LEGO® The Hobbit™ on Steam - User reviews, Price & Information

Reclaim the Lost Kingdom brick by brick! Join Bilbo Baggins, Gandalf, Thorin and his company of Dwarves in an epic adventure across Middle-earth to recapture the Lonely Mountain in the most expansive LEGO game to date.

LEGO® The Hobbit™ is a lego, adventure and action game developed by Traveller's Tales and published by Feral interactive (Mac) and Warner Bros. Interactive Entertainment.
Released on April 10th 2014 is available only on Windows in 10 languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Russian, Portuguese - Brazil and Polish.

It has received 9,650 reviews of which 7,797 were positive and 1,853 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 19.99€ on Steam.


The Steam community has classified LEGO® The Hobbit™ into these genres:

Media & Screenshots

Get an in-depth look at LEGO® The Hobbit™ through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows®XP SP3, Windows Vista/7/8 with latest service packs and updates installed
  • Processor: AMD Athlon 64 X2 EE 3800+ (2*2000 Mhz) or similar Intel CPU, such as Intel Pentium Dual Core E2180 (2*2000 Mhz)
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce 7600 GS or ATI Radeon X1950 Pro or better
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • Additional Notes: Windows XP and DirectX® 9.0b and below not supported

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
tl;dr Relative to its predecessor, Lego The Hobbit provides a couple improvements but also a couple steps backwards; still a unique and charming way to venture through Middle-Earth and absolutely worth your time. Overview: As I also reviewed "Lego Lord of the Rings" and as "Lego The Hobbit" is mostly self-explanatory as well, I will focus on the differences the game offers in comparison with its predecessor. In "Lego The Hobbit" you will only relive 2/3 of the movie trilogy, as Battle of the Five Armies is not included (apparently this won't change any time soon, if ever), which is a huge bummer. Other than that, the essence of the game hasn't changed at all, because ... well, it's a Lego game. The Good Stuff: Exploring Middle-Earth just became more unique, as more parts of the world, buildings and environmental assets, visually consist of Lego parts. As Bilbo's path leads him to the Northeast, you will also discover different areas that were not covered before. The retelling of the original story is typically creative and the missions offer much less redundancy. Also, the introduction of crafting materials that can be used to build different contraptions that are related to quests or are needed to enter a specific area is a nice addition. Lastly, cycling through your characters works way more smoothly than before, which is a big improvement. The Sorta-Kinda-Grinds-My-Gears-Stuff: Characters are, again, plenty in number but not plenty in variation. As the building mechanic tends to rely on a lot of grinding, you will use Bombur a lot, as he is the only character who can mine ores from the get-go. Alternatives to Bombur that you unlock as you progress through the game are still Bombur but in a different outfit. Introducing such a crucial part of a game and essentially limiting the interaction to very few characters just feels odd. In general, it feels lazy to have the same character in a lot of different armors. It feels like playing a WWE game with 8 "different" versions of John Cena. Also, the crafting of Mithril items now needs you to perform a QTE minigame, which gets incredibly tedious, as it is basically the same for each item. Lastly, the boss fights in the game are a huge step backwards from Lego Lord of the Rings. They are tedious, repetitive and simplistic and can't even remotely compete with the ones found in the predecessor. The Atrociously-Bad Stuff: While the game itself is worth playing, the performance was really unnerving. The first CTD came pretty early, without any indication of what triggered it. After a while, I realized that if you are too hasty when you traverse through Middle-Earth, the game tends to not handle it that well. The way fast travel works, you won't have to endure a loading screen or a cutscene. You just get picked up by an eagle that flies you to your destination. It's a cool idea, but gets repetitive in its own, as it is not skippable, and relying on the eagles repeatedly in quick succession made my game crash, like, a lot. Also, the eagles are prone to bugging out, just floating in the air or moving out of bounds. Sometimes it helps to switch character, and I also had some successful temporary fixes by joining the game with a second controller, but doing that is accompanied by more annoying issues, as it is really weird and partly impossible to drop out of the game again while remaining on your preferred input device. The story missions mostly ran bug-free and without crashes, with the occasional exception to the rule. Also inconvenient, but no comparison to the struggles I encountered while fast traveling (or trying to). Achievement-Hunter-Things: Basically exactly the same as in Lego Lord of the Rings. There are overall fewer achievements and no specific or secret actions need to be performed during a specific mission. Some things to collect got increased in number, others decreased. The differences are mostly miniscule. One achievement ("Team Building") seemingly serves as the bane of the game's achievement-hunters. There are different approaches to be found online, which all seem to not work for some players. According to the description you are supposed to "Use every Dwarf from Thorin's Company in a Buddy-Up attack". A Buddy-Up attack is a special form of attack that two characters perform together. It gets introduced very early in the game. Two different attack patterns are possible. I tried several solutions for the challenge, therefore I cannot be entirely certain which is the right one. It seems expedient to include Bilbo in performing the attacks, to actually not only attack but kill an enemy in the process, and to do that with both possible attack patterns per possible character combination. Also, only the "original" version of the company is needed. You do not need to attack with each iteration of the individual members. So, the achievement is at minimum labeled elusively, at maximum just plain bugged, as there seems to be no "one size fits all" solution. Fortunately, the "Battle of Azanulbizar" part of the "Azog the Defiler" level serves as a nice playground to experiment and eventually unlock the achievement. Just ignore the second siege tower, and there will be an endless wave of enemies (with certain treasure items you can also grind loot there). Conclusion: Yes, the game has its downsides. But crashes while fast traveling mostly occurred during the hunt for the 100%, as interactions in different parts of the map are needed, and you just use the feature a lot. Also, a possibly bugged achievement is probably no issue for a casual gamer. With that being said, Lego The Hobbit still offers a lovely experience. The story is fun and absolutely worth playing, and there is no need at all to endure the sometimes tedious aspects of the game. However, I personally still find the game to be inferior to its predecessor, so if you had to choose between both of them, go enjoy Lego Lord of the Rings instead.
