MagiCat

MagiCat is a side-scrolling platformer inspired by the retro games from 16-bit era. The game features a cute magical cat adventuring 63 levels, each with their own unique boss battle spread across 7 worlds.

MagiCat is a indie, platformer and action game developed by Kucing Rembes and published by Toge Productions and Neon Doctrine.
Released on August 22nd 2017 is available on Windows and MacOS in 6 languages: English, Japanese, Russian, Simplified Chinese, Portuguese - Brazil and Italian.

It has received 622 reviews of which 565 were positive and 57 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 0.99€ on Steam and has a 80% discount.


The Steam community has classified MagiCat into these genres:

Media & Screenshots

Get an in-depth look at MagiCat through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 Service Pack 1
  • Processor: Dual Core 1.6 GHz
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2 enabled, 512 MB
  • DirectX: Version 9.0
  • Storage: 200 MB available space
MacOS
  • OS: 10.7
  • Processor: Dual Core 1.6 GHz
  • Memory: 1 GB RAM
  • Graphics: 512 MB display memory
  • Storage: 200 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
What a hidden gem! MagiCat is a surprisingly great platformer that is so much more than meets the eye ! The game is a 16-bit platformer that brings us back to the era of Super Mario World. Disclaimer: I just started the second-to-last world as I write this review. The game has a total of 63 levels , 9 in each of the 7 worlds. It's a CHALLENGING platformer (I might say slightly harder than Donkey Kong Country 2) where you can run, jump, dash, shoot fireballs and do tons of other stuff. It might make you rage-quit, but definitely won't bore you! The progression is also really balanced, starting off easy, but becoming really, really hard later on. The story is way too simple to the point that I even forgot what MagiCat was supposed to do, but that is not detrimental to the fun at all . The dialogues are literally just meowing, barking, chirping, buzzing, etc. But let's be honest, Mario never had a great story and we never cared. But it's not just 63 levels that feel the same. Each and every level adds a new, specific mechanic . Yes, every one of them! That's a lot of mechanics, and they all feel well thought-out, not something they did just to brag about it (I don't think they even mention it on Steam page). Because of that, each stage feels very unique and provide new types of challenges. Of course you'll enjoy some mechanics more than others, but they all feel like they belong in the game, like they've been masterfully woven together into this perfect carpet that will take you on a magic ride. Not only that, at the end of each stage you'll face a unique boss that matches the mechanic introduced in that level. Yes, that means there are 63 different bosses! That's a lot! And they're fun to fight, reminscent of the era when you had to face the boss a few times until you've memorized its attack patterns . There are checkpoints before each boss, and no lives, so you can reload the checkpoint to your heart's content. Like games from that era, you can collect coins and points during the stage so they get converted into pawprints . This is like a currency that can be used for a few things, like reviving MagiCat if you die. Also, you have MP, which is a limited resource you collect throughout each stage (it does not carry between levels) and can be used to dash, heal, and activate checkpoints (shooting fireballs is free, though!). It all feels really balanced, and I never feel like I'm lacking resources or that I have way too much to spare. MagiCat also has optional features that provide extra challenge and/or replayability . For example, each level has 3 areas before the boss, each containing a collectible gem (so 3 per level). On top of that, you can get the gems without dashing for a special marker on the collected gem, just for bragging rights (not important for achievements). Regardless of how you got them, the gems can be used at the shops to buy items which can help you in many ways, like reducing checkpoint cost, making pits take 1 HP instead of insta-killing you, etc. You can also get special gems/markers if you beat the stage's boss without reviving, and an even better one for not taking damage during the boss fight (fyi, I gave up on the latter shortly after starting world 4, some bosses are just too hard for me to perfect them). None of this stuff affects achievements either. Last but not least, after you beat a stage, you will unlock the time attack for it (does not include the boss fight), which consists of beating the stage in under 100 seconds. I'm usually not a big fan of time trials, but these are much easier to achieve than getting most collectible gems. Another aspect where this game shines is the world map . It resembles a lot those from SMW or even SM3, as in "you beat levels to open paths", and it's really beautiful (although not as lively as SMW's), but there are twists! Remember those pawprints I mentioned? After you purchase the necessary items from the shop, you can use those pawprints to break obstacles or create pathways in case you want to take different routes, play levels in a different order, access a shop earlier etc. ON TOP OF IT ALL, MAGICAT IS SUPER CHEAP! Seriously, if you're into retro platformers, don't be fooled by its simplistic yet cute look, this game is just amazing in its genre. Still not convinced? Here's a list of a few other pros I didn't mention: [*] You get to play as a cat. [*] MagiCat can change colors for extra cuteness if you find the special springs. [*] The game was released in Aug 22nd, 2017, and the devs still update the game (last update as of now was Sep 20th, 2024) more than 7 years after the release. Throughout the many updates, they've added v-sync, CRT and other nice features, and they make sure the game still runs smoothly (it does!). [*] Plays really well with a controller, and the controls are really tight and responsive, but I haven't tried with m&kb. [*] Great variety of level themes (forest, snow, graveyard, castle, factory...). Also, thank god for no slippery ice (so far). But don't you have anything bad to say about it? Well, as I mentioned, the story is all but non-existent , and also I can't say the music is memorable, although it's not annoying either . That's it, go play MagiCat!
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Sept. 2024
the one stop shop for all your going insane needs. dont let the cover fool you, this game is hardcore (if your going for all perfection)
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July 2024
A wonderful puzzle platformer with unique mechanics in every level. Easy to control, but WAY tougher than it looks. If you want a cute challenge I highly recommend this!
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March 2024
MagiCat is a pretty amazing 16-bit platformer about a cat, and cats are amazing so this is obviously a good game. Bias for cats aside, this actually is a pretty amazing game. It has 63 levels all with interesting designs and creative mechanics, lots of collectibles, abilities, color selection, AN ACTUAL STORY THROUGH NEW GAME PLUS, and time attacks. It also gets decently hard in later levels, just like a old SNES game. You could tell me this game was released on the SNES and I would probably believe you, thats how good it replicates the vibe. Definitely give it a try.
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March 2024
A challenging pixelated platform game with cuteness involved. Don't mind the dialogues, they are literally useless xD Don't have much to say, it was good and very well made.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 19 November 2024 21:09
SteamSpy data 19 January 2025 22:03
Steam price 22 January 2025 20:43
Steam reviews 22 January 2025 14:04
MagiCat
8.5
565
57
Online players
6
Developer
Kucing Rembes
Publisher
Toge Productions, Neon Doctrine
Release 22 Aug 2017
Platforms