Mass Effect (2007) on Steam - User reviews, Price & Information

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As Commander Shepard, you lead an elite squad on a heroic, action-packed adventure throughout the galaxy.

Mass Effect (2007) is a rpg, sci-fi and story rich game developed by BioWare and published by Electronic Arts.
Released on December 19th 2008 is available only on Windows in 5 languages: English, French, German, Spanish - Spain and Italian.

It has received 16,412 reviews of which 15,377 were positive and 1,035 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 29.99€ on Steam.


The Steam community has classified Mass Effect (2007) into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Supported OS: Microsoft WindowsÂŽ XP with SP2 or Windows Vista*
  • Processor: Intel P4 2.4 Ghz or faster / AMD 2.0 Ghz
  • Memory: 1.0 GB RAM or more (2.0 GB for Vista)
  • Graphics: DirectX 9.0c compatible, ATI X1300 XT or greater (ATI X1300, X1300 Pro, X1600 Pro, Radeon 2600 HD, and HD 2400 are below minimum system requirements); NVidia GeForce 6800 or greater (7300, 7600 GS, 8500 are below minimum system requirements)
  • Hard Drive: 12.0 GB or more free hard drive space
  • Sound: DirectX 9.0c compatible
  • DirectXÂŽ: 9.0c
* WINDOWS VISTA OR WINDOWS 7 USERS: Launching “Mass Effect” from Steam requires the setting “Run as Administrator”. If the User Account Control feature of Windows Vista is enabled, launching “Mass Effect” from Steam will result in failure. For users with User Account Control enabled, launch Steam using the “Run as Administrator” option or launch from the windows shortcut.
  • INTERNET CONNECTION AND END USER LICENSE AGREEMENT REQUIRED TO PLAY. MORE INFORMATION IS AVAILABLE AT .

