Lone Fungus on Steam - User reviews, Price & Information

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A handcrafted open-world platformer set in a world built by Mushrooms! Explore different locations filled with secrets, acquire new abilities and use those abilities to reach new places!

Lone Fungus is a metroidvania, pixel graphics and adventure game developed and published by Basti Games.
Released on April 07th 2023 is available in English only on Windows.

It has received 987 reviews of which 839 were positive and 148 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 19.99€ on Steam.


The Steam community has classified Lone Fungus into these genres:

Media & Screenshots

Get an in-depth look at Lone Fungus through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 and above
  • Processor: Intel Core 2 Duo 2.1ghz or equivalent
  • Memory: 4 GB RAM
  • Graphics: GeForce 9800GTX+
  • DirectX: Version 11
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
Lone Fungus is a great Metroidvania. You can tell the dev team had tons of love for the game and the genre and poured it all in. I just wish it didn't start to run out of steam as you approach the end of the game. The Good: -The world is incredible. There's a bunch of lore, each biome is distinct / interesting and the music is top notch. -The game runs like a dream on the Deck. I can personally vouch that I played this game for about 7 hours on a flight with no tweaks to the game or the Deck settings. -I adore the dedicated pogo button. I haven't seen that done anywhere else and I think it's a great idea for more platform / twitch focused games. -The map is HUGE. There's a ton to do and explore. The Bad: -For a game that loves difficult / twitch platforming, your character really doesn't react the same way twice. It gets really frustrating trying to do a challenge run and it feels like what you know should happen isn't. -This can also be applied to controls feeling a bit loose at times. When I *know* I've hit slash or jump or turn and my character doesn't do it, especially in a challenge run or a boss fight, it's infuriating. -On that point, they're way too unforgiving about platforming. Missed a platform by a pixel? Too bad, nerd. Start over. -Boss fights can be hit or miss. Some are so brain-dead easy that I beat them in a single encounter. Others have no gaps in their pattern to let you heal at all and it's just frustrating. The last boss made me put down the Deck in annoyance. -The devs say that the ladybugs are optional... But upgrades are barred behind collecting them. So, they're not optional. -You're gonna unlock a ton of badges and stuff but only have enough slots to use a few at a time, assuming you don't just stay with the same ones. It doesn't make a ton of sense. -Pausing the game doesn't pause the game. Why? This isn't Elden Ring. The Ugly: -Controlling the character feels like holding an F1 wheel. So many actions are mapped to singular buttons and can only be pulled off in specific orders. Oh, you rolled before you double-jumped? Too bad, dumbass. Start over. Too many times I've flunked a challenge only to say "There are too many buttons!" -The game *fetishizes* one-hit KOs. Pretty quickly the world starts introducing barbs that knock you out in a single touch. It's nice that it doesn't do damage, but it wears out its welcome really fast. Especially when you get to the areas that want you to pogo off of obstacles wrapped in it. -To go off of the earlier issue with game-world reaction, on more than a few occasions I've tried to solve puzzle rooms in the way they look like they should be solved only for my guy to straight up die. It isn't invigorating, it makes me walk away from the game. -Mini upgrades suck, period. I don't want to hold down to do a high-jump, I want to just high-jump. Separating my slashes into forward, down and rolling variants doesn't feel good, it feels like padding. I really, really, REALLY want the upgrades and moveset to get streamlined. There's way to much going on and doling it out piecemeal isn't the answer. -When you get close to the end of the game, you'll find yourself with a map that looks complete but you're maybe 80% complete in each biome and you're missing TONS of inventory / abilities. The game really likes to lock key abilities behind hidden walls or cryptically telling us how to get past a thing that really doesn't answer the question. You shouldn't have to scrub through the map for basic QOL upgrades. -In line with the last point, moving around the map quickly becomes a chore. Again, doling out bits and pieces of QOL means that you teleport between gold save points, then you can teleport FROM silver and only if you solve a late game puzzle are you able to teleport TO silvers. Why?! For all the shit I'm giving the game, I really have enjoyed my time with it. It's really fun, the bulk of my time has been enjoyable and you really feel the love. I just wish it was a bit more streamlined. I don't know if I'm gonna go back to that last boss - it's a bit annoying for my tastes - but I'm super excited for Lone Fungus 2. Buy the game at any price. It's cheap as it is and on sale it's a steal.
