Dawnfolk on Steam - User reviews, Price & Information

Dawnfolk is a charmingly dark and minimalist survival city-builder. Gather resources, rebuild your realm, and protect your people from oppressive shadows. Can you unveil the secrets of the monoliths to bring light back to the world?

Dawnfolk is a pixel graphics, rogue-lite and strategy game developed by Darenn Keller and published by Astra Logical.
Released on February 13th 2025 is available on Windows, MacOS and Linux in 9 languages: English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Portuguese - Brazil and Polish.

It has received 339 reviews of which 325 were positive and 14 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 14.79€ on Steam.


The Steam community has classified Dawnfolk into these genres:

Media & Screenshots

Get an in-depth look at Dawnfolk through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: 2+ Cores, 2+ GHz
  • Memory: 8 GB RAM
  • Graphics: 2 GB VRAM
  • Storage: 2 GB available space
  • Additional Notes: Support for OpenGL 3.3
MacOS
  • OS: macOS 10.12
  • Processor: Apple M1 or Intel Core M
  • Memory: 8 GB RAM
  • Graphics: 2 GB VRAM
  • Storage: 2 GB available space
  • Additional Notes: Support for OpenGL 3.3
Linux
  • OS: Ubuntu 18.04+ or SteamOS
  • Processor: 2+ Cores, 2+ GHz
  • Memory: 8 GB RAM
  • Graphics: 2 GB VRAM
  • Storage: 2 GB available space
  • Additional Notes: Support for OpenGL 3.3