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
Mass Effect remains a masterclass in emotional manipulation—convincing players they're experiencing agency while funneling them through predetermined narrative chokepoints. Its enduring popularity exposes our collective willingness to overlook technical obsolescence and corporate control mechanisms for the comfort of familiar storytelling. You don't play Mass Effect; you submit to it, granting it system privileges, and personal data, all for the privilege of reliving the same decisions you made 16 years ago.
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Feb. 2025
Back when this series was an RPG. So, I probably hold a minority opinion, but I find this game to be the best of this entire series. Sure, it definitely has its flaws, and I am not defending those. Compared to what came after though, there is just so much more game here. It's primarily a loot game - think Diablo but a third person shooter. It is much more linear than Diablo, however. But as with any loot game comes inventory management, which is where some players get overwhelmed. Let me simplify it for you: when scrolling through the weapons or armors you want to equip, if two or more of the attributes are yellow when compared to your equipped item, equip that new item. Done. Turn the rest to omnigel. But when you aren't fiddling around with the inventory, you can shoot some things up with the guns. The gunplay in this game is satisfying for what it is. It is a tad on the clunky side, but I do like the rechargeable ammo mechanic. It gets really goofy later on when you get High Explosive Rounds. It's hilarious to just watch enemies get blasted into the air from a shotgun blast. Which brings up another fun aspect to this game - gear customization. You can equip certain upgrades to your weapons and armor to assist during combat. Some make your guns have less cool down on recharge, some make your shields recharge super fast, some make your guns fire freezing, fire, or disintegrating rounds, some make your health super buffed, etc. There's a lot of customization and builds you can try that can compliment the class you choose. Speaking of classes, there's really only one class to play: Soldier. Why? Because Solider is the only class that allows proper use of all weapons. Other classes try to compensate for this by having different biotic powers. While the game gives you the illusion of playing with these cool biotic powers... you're better off just using guns. The biotic powers in this game aren't fun to use as your upgraded weapons can do pretty much the same effects. Want to Stasis someone? Just pop on some Cryo rounds and blast away. Or just have one of your squadmates do it. The biotic powers do each have their own independent cooldown, so that's nice at the very least. They're there for experimentation if nothing else. Speaking of negatives, there is the Mako driving segments. As others have highlighted, these can be a drag. A lot of the planets you land on will require you to drive this clunky brick through some odd landscapes that the Mako isn't really built to traverse. You'll find yourself Skyrimming up a mountain a few times. If the Mako was more of a hovercraft and less of a rover, these segments would be more bearable. If would also help if there was more on the planets to actually explore. People also like to pick on the Elevator loading screens in this game... I don't really mind them. They offer a moment of rest in between exploration or combat segments. Can some of them be a bit long? Eh. I guess. I never stood in an elevator and thought "Jesus! This is way too slow!" Maybe it was big problem back in 2007, but I don't know - I remember playing this game back then and not having an issue with it. I also like for every enemy you kill, every objective you complete, you get XP. Really feels like your character is progressing the more you do. The leveling system is also pretty nice and decently balanced with each skill point you put in. I wouldn't say it is hard, but it does suffer from the common video gamey issue where if you play on higher difficulties, the more tanky enemies become. A lot of fights on Insanity are just wars of attrition and can make the combat really boring. I hold the opinion that due to the Mass Effect series being more narrative focused, they honestly should not even have a difficulty select. There isn't Devil May Cry levels of depth here. It's shoot enemies, get XP, talk to person, complete quest, level up. Nothing bigger or greater. With this series being narrative heavy, the one here is a solid set up: big evil thing coming to destroy all life in galaxy, and you need to stop it. It's simplistic, but it is engaging with how you can choose certain scenarios to play out. Characters can die. Friendships can be ruined. Monumental events can be decided by you. It's just a shame the sequels didn't really do a good job of using these decisions. Many people praise the characters in this game and I will say there is a lot to love there. Garrus is always great as is Wrex. Tali is an enjoyable crewmate as well. Everything is well voice acted and it's mostly enjoyable to just listen to characters speak with each other. The arguments they have, the choices you can make - it's charming and endearing. You actually feel for what's going on. This is an all around good RPG. It has its goofy quirks, but you could do so much worse (like turning the sequels into boring cover-based shooters that derail the story into stupidity and fan-fiction cringe fests). I don't know what BioWare has planned for the future of Mass Effect, but I doubt it will ever get back to its heights here. Especially with most of the devs no longer being at BioWare anymore. If you want a classic and goofy RPG to play in your spare time, try this game out. If this game is too arcadey for you and you desire a more modern/popular/trendy experience, the sequels might be more for ya, but don't expect a lot of narrative significance there. The second game might as well be a spin off with ass-pulled relevance to the main plot here. You might be interested in picking up the Legacy Collection they produced a few years ago - it has some QoL enhancements to this game and the modding scene also helps a lot too.
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Jan. 2025
Unlikely anyone will be reading this these days, but if you are... I like this game, but honestly just buy the Legendary Edition if you haven't already. They make the most annoying parts of this game more manageable and rework a lot of the combat to make it more in line with the rest of the series.
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Oct. 2024
I love this game, if you're deciding what version to buy you should definitely buy this over LE. It's a shame EA couldn't hold up to their word and my original disk copy can't be played due to activation servers shutting down, but I picked up this on sale and played it 3-4 times already and it looks like there are lots of bug fixes over retail, its a shame this game never got the sequels it deserved.
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April 2024
As someone who's been gaming since the original Playstaion era, diving into the Xbox 360 original "Mass Effect" felt like a nostalgic trip to a universe where storytelling and player choice intersect in exciting ways. Even after several years, the game impresses with its deep lore and engaging narrative. The core strength of Mass Effect lies in its rich story and the freedom it offers players to shape that story. You play as Commander Shepard, a character you can customise, not just in appearance, but in moral choices and leadership styles. Each decision impacts the game's world, making the experience feel personal and immersive. Graphically, it's clear the game was a product of its time, and players used to more modern visuals might find it dated. However, the cinematic style and voice acting still hold up, providing a compelling audio-visual experience. Gameplay-wise, Mass Effect combines third-person shooting with real-time tactical decisions, which can be clunky by today’s standards but are still satisfying. The RPG elements allow for considerable customisation in skills and abilities, enhancing the strategic layer of combat. The user interface and inventory management, however, are less user-friendly and can be a hurdle for those who prefer more streamlined modern games. Overall, for casual gamers who appreciate a good story and can overlook older graphics and some gameplay mechanics, Mass Effect remains a worthwhile experience. It’s a testament to BioWare's ability to craft worlds that are as expansive as they are detailed. This game is a classic, and playing it is like reading a good book that you wish wouldn’t end. Revisiting the original Mass Effect as an avid fan and a veteran of the Xbox 360 days is like returning to a beloved epic. This game was a groundbreaking title at the time, merging RPG elements with a space opera narrative that has rarely been matched since. Mass Effect sets a high bar with its storytelling. The game offers a universe teeming with alien races, political intrigue, and a looming existential threat. The depth of the world-building is staggering, with each species and planet having its own history and culture. The dialogues and moral dilemmas presented are engaging, forcing players to make tough choices that have real consequences in the game’s world. The combat system, while not as polished as in later entries of the series, introduced a mix of tactical squad-based mechanics and real-time action that felt revolutionary. The RPG elements are robust, allowing players to develop their Shepard in a myriad of ways depending on their play style. Graphically, Mass Effect was a standout in the Xbox 360 era, and while it shows its age, the art design and the overall aesthetic still manage to create a compelling visual narrative. The score is another high point, with music that perfectly fits the sci-fi atmosphere of the game. The game isn’t without its flaws, such as the cumbersome Mako exploration sequences and some tedious inventory management, but these do little to diminish the overall experience. For fans of the series, the original Mass Effect is more than just a game; it's the beginning of a journey that many of us have cherished deeply. It represents a benchmark in gaming where narrative depth, character development, and player agency converge to create something truly special. As an avid fan, revisiting the game feels both familiar and exhilarating, reminding us why this series has such a dedicated following.
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Frequently Asked Questions

Mass Effect (2007) is currently priced at 29.99€ on Steam.

Mass Effect (2007) is currently not on sale. You can purchase it for 29.99€ on Steam.

Mass Effect (2007) received 15,377 positive votes out of a total of 16,412 achieving an impressive rating of 9.13.
😍

Mass Effect (2007) was developed by BioWare and published by Electronic Arts.

Mass Effect (2007) is playable and fully supported on Windows.

Mass Effect (2007) is not playable on MacOS.

Mass Effect (2007) is not playable on Linux.

Mass Effect (2007) does not currently offer any DLC.

Mass Effect (2007) does not support mods via Steam Workshop.

Mass Effect (2007) does not support Steam Remote Play.

Mass Effect (2007) does not currently support Steam Family Sharing.

You can find solutions or submit a support ticket by visiting the Steam Support page for Mass Effect (2007).

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 April 2025 08:21
SteamSpy data 19 April 2025 18:28
Steam price 21 April 2025 12:45
Steam reviews 19 April 2025 15:55

If you'd like to dive deeper into the details about Mass Effect (2007), we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Mass Effect (2007)
  • SteamCharts - Analysis of Mass Effect (2007) concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Mass Effect (2007) compatibility
Mass Effect (2007)
9.1
15,377
1,035
Online players
25
Developer
BioWare
Publisher
Electronic Arts
Release 19 Dec 2008
Platforms