La-Mulana 2

The long-awaited sequel to La-Mulana, La-Mulana 2 follows Lumisa Kosugi as she explores the ancient ruins of La-Mulana. Desperate to find the cause of the recent slew of monsters appearing from the ruins, Lumisa discovers the "other" La-Mulana: the ruins known as Eg-Lana.

La-Mulana 2 is a action-adventure, metroidvania and puzzle-platformer game developed by NIGORO and published by PLAYISM.
Released on July 30th 2018 is available on Windows and MacOS in 3 languages: English, Japanese and Simplified Chinese.

It has received 952 reviews of which 818 were positive and 134 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 8.39€ on Steam and has a 60% discount.


The Steam community has classified La-Mulana 2 into these genres:

Media & Screenshots

Get an in-depth look at La-Mulana 2 through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 (64-bit)
  • Processor: Intel(R) Core(TM) i5 2.3GHz or above
  • Memory: 4 GB RAM
  • Graphics: Graphic board with at least 1GB of VRAM
  • DirectX: Version 11
  • Storage: 4 GB available space
MacOS
  • OS: Mac OS 10.11
  • Processor: Intel(R) Core(TM) i5 2.3GHz or above
  • Memory: 4 GB RAM
  • Graphics: Graphic board with at least 1GB of VRAM
  • Storage: 4 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
Pretty much better in all aspects from the first game. Better graphics, effects, lore, gameplay... Would recommend playing first for new players, although you may lose much of the references to the first game. (And get spoiled I guess) yeah
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Oct. 2024
Bloody excellent sequel to La Mulana. It does a lot right that its predecessor did wrong (the absence of puzzles you pretty much have to brute-force is a good decision), though it makes mistakes of its own. It's biggest mistake, IMO, is the wild inconsistency in bossfight difficulty. Fights like Echidna, Jormungand, or Nidhogg are absolutely excellent, but then there's a couple of absolute pushover bosses that make you scratch your head. Surtr and Aten-Ra fell over in such a way that I thought I'd messed up the boss order for a second, especially Aten-ra after exploring a pretty dangerous and challenging area to unlock him paired with a complicated puzzle. The puzzles and items used to solve them are an excellent step back from 1's tendency to invite random guessing in order to problem solve. Item usage tends to be consistent rather than eccentric, there's no more meta solutions like pausing your game in order to make your character fall asleep following a cryptic hint. The one caveat to this is the inconsistency in the Lamp of Time. I understand them wanting to nerf it to stop it from bruteforcing puzzles, but in some cases it seemed like the only solution. To then arrive at a similar puzzle that straight up ignores the lamp of time the crystal pyramid/golden rock where they deliberately patched the Lamp of Time out from solving it and getting stuck because of that is annoying. The game is massively rewarding to play, even when using guides to help you through the harder/more obscure parts of the game. Minibosses and bosses are a fun challenge to approach and the game is genuinely funny at times.
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Oct. 2024
"Would you like to hear that again? - Yes, please. - I'm cool!" I never make serious reviews for videogames, but if I had to choose a game for one, this would be it. La-Mulana 2 takes everything that makes La-Mulana 1 a special and unique experience and cranks it up to eleven, while adding its own flavour to it and proposing easier controls than the first game. This is the perfect sequel and everything a sequel should be for a videogame. This review is pointed at people who finished La-Mulana 1 already and want to try this sequel. What makes La-Mulana special? What makes this series beautiful and special is that these games don't really care if you finish them or not by yourself, these are created to challenge people's attention to detail, power of will, patience and cunning like no other game in the world does, and if you don't have what it takes, that's on you. This also reflects into the feeling of the game world: the ruins you are exploring do not like you and they are trying to get you outside in every way possible. The usage of some sort of external help is definitely normal and expected, but it's up to you to decide when you can't progress by yourself anymore. This is the player's ultimate test. I love when videogames reward my attention to detail, but to be very honest, almost every time my attention to detail is not actually necessary, it's usually just a nice little bonus in the form of a reward or easter egg. But no, these games demand a lot from the player, you are *expected* to put your absolute everything into them and chances are that even if you do put your absolute best, you will fail. This doesn't