Edit: Updated entire review to be more instructional and informative. Before you buy it, you should know that "minimum" requirements are for "upscaling" feature only. Although there is no official requirements for "frame generation" feature, you should at least meet the GPU specs under "recommended" for frame generation to work without issues. These specs are currently on par with gtx1060 and rx580. You can still attempt to use frame generation on older GPUs by following the troubleshooting section below. ββββββββββββββββββββββββββββββββ INSTRUCTIONS FOR FRAMEGEN After you buy it you need to follow 3 steps before enabling Lossless Scaling Frame Generation (LSFG) properly. β β 1 β You need to set your game to windowed or borderless windowed mode. β β 2 β You need to limit your frame rate with a third party app or if you have it, through in-game fps limiter. LSFG works best if you limit your frame rate to half, 1/3 or 1/4 of your monitor's max refresh rate. The frame rate limit should be 20-30% below your usual in-game frame rates. It should be a stable frame rate, meaning you shouldn't see frame rate drops. I recommend monitoring this at a low fps area. β β β β β ββ β β β β β β β β β β β β β ββ½ I recommend using Riva Tuner Statistics Server as frame rate limiter. You can create profiles for different games on the app for different limits. β β 3 β You need to disable all other overlays. This includes G-sync but also include other overlays such as Geforce Experience Highlights, AMD Instant Replay etc. Once you are done all you need to do is to press ALT+CTRL+S while on the game screen. TROUBLESHOOTING β If you see an immediate fps drop when you enable LSFG, this most likely means that your GPU isn't powerful enough to run both LSFG and the game together. β If you meet the recommended specs or close to these specs but still not getting exactly 2x or 3x frame rates, follow the steps below. The order of steps is to make sure you retain best visual quality. β β β β β ββ β β β β β β β β β β β β β 1β½ Check your GPU load on task manager (Performance Tab > GPU) or HWiNFO to see the % load. β β β β β ββ β β β β β β β β β β β β β 2β½ If it is above 95%, try "enabling performance mode" and start lowering your fps limit in increments of 5 until you reach at least 60% GPU use while in-game. Keep LSFG enabled to monitor the difference. β β β β β ββ β β β β β β β β β β β β β β3β½ If you are still having issues, try lowering in-game graphics settings to lower GPU usage. β β β β β ββ β β β β β β β β β β β β β β4β½ If the above doesn't help, try lowering in-game resolution to lower GPU load further. You can compensate for this by using the upscaling feature "Auto" setting. If "Auto" doesn't work for you, you can switch to "Custom". If you are unsure what "scaling factor" you should be using, you can ask ChatGPT "What is the scaling factor from (your in-game resolution) to (your display's max resolution)?" β β β β β ββ β β β β β β β β β β β β β 5β½ If none of these help, it means your GPU is not powerful enough to run both LSFG and the game. You can still try on older less demanding games or try using LSFG for non-gaming applications. β Some systems with 4k screens have unusual performance issues with LSFG. Frame generation will always generate frames in the resolution of your screen and not your in-game resolution. Please try to match your in-game resolution with your screen resolution (by lowering it if you need to) if you have issues. β If you are still having issues despite meeting the specifications please create a ticket over on the official Discord of Lossless Scaling on #Support channel and please make sure to include "bug report" on your title. THINGS YOU SHOULD KNOW β You can use "frame generation" and "upscaling" feature either seperately or together. If you don't want to use upscaling, you can switch "Scaling Type" to "Off" to disable it. If you want to disable frame generation, you can switch the box under "Frame Generation" tab to "Off". β β β β β ββ β β β β β β β β β β β β β β½ AMD FSR and LS1 are currently the best options for upscaling for games. β If you have in-game options for frame generation or upscaling, these may offer better performance and visual quality. β Using any kind of frame generation adds input lag to your gaming experience. If you have Nvidia GPU, you can use Nvidia Reflex frame rate limiter option on RTSS to reduce input lag greatly. On the app, "Setup" bottom left, scroll down to "Compatibility properties" > "Enable framerate limiter" > "async" to "Nvidia Reflex". For AMD, you can use anti-lag on AMD Adrenalin to reduce input lag. β LSFG will be using a portion of your GPU's power and VRAM. Limiting your fps below what you usually play your games at helps reduce this load to make space for frame generation. LSFG isn't meant to double or triple your frame rates as is. β You can use LSFG (and the upscaling feature) virtually on everything. Some of the popular uses besides gaming are emulators, movies, anime, consoles with capture cards, remoteplay, Geforce Experience etc. β You can use in-game plugins. The most popular of these plugins is ReShade. β You don't need to use frame rate limiter if you like to use LSFG for non-gaming applications like movies. LSFG will capture the frame rate of whatever is on the screen and will apply the frame generation on top of it. If you like to use it for movies, especially if you are using VLC, make sure to fullscreen by double clicking before enabling LSFG. EXTRAS β You can read what most options do if you hover over them. β LSFG works like a screen overlay. It captures the top most element on your screen and applies frame generation over it. This is why you need to disable other overlays, if there are other overlays LSFG may capture these instead of the game and this might cause issues. This is also why you need to set your games to windowed mode as fullscreen prevents screen capture. β If you like to use upscaling feature only, overlays are not an issue. β Lossless Scaling doesn't inject any code to games or applications. It works like an overlay, it is no different than capturing your screen with a recording app. It won't trigger anti-cheat unless it is kernel based anti-cheat and the terms explicitly specify Lossless Scaling. β LSFG will produce better visual quality at 2x setting compared to 3x. The frame generation quality will also be better if you can set a higher fps limit as it will increase the amount of frame information. β Although it is recommended you set your fps limit in multiples of your max refresh rate, you can also set it to whatever limit you want as long as it is within a stable frame rate. If you see problems and unable to set the limit to multiples, you can always create a custom resolution through Nvidia Control Panel or AMD Adrenalin that will allow you to set a limit to the multiples. β For use with display cards on consoles, display cards need to have low latency feature like Elagato's instant gameview feature to minimize delay and input lag. If you don't have this feature, you can also use remoteplay. You will need high speed internet to reduce input lag and delay for remoteplay. β If you want to record with OBS or other software, you need to use game capture and pick Lossless Scaling. Initially, this will show the settings screen. Once you enable LSFG on the game screen, it should switch to the screen with frame generation. β β β β β ββ β β β β β β β β β β β β β β½ Recording will freeze if you alt-tab to another program. To prevent this, you can enable multi-dispaly mode under "Behavior" section below Frame Generation tab. β Lowering your native frame rates with a limit and using LSFG may result in making your GPU work with less power and consequently work cooler all the while visually having about the same or more frame rate.
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