Lords of the Fallen on Steam - User reviews, Price & Information

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A vast world awaits in the medieval, dark fantasy action-RPG, Lords of the Fallen. As a fabled Dark Crusader, embark on an epic quest to overthrow Adyr, the demon God. The definitive Version 2.0 out now: features Shared Progression Co-op & Free Friend’s Pass.

Lords of the Fallen is a exploration, souls-like and combat game developed and published by CI Games.
Released on October 13th 2023 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Polish, Japanese, Korean, Portuguese - Brazil, Ukrainian, Traditional Chinese and Simplified Chinese.

It has received 35,685 reviews of which 23,119 were positive and 12,566 were negative resulting in a rating of 6.4 out of 10. 😐

The game is currently priced at 19.79€ on Steam with a 67% discount.


The Steam community has classified Lords of the Fallen into these genres:

Media & Screenshots

Get an in-depth look at Lords of the Fallen through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 64bit
  • Processor: intel i5 8400 | AMD Ryzen 5 2600
  • Memory: 12 GB RAM
  • Graphics: 6GBs VRAM | NVIDIA GTX-1060 | AMD Radeon RX 590
  • DirectX: Version 12
  • Storage: 45 GB available space
  • Additional Notes: 720p Low Quality Settings (30FPS) | SSD (Preferred) | HDD (Supported)

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
Amazing how the people behind this game listen to the community! I already enjoyed the game when it launched, even though it was obviously flawed in some regards. Over the last 2 years the game received numerous updates, and today I got recommended a video about update 2.0 launching, and it literally fixed EVERY SINGLE FLAW the game had. And even though I already own the game I really respect the game being on a 67% discount for 2 weeks right after the update drops, instead of making people pay the standard price of 60€ for it after upgrading its value this much. I really hope this game will receive the love it deserves!
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March 2025
Absolutely yes !! This game, and the love its devs are constantly putting into it deserves atleast Mostly positive, if not Very positive ratings. There are many worse souls-likes out there with better ratings. This game isn't flawless, but I think the rating is yet to move past the horrible launch this one had, because trust me, the game is well past it. The world building and the story are good, the combat takes a minute to get used to (you do get generous i-frames, which was a surprise to me), the level designs are a little confusing, you get lost very easily on some levels, you can parry almost all bosses and mobs, the soulflay technique is amazing, the incorporation of the two worlds concept (umbral and axiom) into the world-building is well done in my opinion, the music is good and bosses are good too, albeit on the easier side for souls-veterans (provided you pick a build, any build, because the game punishes bad levelling). Technically, the performance was really good, no crashes, minor glitches and bugs. NG+ unlocks modifiers to increase difficulties and some major changes to the gameplay as well for those seeking challenge. The one complaint I have is the enemy variety, you'll get used to the mobs very quickly and you'll keep seeing them throughout the game. Overall, this game is a solid 7.5/10. Give it a try, if in a doubt wait for sales, you might be surprised by how much you like this. Cheers!
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March 2025
I came into this game wary from all the negative reviews and feedback I'd heard since launch, but in it's current state? Man, this game deserves so much more praise. The devs have been consistently updating with player feedback since launch and have really turned this into one of the most visually impressive and technically ambitious offerings in the 'Soulslike' genre. Forget any impressions you may have from launch discussions or from the previous game if you played it. The world is expansive, darkly beautiful and interconnected in a way that hasn't been done since the original Dark Souls. The combat, while admittedly unbalanced (magic and status effects can be hilariously broken with the right gear and stats), is decently paced and rewarding, with a wide variety of weapon types and combinations. If the 'Soulslike' genre is one of your favorites, or if you just enjoy dark fantasy action rpgs, there is SO much to love and appreciate here, and I honestly hope the devs get a chance to take the lessons they learned and create a proper sequel.
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Aug. 2024
i tried lords of the fallen quite a long time ago when it was first released. i saw a really cool, grim-dark soulslike, one of my favorite genres of games. and so, i bought it week one and tried it out. i first entered the game, looked at the graphics and went: "wow! this looks so cool!" and then fast forward a few hours and... i didn't like it. the game was riddled with issues, both gameplay wise and performance wise. i don't have a state of the art pc, but i do have one that can run games like Cyberpunk with little to no issues. this one saw stutter after stutter, the frames were dropping constantly, and i wasn't having a good time. i dropped the game around 6 or so hours into my initial playthrough. a year went by after i dropped the game, and i haven't picked it up since. but after playing through all of the good soulslike games in my library, Lords of the Fallen was just glaring at me saying "look at me. LOOK AT ME. i know you want to. i've gotten better. trust me." and so i did. i wanted to see if the game improved upon it's absolutely abysmal launch state and i gotta say: it did! for the most part. this very quick "review" are just brief points on which parts i liked, and which parts i didn't like. DISCLAIMER: my opinions. take this review with a grain of salt. stuff i liked + enemy density is no longer a pain in the ass (launch game had 50%~70% more enemies in each area, especially when in umbral) + combat feels really good to pull off + weapon movesets are badass (you can powerstance a dagger and a longsword, like HELLO?) + switching from one-handed R1's to two-handed R1's seamlessly is so fun (even if i didn't use it too often :P) + movement is slick and responsive + builds can be pretty varied, and SPLIT DAMAGE DOESN'T SUCK!! + all weapon types are viable, with no weapon being absolute ass + way better performance, way less stuttering even on higher graphical settings + the armor sets look cool af (paladin set ftw) + some of the weapons are absolute eye candy + the atmosphere of the game is amazing + the boss fights i've done so far were enjoyable for the most part + lore is pretty interesting, got me reading some of the item descriptions + no adp stuff i thought was whatever [*] some umbral seedbeds (temporary vestiges ) are unnecessary, as they're usually not that far away from a normal vestige [*] not that much enemy variety, but i didn't mind [*] some spells (radiant spells, mostly) felt underwhelming to use [*] i didn't feel the need to perfect block/parry that much when rolling has a stupid amount of i-frames and the sidestepping felt good [*] short swords are kind of boring, but to each their own stuff i disliked - stamina regens SO slowly, even after equipping a stamina regen ring AND using an item - consumables that don't get rid of a status, heal, or return you to vestige are useless - you can't use both a bow and magic, why? - no actual filtering in menus, everything is sorted by type - no separate tabs for each armor piece, they're all on the same page - absolutely ZERO explanation on some mechanics (certain status effects, quest items) - no reason to stay in the normal world (axiom), when umbral gives you shortcuts, extra items, etc. - item descriptions being locked behind leveling radiance and inferno is questionable - some non-cutscene bosses are pretty underwhelming (mostly gank fights and "bosses" that later appear as normal enemies) - you don't use umbral lamp in virtually any scenario besides rune farming and exploring umbral - some level designs feel kinda samey: area blocked unless you're in umbral, explore that a bit, go back to axiom, back into umbral because it's blocked again, rinse and repeat - the requirements as well as the order to do certain actions to unlock some endings is VERY convoluted for zero reason summary i actually enjoyed the game this time! there are still some glaring issues that i cannot overlook, but overall it's a solid game at its current state. i would only recommend getting this at a discount, as the issues do not justify a 60 dollar pricing range, but you will enjoy the game once discounted.
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May 2024
If you already played enough of the popular souls games (that we all know) and looking for a new one, this is a good choice. 7.6/10 . I tried to understand why this game gets a high amount of hate and figured that the haters can be divided into 3 groups: - performance issues group (much justified). It ran fine for me so i hope it's now patched and fixed for everyone else. - the group of people who complains about the game cramming too much enemies, justified but i never felt that, so i think the devs listened and patched this earlier or these people are wrong. - the group of people who compares every little detail of this game to FromSoftware games. These are stupid people and their long BS filled reviews aren't even worth considering.
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Frequently Asked Questions