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Feb. 2025
My experience with this game was REALLY weird, I was really on the fence about whether to recommend this game or not, let me tell a story. I bought this game on the tail end of 100%ing LEGO LotR for the first time in 12 years. Great nostalgia trip, I wanted more though. I picked up this game and progressed through it blind, having only the knowledge of the three Hobbit movies. So I was really shocked to find that this game only features TWO movies. Only the stories for An Unexpected Journey and Desolation of Smaug were present, Battle of the Five Armies is totally absent. Turns out the third film was supposed to be a free DLC but was scrapped?? So the story just kinda ends on Smaug being released upon Lake-town, a very anti-climactic ending. So after I finished the story, I thought, "Oh, well, now I kinda don't care for this game anymore, but I'll begrudgingly 100% it just because I'm a completionist like that," and then something happened: The post-game saved it for me. I had SO much fun with the post-game that I almost forgot how unfinished the story was. I 100%'d the game just last night, and I genuinely want to 100% it AGAIN. I didn't feel the same way about LEGO LotR because all the quests were the same: Find treasure item, get mithril brick. Forge mithril item, get red brick; all the NPCs felt really samey and the quests repetitive. But here in LEGO Hobbit, the quests are all different, there are even questlines where one or two quests would open more quests. Boss fights, escort missions, puzzles, parkour, dressing up certain ways, building, finding materials... Sure there is still some "find treasure item, get mithril brick; forge mithril item, get red brick," but now that a lot of the red bricks are at the end of these little questlines, they feel refreshing to work to unlock. tl;dr: Disappointed by the incomplete story, reluctantly stayed for the post-game questing and had a BLAST with it. 6/10, new guilty pleasure game.
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Dec. 2024
The story only covers the first 2 Hobbit movies, meaning the Lake-town is doomed. "Why does it end so anticlimactically"? The studio ran out of game license for LoR before the third hobbit movie was released. Gameplay-wise the hobbit is a lot better than the lord of the rings game as you don't need to be constantly opening your inventory. Except with Bilbo, 'cause for certain puzzles you need to be wearing the ring which you must toggle on & off from your inventory. The overworld is a lot buggier than with lord of the rings. Swapping weapons or characters can freeze your character forcing you to restart the game. The game has a lot more of quests than lord of the rings had. Like this one has multiple different quest chains that lead to optional boss fights & red cubes. The quests arent too difficult, go kill stuff here, take me to there, grab an item form a level, forge stuff... trade treasure items... Treasure items are the worst part of this game. Basically when ever you break items or kill enemies you might get a treasure item, they're used to craft level / quest specific items & for trading. The worst trade in the game is 500 carrots for 1 playable character. At first it sounds kinda funny, but you only get like 5 carrots from a carrot crate. The only good pre-endgame source of treasure items is to trade them with other npc's that are looking to trade. This gets really time consuming as you first need to find an npc thats selling the item you're after & then you have to make sure you have exactly what the npc wants were it gold, diamonds or stone. Personally I recommend ignoring the trading quests until you've finished the story as you will unlock a vendor that sells treasure items for studs.
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Oct. 2024
Get the game on DISCOUNT! The game is fun and has a more engaging open world than the LOTR open world. However, this game is missing the last portion of the story. This game only adapts the first 2 Hobbit movies. 6/10... :)
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Oct. 2024
LEGO The Hobbit - Played it a while back, but definitely one of my favourite LEGO games! The game captures the charm of both LEGO and Tolkien’s world wonderfully with a great sense of humour behind it. Exploring familiar locations like the Shire and Rivendell was a treat, and the character variety kept things fresh. I loved switching between characters to solve puzzles, get more items that will help with other puzzles and live and experience Middle-Earth all over again. The only downside is that the game only comprises of the first 2 movies, not the full trilogy. So it ends rather abruptly. The co-op mode was also a blast, perfect for teaming up with a friend to tackle the adventure together. Even though I haven't played it recently, the fun times and epic moments stick with me. If you’re a fan of LEGO or The Hobbit, this game is definitely worth checking out!
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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 April 2025 02:08
SteamSpy data 09 April 2025 20:09
Steam price 14 April 2025 04:43
Steam reviews 13 April 2025 23:52

If you'd like to dive deeper into the details about LEGO® The Hobbit™, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about LEGO® The Hobbit™
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  • ProtonDB - Crowdsourced reports on Linux and Steam Deck LEGO® The Hobbit™ compatibility
LEGO® The Hobbit™
7.9
7,797
1,853
Online players
113
Developer
Traveller's Tales
Publisher
Feral interactive (Mac), Warner Bros. Interactive Entertainment
Release 10 Apr 2014
Platforms