I loved the original Leisure Suit Larry series and was doubtful of the new reboot series when Leisure Suit Larry - Wet Dreams Don't Dry was released. I put of trying it for a long time but once I did I found it to be a fresh new take on the original series which managed to capture a lot of nostalgia and even a modest amount of the original's Al Lowe-ian type humor. Yet, it managed to be updated, modern, and relatable to today's younger players (by "younger" I mean 18+, but born after the mid-90s). Wet Dreams Dry Twice doesn't quite succeed in these areas as much as Wet Dreams Don't Dry . It's humor especially falls a little flat. Not that it doesn't have it's moments, but it just doesn't quite hit it's mark in matching up to its predecessors. ( WARNING: In comparing to the original series this next paragraph may contain spoilers to this game, feel free to skip this paragraph for spoiler free aspects of gameplay) I enjoyed that the game parallels and sort of parodies a mix of the original games Leisure Suit Larry 2 - Looking for Love in all the Wrong Places and Leisure Suit Larry. 3 - Passionate Patti in Pursuit of the Pulsating Pectorals . Like LSL2, Larry is pursued by an assassin/secret agent, he washes up in a tropical paradise, he must befriend an island tribe. In this game he pursues Faith Less in a continuation of the story from the previous game. In the original series he ends up marrying the chiefs daughter Kalalua and in this game he lands on the Island of Kalau'a, which I feel is probably inspired by the former. He ends up marrying the cannibal Island's Queen in this game so another parallel. LSL3 has a lesbian cannibal tribe and his wife left him for another woman and basically runs the resort Island. This game has him at an island resort reminiscent of that one and a cannibal lesbian tribe where his love interest has joined. There's an end game sequence done in an old retro pixel art style that says "Looking for Love in all the Right Places." You escape with a magic marker much like in LSL3 but used in a different, slightly more logical way. You visit a volcano with an evil scientist Dr. Nono, compare that with the original series' evil scientist in a volcano Dr. Nonookee. The volcano in both series is a KGB headquarters (though an abandoned one in this game). Lots of inspiration was clearly drawn from the originals to create this reboot sequel. All these various elements still manage to give older gamers who played (and still play) the original series a deeper sense of nostalgia and connection to the games newer content. In the first game of the reboot series your game is largely dependent on playing through dating scenarios on your phone's Timber app. In this game there is no Timber. You do gain some blueprints and you have a to do list, but it's more about communicating with Pi and other characters to solve the mystery of Faith's whereabouts and then the mystery of finding the Cave of Cosmic Cognition to restore her memory. Then it switches gears to stopping Prune's new CEO Mr. Wang and his army of deadly PiBots (interestingly, there is an actual real life AI robot called PiBot that pilots airplanes). The story isn't bad, and I enjoyed the fictional archipelago's historical backstory. I think they managed to mesh a fairly cohesive story out of the material they were inspired by in the original series (something the original series wasn't always so good at doing). We see some recurring characters in the game like Becky, Lefty, El Ray, Faith, BJ, Nari, Tuck and the two sales/tech guys from the Pi Store. Most characters have little development but we do get to see a little growth and development in Larry, Faith, Nari, and Pi. I think they could have done more, but it's perhaps too ambitious a goal for this particular installment. I disliked having to use the map system to travel around the islands. Some of the locations were very hard to find and there were no good instructions or hints for getting just the right locations for some things. Or if there were, I totally missed them, I only saw vague generalizations for a few spots. Most of the travel from scene to scene is good with the option to fast click to the next scene instead of just wait till Larry walks all the way there. The other part that I didn't enjoy was the basement maze later in the game. At least if you struggle long enough they give you the option to skip the maze now. This game felt more like a classic point & click game than the first. There were plenty of inventory based puzzles, some of which involve using the blueprint app. It also had a few other types of puzzles mostly dialogue (say the right response in the right order) but a few others. In the first game you were limited to where you could go by the current selection of timber matches. That felt limiting and small to me, this game gives you a feeling of more freedom to explore. I appreciated that there were a decent amount of achievements. The mix was fair with 8 missable achievements, 1 either or achievement, and 14 story unlocked achievements (totaling 24). You cannot get all of the achievements in one playthrough and unfortunately you can't really benefit from a strategic save method. The only way to 100% this game is to play through the entire game twice. This is because the either or decision is one made only minutes into the beginning of a new game. It's whether you wear your wedding suit or your leisure suit (which look exactly the same and doesn't affect game play just the achievement). You could however manage to get 23/24 achievements in one playthrough and most of the missable achievements will probably be obtained pretty naturally through gameplay by many if not most players. This game is on the longer side of the spectrum for a Point & Click. A single playthrough is probably going to be 10-12 hours for a first run. Subsequent playthroughs, maybe 4-6 hours. While I think the full price of the game i a bit high, you can find this bundled and sometimes on sale for better deal.
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