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Feb. 2025
Very solid metroidvania. The map is big, expansive, and non-linear. There are lots of goodies to find. For those whose brains and fingers are more adept than mine, the optional platforming challenges sure are something.
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Jan. 2025
A fantastic metroidvania, with some of the craziest travelsal methods and precision platforming I've seen in this genre. Very cool.
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Dec. 2024
MV reminiscent of Hollow Knight in many ways, but with a funny yet charming cartoony world of mushrooms. The combat is pretty straightforward. You can mix it up with some neat spells, and customize your build with relics to suit your play style. Lots of bosses to learn, though you can eventually ignore most bosses mechanics as you craft a powerful build. The platforming is pretty straightforward. I saw some complaints about it's difficulty, but nothing really crazy here. Some of the challenges can take a bit, but nothing too crazy as far as platforming goes. The controls are tight and responsive. Rarely did I think the character did something I didn't intend. You can even get creative to bypass the intended solution of some areas using other skills, which I thought was cool. I'm sure the dev knew this and it's nice to have some freedom in opening up new areas on my terms. The music is surprisingly good and catchy. The pixel art is pretty good too. Overall, this MV is worth playing. Asking price is fair, but if it's on sale it's a no-brainer.
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June 2024
A solid metroidvania in my opinion, especially if you can overlook its biggest flaw which is the uneven difficulty, in the beginning it is very easy overall. The bosses is a nice challenge but everything else is a piece of cake. That changes drastically as you get deeper into the game, 10-15 hours in this easygoing metroidvania turns into Celeste level hardcore platforming. I liked the platforming challenges mixed with metroidvania but it did start to get just a little bit too hard for me to enjoy it towards the end. Especially getting all the endings made me sweat. The contrast between the difficulty of the beginning and the end really makes me wonder who this game is for, hardcore gamers are going to be snoring for 7+ hours while beginners are going to cry and ragequit towards the end. This game actually innovates the genre in several ways which I feel are big improvements, this is hands down the best metroidvania from a quality of life perspective. Consider this, the game lets you respawn in the same room you died literally one step away from the boss/room that killed you three times. After three you will go back to your last save, this makes it so much more fun to struggle and die. Because death is for the most part not punished, just play the game, have fun and try and beat the challenges. The game also informs you about a lot of small useful things, for example if you lack an upgrade to get across a puzzle room the game tells you. If you don't need to complete certain rooms/challenges to 100% the game it tells you.
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Frequently Asked Questions

Lone Fungus is currently priced at 19.99€ on Steam.

Lone Fungus is currently not on sale. You can purchase it for 19.99€ on Steam.

Lone Fungus received 839 positive votes out of a total of 987 achieving a rating of 8.06.
😎

Lone Fungus was developed and published by Basti Games.

Lone Fungus is playable and fully supported on Windows.

Lone Fungus is not playable on MacOS.

Lone Fungus is not playable on Linux.

Lone Fungus is a single-player game.

Lone Fungus does not currently offer any DLC.

Lone Fungus does not support mods via Steam Workshop.

Lone Fungus does not support Steam Remote Play.

Lone Fungus is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Lone Fungus.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 01 May 2025 12:05
SteamSpy data 04 May 2025 04:53
Steam price 09 May 2025 04:25
Steam reviews 08 May 2025 07:45

If you'd like to dive deeper into the details about Lone Fungus, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Lone Fungus
  • SteamCharts - Analysis of Lone Fungus concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Lone Fungus compatibility
Lone Fungus
8.1
839
148
Game modes
Features
Online players
5
Developer
Basti Games
Publisher
Basti Games
Release 07 Apr 2023
Platforms