MechWarrior 5: Mercenaries

The year is 3015. The battlefields are dominated by war machines known as BattleMechs. Level entire cities and decimate the enemy in your BattleMech. Follow a quest for glory and revenge. Manage an expanding mercenary company. Fight alongside your friends with a four-player PvE co-op.

MechWarrior 5: Mercenaries is a mechs, simulation and fps game developed and published by Piranha Games Inc..
Released on May 26th 2021 is available only on Windows in 4 languages: English, French, German and Russian.

It has received 12,179 reviews of which 10,286 were positive and 1,893 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 11.99€ on Steam and has a 60% discount.


The Steam community has classified MechWarrior 5: Mercenaries into these genres:

Media & Screenshots

Get an in-depth look at MechWarrior 5: Mercenaries through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit versions)
  • Processor: Intel Core i3-7100/AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 770/AMD Radeon R9 280X
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 55 GB available space
  • Additional Notes: Broadband internet connection is needed to play and host Co-op games. Internet Connection is NOT Required for Single player once the game is downloaded.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
It took long enough to get here, but for any longtime Mechwarrior fan, its a 'must buy'. Itis definitely like a bethesda game where it really unlocks into a great game when you add mods. The sub-downside of that is the mods in teh steam workshop aren't organized very well, and some of the required mods aren't even in the workshop. Required as in needed *by* some of the mods in the workshop -like the 'mod options' mod. You have to go to Nexus or somewhere else to get it. There are a few other examples, but that's the biggest. Best to go to all of the mod sites to put together your mods list. I *highly* recommend to take a slow approach with mods, things like YAML (yet another mechlab) or the (two?) other mods that do major overhauls on how things work, or change the mechlab, pick one, and start with just that. then add only a few at a time. I haven't tried the others, YAML is pretty great, and most other mods are compatible with it, or have a YAML-compatible version. The mech packs aren't absolutely mandatory, but they do definitely fill in the void of what the player would expect to be available. Then you have the mission and map mods - these are best to add absolutely one at a time, then testing over several missions. I ran into an issue at one point where entire sections of the *real* map landscape would just be not there, so you could fall through. Fortunately no objectives were ever there, and you could shoot across them, so it was interesting. Some maps would require jumpjets because of this, where the only path to an objective was on a missing piece of map. Of the mission packs, I've used Coyote, and like YAML, other impactful mods are compatible with it. Then there are a plethora of audio/visual mods - from adding missile smoke, major PPC effects, adding weather, or damage to cockpit glass. An underrated mod is one that takes all the weapon sounds that your mech makes and modifies them so they sound like they are actually firing from the outside of your mech insstead of inside the cockpit with you. Some mods will address and/or 'fix' size differences. Some mods will impact faction reputation and salvage A very big deal is that the pacing of leveling feels extremely fast. The side effect of this is that the missions scale up in challenge rating very fast along with that. In my experience, much faster than you can acquire mechs or funds to keep up, even at normal difficulty. There are mods that both slow down how fast you level, and allow lower level missions to keep appearing, which just makes sense. 'farming lower level missions' for funds just makes sense because a merc company would be able to take easier contracts. They will still have the lower level weight requirements, but you'll be better equipped and experienced. I'm sure nobody will read this because Clans is out - but MW5:Mercs is the 'roguelite' game, vs the more structured story of the new Clan game. That plus the mods will keep me coming back here, as a longtime Mechwarrior fan - ever since MW2 on DOS 6.0
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Oct. 2024
It's fun to play solo, but the AI lancemates can often hinder the experience. Co-op is also fun but it requires you to preform a ritual to even get working with or without mods and often crashes other lancemates when loading into missions. Still a great game but could use a better co-op system that doesn't require me to pray to the machine God every time I want to play with friends.
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Sept. 2024
It's kinda like the fat free version of MechWarrior, by default it is very "streamlined" (read: missing features). The story is very generic but let's be honest you are buying this for career mode. Basically everything but the most basic stuff needs to be either modded in or is dlc. Don't want to play as generic Gamerguy? Mod! Want an actual mech lab where you can tune your stuff and select equipment like in MWO? Mod! More than 10 company logos? Mod! Competent AI? Mod! Melee weapons? Dlc! This game is like overprice instant Ramen, you gotta put like an egg in there or some veggies maybe some sriracha? Coop is fun tho. Only buy on sale.
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June 2024
The base game is pretty good, and it was very fun running around the galaxy as a merc, getting bigger better mechs/guns. In fact, I actually forgot to play the story I was supposed to be playing in parallel, which was fairly weak and wasn't particularly interesting. I did get about 30-40 good hours out of it, but the last bit started to feel like a slog, and that's partly due to the relatively poor AI, both yours and the enemy. I wish the enemies were a bit more engaging, and didnt always auto-target you and to have had more control over your friendly mechs. I suspect when its 4 player COOP together it might be good/better, but unfortunetly I didnt have such an option. Still, had a good time stomping around and I will probably reinstall in the future when Im bored doing other genres and just want a mech-driving experience. Im almost tempted to say this really made me want to play the decling free2play Mech Warrior Online because that does have bits of good combat that this game really lacked.
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Feb. 2024
I grew up playing the old PC Mechwarrior games, and when I discovered this, it was like re-living childhood adventure mixed with the new thrills of an upgraded experience. I love the straightforward and to-the-point battle style that this game has. In my opinion, it's a must play if you like big stompy robots.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 21 November 2024 20:09
SteamSpy data 21 January 2025 23:34
Steam price 23 January 2025 12:49
Steam reviews 21 January 2025 05:46
MechWarrior 5: Mercenaries
8.2
10,286
1,893
Online players
954
Developer
Piranha Games Inc.
Publisher
Piranha Games Inc.
Release 26 May 2021
Platforms