Lords of the Fallen is currently priced at 19.79€ on Steam.

Lords of the Fallen is currently available at a 67% discount. You can purchase it for 19.79€ on Steam.

Lords of the Fallen received 23,119 positive votes out of a total of 35,685 achieving a rating of 6.42.
😐

Lords of the Fallen was developed and published by CI Games.

Lords of the Fallen is playable and fully supported on Windows.

Lords of the Fallen is not playable on MacOS.

Lords of the Fallen is not playable on Linux.

Lords of the Fallen does not currently offer any DLC.

Lords of the Fallen does not support mods via Steam Workshop.

Lords of the Fallen does not support Steam Remote Play.

Lords of the Fallen does not currently support Steam Family Sharing.

You can find solutions or submit a support ticket by visiting the Steam Support page for Lords of the Fallen.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 20 April 2025 00:38
SteamSpy data 19 April 2025 15:16
Steam price 26 April 2025 04:48
Steam reviews 24 April 2025 16:03

If you'd like to dive deeper into the details about Lords of the Fallen, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Lords of the Fallen
  • SteamCharts - Analysis of Lords of the Fallen concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Lords of the Fallen compatibility
Lords of the Fallen
6.4
23,119
12,566
Online players
6,749
Developer
CI Games
Publisher
CI Games
Release 13 Oct 2023
Platforms