Lorelei and the Laser Eyes

The stage is set. Imagine an old baroque manor, perhaps a hotel or a museum, somewhere in central Europe. A woman wanders in search of answers.

Lorelei and the Laser Eyes is a adventure, puzzle and action game developed by Simogo and published by Annapurna Interactive.
Released on May 16th 2024 is available only on Windows in 10 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese and Spanish - Latin America.

It has received 1,463 reviews of which 1,396 were positive and 67 were negative resulting in an impressive rating of 9.0 out of 10. 😍

The game is currently priced at 17.24€ on Steam and has a 25% discount.


The Steam community has classified Lorelei and the Laser Eyes into these genres:

Media & Screenshots

Get an in-depth look at Lorelei and the Laser Eyes through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i3-540 or AMD Phenom II X4 965
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 8800 GT, 512 MB or AMD Radeon HD 5670, 2GB or Intel HD Graphics 4600
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Additional Notes: If playing on Steam Deck, there's a small issue with line rendering not being pixel perfect in the latest revisions of Proton. Proton 7 is verified to work as intended.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
This game is exceptional; it grabbed me and wouldn't let me go. Imagine a game with the map layout of Resident Evil 1, the puzzle focus of a Professor Layton game, and a spooky/surreal/self-referential tone that brushes up against Alan Wake 2, and you're like 90% of the way there. The entire thing is a meticulously-crafted puzzle box containing a very well-paced mystery. I have a few minor gripes about some of the puzzles in the endgame; their fiddliness hurts the flow of the climax and interrupts the pacing a bit. But overall, strong recommendation for anyone who likes puzzle games and mysteries.
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July 2024
I NEVER write reviews for games, but I haven't stopped thinking about this one since its release and to see that it's garnered fewer than one thousand reviews in total on steam feels like a slap in the face to the work of genius that it is. We who play puzzle games and favor the adventure game genre know in our heart of hearts that our preferred diversion isn't everyone's cup of tea. Not all gamers want to scrutinize passports for discrepancies or determine the cause of an untimely demise and how it might relate to an ancient artifact. And even those who treasure this style of game may seek to criticize its commitment to its "one input" interface or compare it unfavorably to the likes of obra dinn or outer wilds (both terrific in their own rights). But it is its own unique and beautiful thing that is at once referential and revolutionary. It is not a puzzle box that taunts players with obtuse solutions that relate to nothing and only serve to infuriate. There are no "Gotcha!" moments in Lorelei, where a player tosses their hands up in defeat and looks up the solution, only to be more confused than when they began. It is more akin to a tattered and shredded memoir begging to be pieced together and read. Every bit of information revealed to the player throughout is pertinent and relevant in a way that only becomes apparent in retrospect. How fitting for a game that explores the complexities and romanticism of memory to have, within it, details that have me lying awake at night, experiencing aha moments weeks after I experienced its gut punch of a final scene and rolled credits. Not every game can be for everyone but I believe anyone who gives this game a try is in for a fulfilling and emotional experience, and I am so jealous of them, that they might wander the halls of the Hotel Letztes Jahr naive to the incredible journey they are about to take.
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May 2024
This is impossible to recommend. A survival-horror-shaped experience whose monster-of-the-week is your own stupidity, will have you dusting off your brain-cobwebs and using dormant grey matter which has remained untouched by any other video game in the past decade. A game with a narrative so obtuse, presentation so esoteric, who holds your hand with the impossibly loose grip of a long-disinterested partner, all positively drenched in pretentiousness; it’s a recipe that can only appeal to the most niche audience imaginable, and is surely doomed for commercial failure. And I LOVED it. A rambling, non-linear story which ponders the origins and pursuit of art, takes a back seat to an intimidating collection of puzzles that require a mental and physical web of information so vast and sprawling that it would put your favourite Charlie Day meme to shame. Unpredictable and reflexive monochromatic visuals had me excited to see what shifts in perspective were coming next, sometimes literally. And somehow in its ~13 hours of back-to-back puzzles, maths, reading and backtracking it never grew stale. Quite the opposite; this uniquely compelling game, that wasn’t even on my radar until its launch, somehow ended up being one of my favourites of all time. There hasn't been a game quite like this before; and I doubt there ever will be. This is impossible to recommend, but that won’t stop me from recommending it anyway.
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May 2024
criticism first: the input is kind of annoying. other than start, every single button on your controller does the same thing. that means if you want to back out of a menu, you have to navigate over to the 'x' and hit a button. this really fucks with me. please let me use the B button to back out! it also means if you walk up to a door and want to check your notes for something, you have to rotate away from the door so you can open your menu. otherwise you'll just attempt to open the door. the point where this really kinda pisses me off is when you attempt a puzzle, even if its just to look at it, you cant exit it without trying something. for most locks this is kinda okay because you can navigate to the lock..bar thing and it counts as an attempt. but for keypads, you have to hit the button over and over again. one of the keypads in this game is a SIXTEEN DIGIT INPUT. BOY howdy that was annoying until we figured it out. no sound options -- game can be loud at times, please let me turn it down without having to use windows's sound mixer! everything else so far is basically a 10/10. the puzzles are fun with really varied, but good difficulty. only a couple ones were kinda eh but they were for optional shortcut doors anyway. all the other puzzles feel reasonable and are fun to figure out. strongly recommend playing in a group or with a friend as having multiple heads to think about puzzles in different ways counts for a lot. its also nice to have someone besides the player writing down stuff. you thankfully dont need to write down a TON as you have access to your notes at almost all times, but occasionally its easier to write down the order of an input than it is to try to memorize it for 10 seconds while you walk to the lock. the story is really intriguing, unique, and interesting. i love the characters so much. the game is also extremely funny, ive had several laugh out loud moments. i love the weird idioms that feel like they were directly translated from italian with no context. "too much salt for the pope" is an all-timer man. the art is fucking perfect and i love the perspective and artsyle changes the game goes through at times too. they all feel really impactful. i love all the tactility and sound designs of the keys and locks and man. its just such a pleasure to go through and figure stuff out. i love building a mental map of where and what locks i still have to deal with, and its SO rewarding to open things up that have been blocking you for a while. if you're into puzzle games.......you gotta try it
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May 2024
Red is meant to stand out in this game, but it doesn't for people with red-green color blindness. Could there please be a color-blind option?
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 20 November 2024 10:00
SteamSpy data 21 December 2024 09:56
Steam price 23 December 2024 12:30
Steam reviews 22 December 2024 05:50
Lorelei and the Laser Eyes
9.0
1,396
67
Online players
180
Developer
Simogo
Publisher
Annapurna Interactive
Release 16 May 2024
Platforms