Majesty 2

In the world of Majesty, you are the ruler of the kingdom Ardania. At your service are your loyal and somewhat obnoxious subordinates, who have their own minds about how things should be done. In fact, Majesty is the only game where your heroes decide on their own what should be done and when, leaving you to try to control them through...

Majesty 2 is a strategy, simulation and fantasy game developed by 1C:InoCo and published by Paradox Interactive.
Released on September 17th 2009 is available only on Windows in 3 languages: English, French and German.

It has received 1,153 reviews of which 796 were positive and 357 were negative resulting in a rating of 6.7 out of 10. šŸ˜

The game is currently priced at 9.99ā‚¬ on Steam.


The Steam community has classified Majesty 2 into these genres:

Media & Screenshots

Get an in-depth look at Majesty 2 through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP/Vista
  • Processor: 2.0GHz dual core processor
  • Memory: 1 GB RAM
  • Graphics: GeForce 6800 GTX 512MB or better, Pixel Shader 2.0
  • DirectXĀ®: 9.0
  • Hard Drive: 4 GB free
  • Sound: DirectX-compatible
  • Additional:LAN required for multiplayer

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
I am not one for writing reviews, even more so for a game that came out in 2009. But after picking this up on sale and diving in, already sceptical from other reviews I had read that this would be a buggy, unbeatable game. I have the following to say:- During my time with this game thus far I have yet to encounter a bug that has caused the game to be unbeatable (currently about 3/4th the way through the campaign). What I have found though is that this game is extremely unforgiving in the early game. You should expect to be restarting several times to refine your early game strategy to even survive the first 3-5 minutes of any mission. Personally, have enjoyed the challenge of this game along with the unique blend of a base building RTS with hero management akin to an auto-battler. The brutal early game has caught me out so many times but with each restart I needed to adjust my strategy to survive, it only made the feeling of finally achieving a critical mass and stabilising even more rewarding. Once you have stabilised from the early game you start snowballing hard into the late game. I would say that almost all the difficulty of this game is that initial early game phase, it is very hard to lose once you have hit that critical mass of heroes and upgrades. From my experience the main factors I have usually needed to figure out to be able to survive the early game and progress into the mid / late game, have been the following: [*]What buildings to get down with your limited starting gold [*] (The equally important) Where to place them to avoid their destruction before they are built. [*]What heroes and upgrades to focus down to survive your first few waves of monsters (Likely dictated by your choice of building). To address some of the points that I had read in other reviews prior to playing this game: Buildings - They build agonisingly slow, ā€œitā€™s not a bug itā€™s a featureā€ it really hammers home the lack of breathing room the game gives you at the start of missions on any difficulty rating above novice (which is basically every mission outside the 2 tutorials). You do not have the luxury of taking your time in the early game here, it is do or die. Monsters - They spawn / attack you almost instantly but you do have time to get a hero building and a tower or two down in most if not all missions, in the few I have struggled to do so, I have ended up using the mage tower due to its ability to self-build (making it the fastest building to build in the game) and self-repair (making it able tank 4-5 early game monsters if need be). There are indestructible monster spawning buildings that appear in your base from certain triggers, they can quite easily doom a run if you are not careful: [*]Graveyards - only spawns when a hero dies (always best to avoid this early on) [*]Sewers and whatever those pipe things are - seem to be triggered off the number of building you have so avoid spamming out 5 towers early on if you are not ready for them. Honestly, it really does suck to see all those who have given up on this game due to its unforgiving borderline unfair early game. It is such a unique game, even with its rough edges. For those with this just gathering dust in your steam library; I hope my above ramblings may convince you to give this game a second chance that I believe it deserves. Finally, for those who are still on the fence, for the price I bought it (2.99 on sale at time of review) I would recommend giving this a go if you are the least bit interested in it, even more so if you like the idea of having to problem solve the early game strategy though repetition.
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Nov. 2024
Great game that channels the same energy and comedic storytelling from the first one. It was completely unbeatable after the first few tutorial missions when I first played, but I researched and read that alot of players had the same problem, and, apparently, the game's difficulty is tied to players' FPS. Why? Not a clue. But as soon as I capped my FPS to 50, I was able to beat almost everything (I've still got the last like 3 levels to go). Easy fix, even if strange and annoying that you even have to do it. But, I'd still recommend. As long as you cap your FPS.
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Sept. 2024
Writing this purely because of all the noobs stating "unplayable because of difficulty" - no it is not. Is it hard? Yes. Do different maps require different strats? Yes. Some require you to turtle/level up and then go for dens, other make you go for dens right away. I beat this game multiple times and still come back every so often to beat it again because it is quite unique. If you enjoy a challenge where strategy and thought is important because YOU are not the one beating things you have to encourage your heroes to do so - then play this. It's old but I still remember it fondly and would, in a heart beat, play a sequel.
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April 2024
The AI is terrible. There can be 5 rats and 3 skeletons 5 buildings away from my archers/warriors and they won't go there to kill whatever is destroying my buildings. I had a nice crash to desktop telling me i don't have enough video memory .... on a 4090. I do recommend this game even tho it's a bit old and there are problems with it, just get it on a sale.
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March 2024
HUGE FLAW DEVS NEED TO FIX! DIFFICULTY SCALES TO YOUR FRAMERATE!!! Donā€™t ask me why, donā€™t ask me how, but the ticks that dictate things like peasant build speed, internal research and yes the rate at which mobs spawn are directly linked to your framerate. So if you, like me are a die-hard Majesty fan from the original, and found yourself wondering how in the fuck you were supposed to pass some of these missions, its because your souped up graphics card was turning your difficulty to nightmare without you knowing it. I went back in and locked the framerate to 60, and viola! Playable game. When my frame rate was un limited and averaging 450 fps (not that my monitor could even display that, thanks GPU!) mobs spawned so fast that there was practically a conga line on their way to face-fuck my buildings. Great game when itā€™s actually working as designed. Hope this review helps some other majesty fans actually get some enjoyment out of it.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 19 November 2024 07:24
SteamSpy data 21 January 2025 06:31
Steam price 23 January 2025 04:46
Steam reviews 23 January 2025 05:55
Majesty 2
6.7
796
357
Online players
17
Developer
1C:InoCo
Publisher
Paradox Interactive
Release 17 Sep 2009
Platforms