Luma Island

Travel to Luma Island to go on an epic adventure by yourself or with your friends and family. Build your dream farm, master professions, collect magical Lumas, find treasures and unravel the mysteries of the island.

Luma Island is a rpg, co-op and mining game developed and published by Feel Free Games.
Released on November 20th 2024 is available only on Windows in 10 languages: English, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese and Spanish - Spain.

It has received 7,927 reviews of which 6,662 were positive and 1,265 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 15.99€ on Steam and has a 20% discount.


The Steam community has classified Luma Island into these genres:

Media & Screenshots

Get an in-depth look at Luma Island through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i5
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1060 (10,000 PassMark points or more)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 7 GB available space
  • Sound Card: N/A

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
PROS: -Game is very pretty; all the areas are nicely designed (honestly, I love the environments). -No stamina/forced sleep requirements -Very fluid coop multiplayer (probably the best way to play this) -Puzzle/exploration focus of the maps make it interesting to explore -The ruins areas have some neat little puzzles and traps CONS: -The only use for farmed/crafted items is to sell for cash; no synergies between abilities and crafts -No interior house decorating options -No complex social mechanics or events with the town/NPCs -Leveling your professions doesn't unlock any new mechanics or buffs -Can't name yourself, your pets, or customize your appearances after creation. My opinion is that Luma Island still feels underbaked. If the devs can build on the current framework there could be something unique here, but overall the game is missing some spark to raise it above just being a casual time-killer if you don't have another option. Depending on how in-depth of a game you're looking for, the casual level of gameplay here may still be enjoyable for you, though. The Devs have been VERY open and responsive to player feedback, and are working on implementing different difficulty modes so people can adjust the challenges ingame in various ways, so it shows that they want the game to succeed and want to invest in its future, which is a good sign. Overall I wish I could give the game a 'neutral' rating because I DO think there is potential here, and obviously many people are enjoying what it has to offer, though if you want a deep social/farm sim this isn't it -- Luma Island's gameplay is far more similar to Minecraft than to Stardew Valley.
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Nov. 2024
I am enjoying my time at Luma Island quite a lot, but I have to admit it isn't what I expected exactly. I first learned of it through cozy related videogame channels that focus more on farming sims and similar games. I would not call Luma Island a farming sim, nor would I call it a cozy game. Sure, I find it cozy, but it isn't what you can now expect from the 'genre'. Instead, Luma Island resembles Valheim, Terraria and Minecraft in its resource gathering and cooperative gameplay loop. You get stuff to make more stuff, but also explore a mysterious place and solve puzzles, overcome challenges and also collect these cute critters called Lumas, for which you'll be collecting more stuff to have them live on your farm with you. The multiplayer is absolutely seamless, works super well, and the solo play is good too. The art direction is GORGEOUS. Running through the compact but well designed town is pure joy. The whole game is in that regard. The fact that it's a less obtuse and prettied co-op gathering game helps when filling a gap between more hardcore experiences and the cozier ones. Luma Island isn't particularly difficult, it does respect your intelligence, but it's quite forgiving. I found the NPCs funny, and I like their sardonic lines. I also like that I don't have to build relationships with the a la other farming sims, just to distance itself a little more from other games, but I would like more quests, more puzzles and all of that good stuff. That said, becoming friendlier with the NPCs and giving them gifts would be cool to, really. All in all, I can recommend Luma Island and will continue playing it because it's cute, I love my worm tied to a ballon Luma and my dogs. For more reviews of games that are cozy, or creepy, or both, check out my curator page: https://store.steampowered.com/curator/44079361/ Here are some things I believe would do wonders to enhance the experience: [*] make some of the crafteables consumable when logical, like food and beverages, and give the player the choice of selling them for gold or consuming them for temporary buffs. I'm annoyed at the fact that I can't eat the food I make. [*] give the player more customization options, don't gender lock clothing, accessories and facial hair because maybe someone wants to rock a full beard and also cosplay as Sophie from Howl's Moving Castle, let people have their fun in that regard. [*] make each Luma feel more unique by giving each of them a passive ability. I wouldn't go as far and remove the chest finding ability they all have, but I think that we could have some Lumas make you faster at mining, others faster at fishing, or luckier overall, or better at farming, that kind of stuff. As it stands, while cute, all of the Lumas and pets are practically the same. [*] more QoL for the inventory, like a 'remove or add' to the quick access bar button/command. I have to manually scroll through the inventory to free space from my quick access bar and that's the most annoying thing I've experienced in the game.
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Nov. 2024
Looks like a game, feels like a game, had fun with the game. Why's this so hard for AAA devs?
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Nov. 2024
This is really cozy and chill. It's like stardew except you aren't limited by stamina or having to get back to your house at night, you can just go at your own pace, which I really like
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Nov. 2024
Early review, but this is easily becoming one of my favorite cozy games! Exploration, puzzles, secrets, farming, fishing, temples, the list goes on. Pros: Unlimited inventory No stamina or need to sleep Cozy gameplay Great graphics No penalty for passing out in the mines from an enemy (love that you can toggle spiders to ghosts) Works amazing on Steam Deck! I have found no cons so far. I played the demo and have enjoyed every moment of my time in Luma Island 😍
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 23 January 2025 17:01
SteamSpy data 21 January 2025 15:19
Steam price 23 January 2025 12:49
Steam reviews 21 January 2025 06:02
Luma Island
8.2
6,662
1,265
Online players
1,392
Developer
Feel Free Games
Publisher
Feel Free Games
Release 20 Nov 2024
Platforms