Legendary Tales

Legendary tales is a VR Action roleplaying game with up to 4 player co-op. Collect items, enhance your abilities and fight your way through an ever changing dungeon to make your own Legendary Tales.

Legendary Tales is a vr, online co-op and swordplay game developed and published by Urban Wolf Games Inc..
Released on February 08th 2024 is available only on Windows in 10 languages: English, German, Japanese, Korean, French, Italian, Spanish - Spain, Czech, Portuguese - Brazil and Polish.

It has received 2,761 reviews of which 2,133 were positive and 628 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 35.74€ on Steam and has a 35% discount.


The Steam community has classified Legendary Tales into these genres:

Media & Screenshots

Get an in-depth look at Legendary Tales through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel Core i7-6700k or equivalent
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GTX 1070 ti or equivalent
  • Network: Broadband Internet connection
  • VR Support: SteamVR. Standing or Room Scale
  • Additional Notes: If you want to be a host for Co-op play, you must have good CPU such as i7-10700k or greater

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
This is a great game and I've been playing for over a hundred hours now, but the price is WAY too high for this game. The reason it's not selling enough copies is cause people don't expect to pay this much for VR games. I get that this is not the typical 'tech demo' VR game, but you are ahead of your time on the price. 29.99 MAX. Wait for a sale.
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May 2024
I'm going to try and address some concerns I've seen in reviews here, since some of them had made me hesitant to jump in. The best way I can describe this game is "Diablo 1 in VR" -- and to me that's quite the compliment, as I loved that first games grittiness and dark feeling. The elephant in the room: Yes...it's more expensive than most VR games. And this is coming from a person notoriously stingy in spending a lot on games. In this space it's crucially important that we support developers like these though, who are attempting to make full-fledged games for us in VR...otherwise more devs will falloff, as has continued to be the case since VR initially had its huge hype back in 2016. I'll talk about my thoughts on that slightly later. So, what is the game like? I must say: it's pretty darn fun! You can tell they're putting a lot of love into this, and I sincerely hope they stay in the VR-space, despite their posts that it's not looking like it'll recoup its development funds. I don't like "Souls" games of any type, and while I've seen the combat described as such...I wouldn't be playing this if it was. Most fights are perfectly fair, and you DO need to take your time -- but it's not horribly punishing. The FIRST boss in the world is, indeed, ultra-hard & overpowered. I'm way over the level for that quest...and I still haven't beaten him. You can venture into other areas though & do fine. I'm not sure why that one is so punishing, but for now I'm just 'building up' until I'm actually strong enough (hah). Their is a strong loot-loop, similar to Diablo 1. It's fun, though I do sell the vast majority of them (like D1). Crafting, upgrading, and dismantling items are pretty darn fun -- though I haven't 'crafted' full weapons yet. You DO fight a lot of the same creatures over-and-over again, at least based on where I've gotten so far. More variety would be 'nice', but it's fun to see you getting more powerful over time against them -- so it remains rewarding. Most of the rest of the game is so well-polished, that I do kind of wish they had fully animated / speaking characters for the few interactions they do have. This isn't fully necessary & am honestly thankful we have some kind of interactions / quests / narrative at all, as I have a hard time getting into games that don't. It would be a nice "to have", though! If you're reading this, chances are you're part of our relatively-small "club" of PCVR enthusiasts. I know everyone tends to expect the 'top tier' experiences like Half-Life: Alyx or Skyrim VR (modded), but let's be realistic: Skyrim was an already-existing game that got some patch work, in hopes it would have been a huge hit during the perceived VR revolution. I sincerely doubt we get anything like that again. Not to mention they're a GIANT studio. Alyx was made by a company with endless money, who were also trying to hype their own VR hardware releasing at the same time. For the rest of the VR experiences out there, this is a way above-average release. Could it be better? Sure, but so could 99% of games out there! The main thing is...each evening I've been looking forward to hopping back in -- and that's a very good sign. Oh yeah: I haven't even played with others yet...I can imagine that would increase the fun factor exponentially! :)
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May 2024
its a great game to play with friends and the physics are great but it would be better if they brought back the dungeons and added more weapons
