MechWarrior 5: Mercenaries

The year is 3015. The battlefields are dominated by war machines known as BattleMechs. Level entire cities and decimate the enemy in your BattleMech. Follow a quest for glory and revenge. Manage an expanding mercenary company. Fight alongside your friends with a four-player PvE co-op.

MechWarrior 5: Mercenaries is a mechs, simulation and fps game developed and published by Piranha Games Inc..
Released on May 26th 2021 is available only on Windows in 4 languages: English, French, German and Russian.

It has received 12,013 reviews of which 10,137 were positive and 1,876 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 11.99€ on Steam and has a 60% discount.


The Steam community has classified MechWarrior 5: Mercenaries into these genres:

Media & Screenshots

Get an in-depth look at MechWarrior 5: Mercenaries through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit versions)
  • Processor: Intel Core i3-7100/AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 770/AMD Radeon R9 280X
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 55 GB available space
  • Additional Notes: Broadband internet connection is needed to play and host Co-op games. Internet Connection is NOT Required for Single player once the game is downloaded.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
It's fun to play solo, but the AI lancemates can often hinder the experience. Co-op is also fun but it requires you to preform a ritual to even get working with or without mods and often crashes other lancemates when loading into missions. Still a great game but could use a better co-op system that doesn't require me to pray to the machine God every time I want to play with friends.
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Sept. 2024
It's kinda like the fat free version of MechWarrior, by default it is very "streamlined" (read: missing features). The story is very generic but let's be honest you are buying this for career mode. Basically everything but the most basic stuff needs to be either modded in or is dlc. Don't want to play as generic Gamerguy? Mod! Want an actual mech lab where you can tune your stuff and select equipment like in MWO? Mod! More than 10 company logos? Mod! Competent AI? Mod! Melee weapons? Dlc! This game is like overprice instant Ramen, you gotta put like an egg in there or some veggies maybe some sriracha? Coop is fun tho. Only buy on sale.
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July 2024
If you have never played the Mech Warrior series then here is a primer. The year is 30XX and the galaxy is at war. Humans have attained interstellar travel and hosted themselves among many stars. Broiled in coup attempts and failed negotiations the leaders no longer seek peace, but revenge or glory. After your father dies, you take command of Nik's Cavaliers and charge of a Leopard Dropship. An embattled system will be searching for worth while mercenaries and you can profit from this desire. Complete varied missions, build up your mech battalion and become a feared legend amidst the InnerSphere. There are no aliens, no Immaterium, no magic. Just grounded human stories that i could actually picture happening. Its less lore and more history book. The date in this franchise determines what tech you can use. Lots of equipment will not be invented till you pass time in game and reach the year it was developed. I really like this feature and is a very clever way to keep engagement while promoting balance. Each mech has different weapons it can field and a tonnage limit that must be respected. Each mech has armor laid around the body. Each part has separate hit points and must be broken before you can do damage to its structure. With tonnage in mind, you can ferry more armor, weapons, jump jets or heavier engines depending on your mech and play style. This leads to a near unlimited amount of choice when it comes to loadouts. Which IMO is what Mechwarrior is all about. I love gearing out my mechs and specializing them for certain mission types. It saves me a lot of C-Bills in the long run and helps keep repair costs at a minimum, albeit exacerbates storage costs. You must hire pilots and manage your company to keep it afloat. Each month you have to pay your crew, maintain your dropship and field your mechs. This can be as easy or difficult as you want depending on settings and if you want mods to customize it further. I like having a lot of action on the field and use mods to force extra mechs to spawn. This can kind of be a big deal late game when things start to become really easy. Like, when you finally get a King Crab. Overall, its a slower paced game. You jump star to star looking for contracts to earn more C-Bills. Much of your time will be consumed by altering mech loadouts and jumping around trying to fulfill those contracts. The rest of it is testing those loadouts and blowing up everything you see. Which is really satisfying when you can start landing Alpha Strike (firing all weapons) kills. This is the best rendition of MechWarrior to date, however i will say that MechWarrior online does many things better. From the weapons being reflected on your mechs, firing solutions, all the way to runtime. The worst thing about MW5 is its optimization and DLC. But, fortunately for all of us theres a mod for that (list at bottom)! Without the DLC or mods, this can get pretty monotonous and boring after about 10-40 hours depending on what you enjoy. There are not enough maps, mechs or weapons in the base game. Many of the weapons i used in other Mechwarrior titles are implemented by mods (some of the mods unlock DLC stuff without owning it.) There are tons of mechs i wish were in game, like the Adder and the Bushwhacker to name a couple. (There are over 150 mechs in the Battletech tabletop... lol) I refuse to play the game without YAML, a mod which adds more mech variants, weapons and equipment. Most importantly it adds another layer to your mech customization. I just bought all the DLC and finished most of it under 10 hours or so. A lot of the DLC content is maps and stories. They add a couple mechs and weapons but mostly lacking IMO. Heroes of the Inner Sphere and Solaris Showdown i think are my favorite. These devs need to stop making DLC and actually fix the runtime. Stutters and frame rates are really bad. Xenopax' mods only change a couple of assets and fixes 90% of the issue. Its unacceptible that modders are able to do this yet the devs sit on their hands. They might have a good reason, but it doesnt matter. Dont be Bethesda. If it wasnt for this glaring issue i would happily say this is the best MechWarrior game to date. But sadly MWO is giving it a run for its money with this in mind, even if the MMO has a hell of a lot less content. I still like it, and the mods make it infinitely better. Ill be putting a lot more hours into it. At least until the next MW title comes out. Here are some of the mods i highly suggest. Maybe try the runtime ones first if your new to the series. You can find them all in the Steam Workshop. Runtime mods: Xenopax Art Optimizer (ignore conflicts) Xenopax Optmize (ignore conflicts) MW5 Compatability Pack Content mods: Yet Another MechLab + misc YAML packs Kh0rns Soundmod BattleGrid Orders Arena Control (if you get Solaris Showdown) SpawnControl WARFX TTRulezAIMod2 Planetary Conditions Mod Options
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June 2024
The base game is pretty good, and it was very fun running around the galaxy as a merc, getting bigger better mechs/guns. In fact, I actually forgot to play the story I was supposed to be playing in parallel, which was fairly weak and wasn't particularly interesting. I did get about 30-40 good hours out of it, but the last bit started to feel like a slog, and that's partly due to the relatively poor AI, both yours and the enemy. I wish the enemies were a bit more engaging, and didnt always auto-target you and to have had more control over your friendly mechs. I suspect when its 4 player COOP together it might be good/better, but unfortunetly I didnt have such an option. Still, had a good time stomping around and I will probably reinstall in the future when Im bored doing other genres and just want a mech-driving experience. Im almost tempted to say this really made me want to play the decling free2play Mech Warrior Online because that does have bits of good combat that this game really lacked.
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Feb. 2024
I grew up playing the old PC Mechwarrior games, and when I discovered this, it was like re-living childhood adventure mixed with the new thrills of an upgraded experience. I love the straightforward and to-the-point battle style that this game has. In my opinion, it's a must play if you like big stompy robots.
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Last Updates

Steam data 21 November 2024 20:09
SteamSpy data 19 December 2024 21:37
Steam price 23 December 2024 12:49
Steam reviews 23 December 2024 12:06
MechWarrior 5: Mercenaries
8.2
10,137
1,876
Online players
932
Developer
Piranha Games Inc.
Publisher
Piranha Games Inc.
Release 26 May 2021
Platforms