Mad Games Tycoon 2

Start your own game development studio in 1976. Build your own offices, production facilities and server rooms. Develop the games of your dreams and produce the next next-gen console. Rise from a small garage company to a huge corporation.

Mad Games Tycoon 2 is a management, economy and game development game developed and published by Eggcode.
Released on May 31st 2023 is available on Windows and MacOS in 20 languages: English, German, Simplified Chinese, Turkish, French, Spanish - Spain, Portuguese - Brazil, Hungarian, Traditional Chinese, Russian, Polish, Czech, Arabic, Italian, Romanian, Japanese, Ukrainian, Spanish - Latin America, Korean and Thai.

It has received 6,649 reviews of which 6,247 were positive and 402 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 10.49€ on Steam and has a 50% discount.


The Steam community has classified Mad Games Tycoon 2 into these genres:

Media & Screenshots

Get an in-depth look at Mad Games Tycoon 2 through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
  • Memory: 4 GB RAM
  • Graphics: DirectX 10 compatible with 512 RAM or better
  • Storage: 2 GB available space
MacOS
  • OS: macOS 12.6 or newer
  • Processor: Apple M1 (8‑Core CPU) or better
  • Memory: 8 GB RAM
  • Graphics: Apple M1 (7‑Core GPU) or better
  • Storage: 2 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
Great spiritual sucesor of Game Dev Tycoon, more complex and with lots of exta features. Add Realism Mod if you want to get real company names and games. Really fun and deep tycoon game.
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Aug. 2024
if you played Game Dev Tycoon and you're having thoughts about this one, then the best way to describe this game is to imagine the jump in complexity and deep mechanics between Civilization and Crusader Kings. These guys hired an addiction expert to get you hooked up for days on this game, I spent a whole week playing it, and when I'm not, I'm thinking about it. it is stupid the amount of things you can do. - you can buy studios, and have crazy amounts of options for them, such as how much time they can spend on developing a game, or release exclusives on your own consoles, which IPs to focus on and genres and who to publish with. - budget your games and release bundles and DLC bundles and GOTY editions...etc. - do deals with publishers - separate your own developers across multiple teams and choose which are for developing new games, or releasing updates, and creating remakes for example - creating IPs or buying them from other companies, each IP has a value and generates certain amount of hype based on your previous releases, I basically copied the Mario formula, releasing spinoff party games, Karting games, even football games from the same stupid IP I created for what is originally an RPG game (and if you're short on cash, you can sell it, but dont, its not worth it if you have a good one, you can just make games and generate more money with it) - the game is funny when it comes to company names and legendary developers names. and many more that wont fit here, so all seems great, whats the catch? - horrible UI, it is moronic how many features I missed because some options weren't visible or easily accessible, buying other companies (Subsidiaries) for example was under the market stats page which didn't make sense and I thought it was a feature that will be available when I accomplish something, but no it was there all along I guess.. - Automation, this is a feature, but its not up to par with the depth of the game, the amount of mechanics and moving parts are way too many it feels like an airplane dashboard and the automation is a 2 button toy remote, either do everything at once, or nothing, I cant tell my R&D team to queue certain handpicked features I want, they have to research every single item on the planet one after another forever, or I have to go and do it manually every time. and the marketing department became my own office, I've spent more time on marketing than the actual development team, just make it so I can tell my marketeers to market every game and spend money automatically to a certain amount of hype, why limit it to one title only for each marketing room?, I have so many products in the market and its boring to click the same options 400 times for every game. there's a ton of shit you can do here, some are very well designed and some are not, but nevertheless it was REALLY fun.
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Jan. 2024
Make the option for a workshop (mods) and its 10\10
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Jan. 2024
It's a cute mini tycoon game. Unfortunately, after a while it just feels like an incremental/idle game because the gameplay becomes repetitive except for bigger numbers. But, some people are looking for exactly that, and it does that pretty well.
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Dec. 2023
Become a billion dollar gaming beast...Buy EA games close them...Buy Activision, close them...Make the gaming world a better place...Get rid of in game purchases
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Data sources

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Last Updates

Steam data 16 November 2024 00:43
SteamSpy data 22 December 2024 16:55
Steam price 23 December 2024 12:37
Steam reviews 22 December 2024 09:50
Mad Games Tycoon 2
9.1
6,247
402
Online players
358
Developer
Eggcode
Publisher
Eggcode
Release 31 May 2023
Platforms