state you've inflicted on each boy by buying or denying them Mirages, their dialogue and actions shift dramatically. Feeding their delusions via Mirages keeps each boy happy, but to get to the real person inside each of them you have to do the opposite: crush their hopes by denying them their escapist fantasies, until you can finally get to the root of their trauma, which is portrayed in a cumulative nightmare sequence at the end of each route depending on who you've failed to bring to heaven. Each ending is different, but all of the ones I found were rewarding. I passed the height of COVID-19 in China. The characters' spiralling mental health and increasing detachment towards reality as they passed day after day in total isolation felt incredibly true to life and relatable to my experiences, in a way it might not be for others—Italy's lockdowns, like ours, were stricter than elsewhere, and brutalized people in ways that can be hard to talk about even now. Still, regardless of whether you can personally relate to the characters' experiences, I'd recommend at least trying this game out if it sounds like something you might enjoy. If nothing else, it's currently a unique experience in gaming. Not to mention one of the only pieces of media I've seen that wants to talk about what the pandemic has done to a generation of the young and hopeful. TL;DR: Recommended if you are the kind of person who watches or would watch Italian art films about toxic queer friends, as that's essentially what this is, except with more player guilt.
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April 2024
Wonderful writing by Lorenzo Redaelli creative writing as usual as I saw in Milky Way Prince I was very impressed with the line of the story and how the events escalated and differed at the same time Another wonderful thing is the artistic direction of the game It is amazing how the game’s art was designed in the manner of the Age of Renaissance and combined with story events of today , Take the veils of Maya and Isis, Cover Your Eyes .
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March 2024
Wow, what a game! Didn't expect it to hit me like it did, but what fun, tragic, wild, though intimate journey it was! O_o There're many things & thoughts that'll resonate with you & some even might help you to reflect on those last few years... that was the case for me at least. After experiencing this story to its fullest, each character made a lasting impression on me & I was sympathizing with all of 'em. The visuals are breathtaking, with a wonderful mix of real world associations & dreamy sceneries! So stylish! The score was just as vivid as the visuals & underlined many thematical aspects with its retro-electro-synth-pop influences. I really got the sense that EYEGUYS just nailed the realization if their creative vision! So cool to see! Can't recommend this game enough!
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 22 November 2024 11:19
SteamSpy data 16 January 2025 22:53
Steam price 22 January 2025 20:34
Steam reviews 22 January 2025 03:51
Mediterranea Inferno
7.6
301
67
Online players
2
Developer
Eyeguys, Lorenzo Redaelli
Publisher
Santa Ragione
Release 24 Aug 2023
Platforms
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