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
Whoever had to explain destiel to your boss, I won't let your sacrifice be in vain. It's a fun puzzle game and trying to maximize adjacency bonuses is fun. Normal is fun to casually work through and it's fun enough that I'm thinking about running through the hard mode and checking out the puzzle levels. Also Shrek was there and he helped me.
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Feb. 2025
TL;DR: This game is absolutely fantastic - I don’t usually gravitate towards city builders but this is so engaging and relaxing (without being too easy), I highly recommend giving it a go, regardless of your genre preferences. I’m obsessed. A truly engrossing, unique, highly replayable roguelite city builder and resource management game that I simply cannot stop playing. The steam achievements are tied to challenges that give you in-game rewards, so you're incentivised to tackle these and rewarded for doing so. It's deep without being overwhelming, and the story mode introduces all of the mechanics at a very nice pace whilst also providing a lot of fun whilst going through each of the levels and going for the optional achievements. It's super relaxing, but provides a real challenge if you're looking for it and want to take on the more difficult challenges, with satisfying sound design, animations and pixel art. I can see myself playing this one for many many more hours; I've only finished the normal difficulty story mode and a few optional achievements in about 8 hours taking it slowly, and I've barely scratched the surface of what this game has to offer. I can't recommend this one enough, huge props to Darenn for solo-developing this gem (in Godot!) Pros: - Highly replayable - A lot of gameplay depth but not overwhelming - Satisfying sound design - Beautiful chunky pixel art and fluid animations - Loads of achievements and challenges that give you in-game rewards - Cute and wholesome dialogue, with some surprise references - Super relaxing, but provides a real challenge if you want it - Lots of things to discover; mechanics are explained but plenty is left to discover on your own - So much (very fun) content for price Cons: - A few minor bugs (which I'm sure will get patched soon) - Mini-games can get a little repetitive after playing for several hours straight, maybe some extra mini-games would help to keep each run fresh Things to note: - I've only played with controller, as recommended, which I use for most games, and it works very nicely. It doesn't have mouse support at present though (only controller and keyboard) so worth noting if you were expecting to use your mouse. Edit: One day later, and the dev updates the game to add mouse support. Amazing! - It's made by one person, please don't forget that when creating forum posts; the dev seems very committed to this game, and I'm sure bug fixes will come in time, but please keep this in mind - this game is an astounding achievement for a single developer.
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Feb. 2025
An impeccably designed little strategy game. I bought this on a whim after seeing an ad on tumblr (whoever had to explain destiel to their boss: you are god's bravest soldier and you deserve a raise) and I have to say I'm very pleased with my decision. It might seem strange to namedrop games like Civilization and Frostpunk when talking about such a cutesy indie game, and yet these are the titles that first came to mind when playing Dawnfolk. Gameplay-wise it's a combination of resource management and exploration: the main 3 resources (Population, Food, and Industry) will be familiar to any strategy lover, and the way each little square influences the output of the adjacent ones is where the Civ comparison comes to mind. A Farm will offer you more food the more wheat fields surround it, a Lodge Cabin will give you more production the more forests it touches, and so on and so forth. Thankfully Dawnfolk offers a surprising amount of versatility, with the ability to both effortlessly destroy and remake your building, as well as a way to terraform each square depending on your needs. This allows you to play much more nimbly, and to switch up your goals on the spot as the game throws more challenges at you. The fourth resource, Light, is both a way to illuminate the hidden squares of the map (with the price getting exponentially higher the more of the map you reveal) but also your main defense against the game's big bad: the inexorable encroachment of Darkness. (Frostpunk WISHES it could portray existential survivalism this cutely!) So as with all good strategy games, you have an interesting balance to strike between how much you spend in order to expand and improve your kingdom, and how much you need to keep in reserve for dire emergencies. Combine all this with various available upgrades (using the most precious resource: Science, gained when you’ve done well enough in the game to upgrade your homebase) and we have a surprisingly robust little gameplay loop in our hands. There are also little minigames for every action you take, like hunting animals or fighting enemies, that give you the opportunity to save up resources depending on how well you do on them. They offer a nice break from the main gameplay, and personally I found them short and easy enough to not overstay their welcome while also satisfying when I did them perfectly. And of course I can't write a review of Dawnfolk without mentioning the art design, which is ADORABLE and DELIGHTFUL and a perfect usage of cutesy pixel graphics. Did the game need all this cuteness to stand on its own? No. But did the little Calcifer-like flame sprite giving me advice improve my experience by about 10000000 per cent? Absolutely it did!! I will never let you stay sad for long, little Calcifer dude! My main goal in life is to hear the cute little sound effects you make when you're happy!! Ahem. Anyway, while I admit I haven't played this game for long (yet!) I can tell that there's enough content to keep me occupied for a while. Other than the campaign, which offers a sweet little storyline, there's also puzzles, challenges and endless modes available to be unlocked (including daily challenges!) as well as harder difficulties. These are unlocked both by finishing the main goals of the campaign, but also by accomplishing all the copious achievements available both globally and in each individual map. Add to that the inherent challenge of optimizing your gameplay (it's easy enough to finish a campaign in 200 turns, but can you do it in 100? in 50?) and I suspect this is enough to keep any completionist occupied for quite a while. And to top it all, the price tag is supremely reasonable. An excellent purchase for both casual and experienced gamers alike, and congrats to the dev for making this little gem!
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Feb. 2025
This is the kind of game you buy impulsively because it's cheap and looks fun, and then you realize you've spent your entire day off, evening and night playing it. The game is very well made, from the art to the mechanics and UI. It has this addicting "one more day, one more mission" feel that makes you play for hours, and still think about the game for hours afterwards. If you like puzzle games and city builders, this is a perfect hybrid, and I can't recommend it enough.
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Feb. 2025
I legit got an ad for this game on Tumblr and decided to check it out lmao. So to whoever it was that had to explain destiel to their boss, congrats! It's a pretty fun game! Edit: I do however have to acknowledge that it was an improper use of the Tumblr Emergency Broadcasting System, and that the authorities should be speaking with you soon. Cheers!
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 14 March 2025 07:22
SteamSpy data 14 March 2025 12:29
Steam price 14 March 2025 20:38
Steam reviews 14 March 2025 16:05

If you'd like to dive deeper into the details about Dawnfolk, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Dawnfolk
  • SteamCharts - Analysis of Dawnfolk concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Dawnfolk compatibility
Dawnfolk
8.8
325
14
Online players
21
Developer
Darenn Keller
Publisher
Astra Logical
Release 13 Feb 2025
Platforms