8.5/10 Spider-man may not be the most famous, but definitely the most approachable superhero nowadays, not only did he win the love of the public, but his comics were also on the best-selling list of the superhero genre. It plays a significant role in the video game industry as well. Spider-Man: Web of Shadows, 2008, deeply influenced the famous game next year, Prototype, you could also see some of its design and mechanics in this work. The later two film adaptation games, The Amazing Spider-Man(2012) and The Amazing Spider-Man 2 (2014), though receiving mixed reviews, with their groundbreaking open-world settings and many creative game designs, deeply influence the Marvel Spiderman(2018). Compared to its original 2018 version, the remastered work fully upgrades its graphics. Though it does not alter the nature of its templated open-world AAA titles, it could still capture players with top-notch visuals, excellent combat design, and a smooth gaming experience. Today's open-world AAA games commonly face a dilemma where the high degree of homogenization makes the so-called free exploration feel like a waste of time and energy, increasingly being criticized. The system of swinging through the city with spider webs, which was perfected in Spider-Man 2 (2004), has been continuously optimized in Spider-Man games, and this title takes it to new heights. Easy to pick up and thoroughly enjoyable, it balances a sense of speed, excitement, and exhilaration. This gameplay design, allowing players to roam and enjoy the day and night views of New York City, significantly reduces the fatigue and repetitiveness of traversing the map. In the game, players can freely choose the difficulty level, decide whether to skip some mini-games, and benefit from a very user-friendly auto-save mechanism. The in-game collectibles shown on the big map allow players to collect items easily without consulting a guide, and the effective game content mechanism ensures players almost never miss any storyline content. In terms of combat, the game retains the essence of past Spider-Man titles while simplifying operations and mechanics, yet still offers a high ceiling for player skill. With flexible character movements and the spider-sense mechanism, players can easily recreate highly spectacular combat scenes reminiscent of Spider-Man himself. Although the plot may seem clichéd and predictable, the overall tight pacing, grand scenes, and changes in the New York City environment as the story progresses allow players to immerse themselves fully, experiencing unparalleled excitement and chaos. Combined with excellent character voice acting, the experience is top-notch. Not every player is fully aware of Spider-Man and his universe, characters included. On this note, the storyline of this game is set eight years after Peter Parker has become Spider-Man. While there are some additions to the previous storyline, world, and characters, they are overall rather fragmented, which might leave players unfamiliar with the IP feeling somewhat confused during gameplay. Undeniably, the storyline is emotionally impactful and has strong tension at its climax, but the overall plot is too condensed, resulting in a lack of development. Many characters are not well-developed, the villain characters lack appeal, and most characters' personalities are extremely biased. This makes their motivations understandable but hastily and superficially explained, leading to a poor experience for the player. The simplification of the combat system also leads to reduced content, and players might find the combat experience repetitive and mechanical in the mid to late stages of the game. Excessive use of long shots and slow motion in combat, especially during finisher, can cause aesthetic fatigue. As a templated open-world AAA game, it features a multitude of highly repetitive side missions, crime events, and base missions. While these may initially offer some immersion, they become increasingly boring as the game progresses. The design of challenge missions is poor, and the stealth content and puzzles added to the main storyline to expand gameplay often repel players. The DLCs are mediocre in terms of storyline, and while there is an effort to introduce different gameplay in side missions, it only serves as old wine in a new bottle, resulting in a frustrating experience for players. The game also has optimization issues, including occasional frame drops and various bugs. It's undeniable that Marvel's Spider-Man: Remastered has indeed made transformative changes in terms of gameplay. Although it remains within the confines of a templated open-world framework, it still has commendable aspects. If you're highly interested in the gameplay of this title or are a fan of the Spider-Man series, this game won't disappoint. For about the price of a Spider-Man movie ticket, Marvel's Spider-Man: Remastered can offer you an experience as compelling as a film's storyline, exhilarating combat, and the thrill of swinging through New York City. It might currently be one of the best superhero games available. However, due to the highly repetitive design of side missions, unless you thoroughly enjoy the game's content, there's no need to aim for 100% completion; experiencing the main storyline is sufficient. Conversely, if you value gameplay over stunning visuals and dislike highly repetitive level designs, or if you've just finished a highly repetitive assembly-line AAA title, Marvel's Spider-Man: Remastered might not be for you. It's worth mentioning that only Act 3 of the main storyline and DLC 3 are particularly challenging, and while a controller can offer a superior immersive experience through haptic feedback, keyboard and mouse are the easiest to pick up and master. Find my reviews valuable? [url=https://steamcommunity.com/groups/justgamecurator]Click here to join my curator group. Your support is my greatest motivation!
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