mean these games don't give you all the tools necessary to finish it. Matter of fact, they do and they do it spectacularly. It's up to you to connect the dots at all times. What does La-Mulana 2 improve over the previous entry? A lot of the jank that you can experience in La-Mulana 1 is gone, and while I don't think the first game's controls are bad or worse, this new entry did decide to allow for easier movement and more freedom. A lot of QOL and streamlining was added. For example, while in La-Mulana 1 it was often necessary to explore areas multiple times as the world changed without you really realizing, this is no longer the case: if any change happens in the world, it always makes sense and it's understandable. Main bosses will have a checkpoint before the fight starts, so you don't have to walk all the way back to the boss each attempt. Software combos are actually explained in the game somewhere. The OSTs are absolutely incredible as usual, of course, and the boss fights are vastly improved over the first game - they're not perfect but they're definitely more fun in my opinion. Overall, I'd say the puzzles are just as good if not better than the first game, and in my opinion they're also harder, but usually less cryptic. I strongly suggest taking notes (pictures of tablets included, those can and will be very useful), it really changed the experience for me. I have also created a map of the entire game with screenshots, but I'd say that's not necessary at all. Conclusions This game stole the number one spot of my favourite games ever from Outer Wilds. Not because it's necessarily better, but it gave me exactly what I look for when I play a videogame and allowed me to test all my skills as a player in a way no other game would be able to. If you liked La-Mulana 1, this is a MUST play.
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Oct. 2024
If you like cryptic puzzles that require you to exhaustively explore AND you enjoy metroidvanias with cool tricks and secrets, then this is definitely your kind of game. Puzzles and secrets EVERYWHERE and it's great! The DLC will troll the hell out of you, and so will the traps, but I love it all the same. And be sure to remember, read everything and check for breakable walls ;)
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Sept. 2024
I was left with a very sour aftertaste after playing the prequel, stubbornly trying to solve everything the intended way, without resorting to bruteforcing. That turned out to be a waste of time -- due to a mistranslation, there wasn't a reasonable way to solve the puzzle I was stuck on. Yet, the beginning of La-Mulana 1 was quite enjoyable, and someone told me that La-Mulana 2 does not have any unsolvable, unreasonable bits -- so I gave it a chance. And, thankfully, that turned out to be true, at least as far as the mandatory puzzles go: your attention to detail WILL be rewarded, and that book-worth of notes you've made WILL come in handy, with no real bullshit getting in your way. I still got stuck plenty, but I felt satisfaction, not frustration, after finally solving and beating the game. You do not need to have played La-Mulana 1 to enjoy La-Mulana 2. In fact, it's pretty much the same game. Sure, Lumisa, unlike her father, can now crawl around, and platforms can now rotate as well as move, but everything else is largely the same: same weapons, same items, same traps, and many of the same enemies. There are many parallels and re-used ideas, but the experience is much more streamlined, without getting too easy. Still, the game has plenty of problems, too: in some rooms, it's possible sequence break and get to places you're not supposed to be in yet. This isn't much of a problem when the a sequence break is obvious, but there are also some solutions that will leave you wondering whether you were actually supposed to do that or not. The controls were not designed with a keyboard in mind at all: all the button prompts will always show you controller buttons, and the ability to quickly switch to a weapon using the number row keys is dearly missing, forcing you to scroll to your desired weapon one by one, in the midst of battle, like some sort of console plebeian. You will be going into the menu much more often that you would with a reasonable control scheme. The music is mostly good, but I hated some of the tracks for having random noises mixed into them. If you're the kind of person who likes challenging platformer boss fights AND taking copious amounts of notes, and thinks those two things absolutely do belong in the same videogame, La-Mulana 2 is your order.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 21 November 2024 07:11
SteamSpy data 21 January 2025 03:30
Steam price 22 January 2025 20:20
Steam reviews 21 January 2025 15:46
La-Mulana 2
8.1
818
134
Online players
23
Developer
NIGORO
Publisher
PLAYISM
Release 30 Jul 2018
Platforms