Mars: War Logs

An Intense Cyberpunk Rpg On the Red Planet! Mars War Logs takes you to Mars, nearly a century after the cataclysm that threw the planet and its colonists into chaos. Water has become the most precious resource on the arid red planet, with a few companies fighting a perpetual war for its control.

Mars: War Logs is a rpg, rpg, action, action, sci-fi and sci-fi game developed by Spiders and published by Focus Entertainment.
Released on April 26th 2013 is available only on Windows in 8 languages: English, German, French, Italian, Spanish - Spain, Portuguese - Brazil, Russian and Traditional Chinese.

It has received 2,802 reviews of which 2,096 were positive and 706 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 0.99€ on Steam and has a 80% discount.


The Steam community has classified Mars: War Logs into these genres:

Media & Screenshots

Get an in-depth look at Mars: War Logs through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *:WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7/WINDOWS 8
  • Processor:AMD/INTEL DUAL-CORE 2.2 GHZ
  • Memory:2048 MB RAM
  • Graphics:512 MB 100% DIRECTX 9 AND SHADERS 4.0 COMPATIBLE
  • DirectX®:9.0
  • Hard Drive:3 GB HD space
  • Sound:DIRECTX 9 COMPATIBLE
  • Additional:INTERNET CONNECTION REQUIRED FOR THE GAME ACTIVATION

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
I dont understand why many criticize this game, This game is GREAT. The storyline is well written kinda reminds me of a novel specially the names of the characters. It was an action rpg game that requires timing and patience specially in combat. Aside from an action rpg game it is also a choice based game where every decision you made will affect the ending and the characters. All in all I rate this 9/10.
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Sept. 2024
An action RPG in the style of post-Kotor Bioware and The Witcher... with a fraction of the budget. I dunno, I kinda like it. It's lackluster in almost every aspect, but I do dig the aesthetics: it has that Chronicles of Riddick junker future thing going on. You are mostly a passive actor in the story, and the pacing is all over the place trying to fit in this 10-hour ride. Also, the combat takes some getting used to, and even then you'll most likely find it incredibly wonky. Worth it on a discount, just don't expect to be blown away.
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Aug. 2024
Warning: almost 40 yo casual gamer here. You've been warned! This game is OLD. Yes, it's obvious if you look at the screenshots. We know it. Does it play well? Do I like the atmosphere? YES! It runs basically on any normal computer maxed out due to its age with 60+ FPS. Played only an hour or so, so far it's fine. Update: It's a basic action-adventure game with some strange gameplay ideas (like a gun is "just a one-use skill in combat) and mediocre story with a few lame-ish "twists" (that are not really twists anyway. It does have a great system of your actions and the things you say changing the whole game's story and the NPCs relation towards you. This is rare nowadays. Overall it's a good game to play, but not an AAA for sure.
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July 2024
Mars: War Logs is an action RPG with lots of choices that impact the story in different ways. While this is a good game, it has some issues that come from its lower budget in comparison with its ambitions. It follows Roy's story as he escapes from a prison on Mars and how he gets involved with the conflicts that plague the treacherous red planet. The story starts with Innocence, a kid who was a prisoner of war, as he was about to get attacked after arriving at a work camp prison. Roy, the protagonist, saved the kid in one of the most badass ways possible, just staring at a group of thugs in total silence. After saving him, both worked together to escape from prison and beyond that, like getting entangled with the Resistance and the tyranny of the technomancers. The game’s story is only 3 chapters and gives the player lots of choices, it’s structured linearly without any branching like in Witcher 2, in which some content is left unexplored depending on the player’s decision. In Mars: War Logs the player visits every place in each playthrough but some choices have an impact on what allies Roy has and the fate of some characters. Some choices are meaningful to the plot, while others like different romance partners for Roy are there to add flavour. The best part is the role-playing opportunities the player has with some side quests that are chained together, depending on how you complete them, you can cut short that quest line. For completionists it might seem as a bad thing. One quest as an example has Roy helping a dog trainer because dogs are acting feral with everyone. So you can go to ask the opinion of a medic that tells him to kill every feral dog before a virus, that makes them feral, has time to spread. As a player you can just end the quest there or try to search for another option. The game didn’t tell me that there was an optional way to finish the quest, it flowed through the dialogue choices I made. As for the combat, the best anyone can say about it is that everything works. I know that doesn’t sound like the best compliment but it’s fine when considering how ambitious the game is. It has stealth, melee combat, range combat, items and technomancy that works like electric magic. There are other systems that impact combat, like crafting and upgrading equipment. Crating can be an essential skill, especially when paired with skills that buffed grenades and range combat. In my time playing the game I was crafting lots of ammunition and grenades. There are some nitpicks, like the difficulty curve’s highest point is at the beginning of the game when Roy doesn’t have all of his combat options yet and depending on the difficulty, enemies can hit hard. Although Roy has more than enough skills at the start to fight back, some, like the parry and roll, can be tricky. Rolling lacks invulnerability frames, unlike in From Software’s games. Rolling is there as a fast way to move away, still there are perks that can enhance it like rolling further away and reducing damage while it. Parrying like everything else is explained in tutorials at the beginning but getting used to parrying can be tricky because the narrow windows of time to parry when enemies are going to attack you. Also parry can be a menace to enemies by stunning them. Parrying is really fun in most games, it might be hard to pull off the timing but it feels satisfying when done correctly. At last one small issue is getting stuck momentarily in geometry like something is off when starting to run. The graphics cannot match the ambition the game conveys throughout the experience, nor it’s up to par with contemporaries. However, that doesn’t mean that the visuals look bad, characters are detailed, and the environments are serviceable in representing the harshness of the red planet. While there might be some complaints about the environments for being too similar, everywhere is mostly rust, stone and sand. Even the cutscenes have a certain flair because of its budget, some cutscenes aren’t highly animated. While another cutscene has a detailed one-on-one fight and that one specifically can be jarring because it was the start of a riot while only focusing on two persons fighting without anyone around. I thought a riot meant more than two people. For the most part, the sounds in the game are passable but nothing amazing. Music and sounds work fine for the moment-to-moment gameplay but I don’t think anyone will care for it after closing the game. The game shines with its role-playing throughout the 10 hours or so it lasts, without completing many sidequests. Although short, there is some replay value by role-playing while getting most side quests available. Despite the occasional moment getting stuck in the geometry and lower production values than even older games in the same generation, like Mass Effect, it remains a fun action RPG with enjoyable moment-to-moment combat. Its story, although short, gives agency to the player with its many decisions. The combat and story make it a compelling game worth playing through and that’s why I recommend it.
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July 2024
It is quite engaging and definitely a good old one. Can be a bit repetitive at times and has a few unpolished details, no wonder being and older game, but I recommend it wholeheartedly! Combat can be a bit tedious at times, but quite fun once you get the hang of it. All in all it was great fun and in a way, a very unique experience!
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Last Updates

Steam data 15 November 2024 21:00
SteamSpy data 18 December 2024 10:02
Steam price 23 December 2024 12:45
Steam reviews 22 December 2024 21:59
Mars: War Logs
7.3
2,096
706
Online players
4
Developer
Spiders
Publisher
Focus Entertainment
Release 26 Apr 2013
Platforms
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