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March 2024
TL;DR Buy on sale, it's fun. Needs some refining though. A simple yet very fun dungeon crawler of sorts. Want to be a wizard? Entirely possible. A spellsword? sure. Perhaps you want to embrace your inner caveman and unga-bunga your enemies with big clubs. Also possible. What I love about this game is it's a neat character builder. The combat is a lot of fun. It's got a story (I wouldn't say it's very refined) and it's got bosses that will put you in your place. I have mostly messed around with the magic system so I can't speak to the other builds, but being a mage is really neat. Wands help eliminate the need for certain gestures for spell casting, but the the gestures themselves even are kind of cool. I am enamored with this game, and have played it before its 1.0 release. I have to say it's nice to see an early access game go full release and from what I can tell they did in fact implement most if not all of the content they promised in their teasers. Some of the less cool points. There's no real voice acting which isn't really a requirement I guess? There's still some refining needed in the text for quests and some dialogue. Some skills/spells could use some more explanation. The character's can only be reset after you beat the game, and with some souls like bosses it isn't a very forgiving system. What's more, you can only reset secondary attributes and skill points, not primary stats. The crafting system is really cool and all, but I don't personally care for the randomness of the whetstones. If i spend quite a bit of time refining crafting components on the alchemy cauldron, I would get kind of annoyed and have encountered that the 'unique' whetstones will quite often make rare equipment rather than unique which is already a pain with the random stats given by items to begin with so it's kind of a two fold kick in the nuts. I legitimately have NEVER gotten a single *reduce cost of lightning magic by x%* in crafting once. I have made at least 15 or so wands. I am a lightning mage. This is kind of ridiculous. Overall I'd give a 6 or 7 out of 10. I'd love to give higher but my above (and now below) points still stand and I refuse to knobgobble. Edit: I have started challenge mode and I get that it's 'challenge' mode but just adding a lot more health and damage to creatures should not be the only solution, especially if they come in the same number of creatures to fight. Then it becomes less challenge or more tedious. being able to unlock more skillpoints is neat but basically having to hoard all of your quest reward points is pretty rough especially when you can only get 12 more, the cost increases per and that it's not enough to master a new tree say in magic? Seems almost a pointless exercise. I loved NG+ on dark souls, but at least there was some moderation in the difficulty hiking. By the point you're ready for ng+ on the average run, you're capable of killing enemies in a couple of hits on average. The challenge mode is taking several casts of my most powerful ability with it's stacking penetration buffs. It's... tiring to the point of boredom. I saw the new game, thought it would be fun. Was bored out of it. Hopefully they change this. P.E. Changed my overall rating to a lower score based on the above edit and the negative parts of my review, and the price tag which since early access I had not seen. It's a fun game, it's not worth 55 dollars. It may be when they finish polishing it, but it's a little rough for that price.
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Feb. 2024
Looking forward to the 1.0 update, the price increase (especially without warning) is a bit of a bummer, its difficult enough to convince friends to pick up a $55 game, $80 is AAA range and while I really enjoy it it doesn't have AAA content or polish yet. maybe 1.0 will fix that. Edit: Having spent extensive time in 1.0 I have to say the game has really improved, the games combat has had a really nice pass and the new systems for magic, crafting, smithing and others are extremely nice. I also have not encountered any game breaking bugs or issues while playing. With all this said, is the game worth $80 AUD? Well yes, if you are the kind of person who loves physics fighters like blade and sorcery and have friends who will play with you it's absolutely worth the price and I promise you will get your money's worth. If you aren't or are hesitant at the price I would recommend you wait for a sale or save for a bit. It's pretty fun to play solo. but the extra layer of fun of experiencing the game with friends makes the hours required to complete the game and level up A LOT EASIER. TLDR: Game is Blade and Sorcery meets dark souls 1, if you like that or you have friends who do then it's well worth the money.
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Last Updates

Steam data 16 November 2024 16:18
SteamSpy data 21 December 2024 20:10
Steam price 23 December 2024 12:36
Steam reviews 22 December 2024 08:04
Legendary Tales
7.5
2,133
628
Online players
19
Developer
Urban Wolf Games Inc.
Publisher
Urban Wolf Games Inc.
Release 08 Feb 2024
Platforms