Kona

Northern Canada, 1970. A strange blizzard ravages Atamipek Lake. Step into the shoes of a detective to explore the eerie village, investigate surreal events, and battle the elements to survive. Kona is a chilly interactive tale you won't soon forget.

Kona is a adventure, survival and detective game developed by Parabole and published by Parabole and Ravenscourt.
Released on March 17th 2017 is available on Windows, MacOS and Linux in 6 languages: English, French, Italian, German, Spanish - Spain and Simplified Chinese.

It has received 3,279 reviews of which 2,717 were positive and 562 were negative resulting in a rating of 8 out of 10. 😎

The game is currently priced at 14.99€ on Steam.


The Steam community has classified Kona into these genres:

Media & Screenshots

Get an in-depth look at Kona through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 and up
  • Processor: i5 2.0 ghz+
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 460 / ATI Radeon 6850 / Intel HD 5000+
  • DirectX: Version 11
  • Storage: 5 GB available space
MacOS
  • OS: Mac OS 10.8+
  • Processor: i5 2.0 ghz+ (2013 and newer) + Apple Silicon (Any)
  • Memory: 5 GB RAM
  • Graphics: Intel HD 5000+ with at least 1.5 GRAM
  • Storage: 5 GB available space
  • Additional Notes: We officially support 2013 Macbook Pro, iMac and Mac Pro and newer models.
Linux
  • OS: Ubuntu 12.04+ 64-bit, SteamOS+
  • Processor: i5 2.0 ghz+
  • Graphics: GeForce GTX 460 / ATI Radeon 6850 / Intel HD 5000+
  • Additional Notes: Other Linux distro should work but haven't been tested.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
I bought this game because I liked the winter atmosphere. (Not knowing it's horror, lol) I thought that this game was just survival or simulator, but this is much better than I imagined. I love everything, from the character Carl to the narrator to the story to the map, everything. At some points, it's confusing, but I think that it isn't a big problem, as you can see from a playthrough. Even if the game is old, and I don't know how many people will see this review, I recommend this game with all my heart.
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Sept. 2024
Kona is the kind of survival game I can enjoy. It has a lot of similar features as other survival games but it doesn't take them to a masochistic level. You have to manage inventory weight, cold, stress, and health but at no time was I pulling my hair out dealing with them. The story is very well done although I do think it could have done a bit better of explaining it near the end. Despite that I really liked the direction the story took. I think that the fact the game doesn't have a stated goal is good and bad. The game usually did a good job at letting you know what things need to be done without listing it on the screen or having a quest marker. I found the journal to be fairly useless at keeping track of things though. The map was great although it would have been nice if it listed which places you had visited. The graphics were decent but not spectacular. Nothing from object detail to clothes, faces, etc were mind blowing but they were not an eye sore either. I will give a shout to to the fact that your footprints in the snow stay a while. Many games don't go through the trouble to even have footprints in the snow. The sound effects were very well done. Everything from the sounds of feet crunching on snow to the sounds of doors, the truck, the snowmobile, etc were all great. The music was decent but repetitive. The game did employ invisible walls a couple times which is a cheap way to block your path. Other times they properly find good reason why you can't go somewhere so not sure why they didn't other times. I found it a tad weird that you can't view the map while driving the snowmobile while you can in the truck. I've never driven a snowmobile before so maybe this is realistic. I played Kona on Linux. The game never crashed. I did notice a couple minor glitches such as weapons going through Carl's body and shrubs going through the floor of the truck. Nothing major though. The game has an FOV slider that goes from 65-90, an AA toggle, a v-sync toggle, two AO settings, and twelve other graphics options. Performance was great with the exception of the game having the odd micro stutter. The frame rate never dropped low but for a second or so the game would stutter. It didn't happen often enough to ruin my experience. I will also say that the game took way more horsepower than expected given the graphical detail. The game has a manual save system but the game doesn't load you back to where you saved, it loads you to the last location your non manual save occurred such as a cabin or fire. The manual save does save progress and inventory though. There is only one save slot but the game does allow you to have multiple different game files if more than one person wanted their own play through. Game Engine: Unity Graphics API: Vulkan Disk Space Used: 2.9 GB Input Used: Keyboard and mouse Graphics Settings Used: 2560x1440, motion blur and depth of field off, everything else on highest or turned on, 90 FOV GPU Usage: 35-86 % VRAM Usage: 3459-4672 MB CPU Usage: 17-41 % System RAM Usage: 5.7-8.6 GB Frame Rate: 134-165 FPS Despite the little nitpicks I have with Kona it was a highly enjoyable experience that I recommend. It had good mechanics and a good story. I finished this play through in four hours and fifty five minutes. I paid $20 CAD for it when it originally came out so the current price of $16.94 CAD is more than fair for what you get. My Score: 9/10 My System: Intel i5-12600K | 32GB DDR4-3200 CL16 | Gigabyte RX 7800 XT 16GB | Western Digital Black SN850X 2TB | Artix | Dasharo 1.1.1 | Mate 1.28.2 | Kernel 6.10.10-artix1-1 | Mesa 24.2.2-arch1.1 | MSI G2730QPF 2560*1440 @ 165Hz
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Aug. 2024
This is one of the coziest cuddley games except it definiely needs more people in it! Because it's such a cold snowy desolate game, you feel isolated throughout, so it would be nice to actually communicate with, meet or talk to other characters, even if via radio like with Fire Watch and Rachel Foster. I love the open map which you can explore pretty much at will and how it makes it seem very non-linear. My complaints are that I wish it were less whited out everywhere! This becomes tiresome quickly, especially while you are travelling. Sure we get it, we're in the great white north during snow and blizzards, but it makes the navigation unbearable at times. While driving the snow mobile we could really use the map! While hiking, we could really use at least a compass or mini-map. Every once in a while, the game will freeze to have another part of the map load. I guess it's better than a load screen. There is no hint system whatsoever. With such a big open world and large scale map, it would be nice to have at least some direction. But I really did enjoy the mystery and overall game and world that it's set in. Oh and please make a warp feature! This is one of the best and coziest games I've played. It makes me want to cuddly up with a nice warm blankie, cup of coffee and bowl of soup!!!!
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March 2024
*Warning* This is NOT a Detective Game or a Survival Game. This is Detective Story with some very minimal Survival elements to add some interaction. This is a 6 Hour Interactive Movie with no Alternate Endings. This is fine as long as you know this going in. Had I known this I may have enjoyed it much more. If you expect a Detective Game or a Survival Game you will be let down. You are not using Detective Skills to uncover anything. You are watching a Character go around while the Narrator explains everything to you. You are not uncovering a story you are being told one. You are not using Survival Skills to manage what is important or where you go. Ammo, Fires, Tools, Vehicles. These things are plentiful and easily accessible. Only the bottom 1/4 or so of the map you see is accessible, and what IS accessible is very restricted. Why recommend this Game / Movie? Atmosphere and Old Rosaire
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Feb. 2024
This started out as a fantastic game of exploration, set in a 1970's tiny Quebec town. I loved visiting all the different locations, exploring off the beaten path, collecting various tools and items, solving a few puzzles, and generally enjoying the atmosphere of this unique game. What I didn't like: Very similar to what I see people complain about in a lot of the message boards, the ending took a bizarre turn away from what the rest of the game seemed to be about. I found it disappointing, unnecessarily difficult, and I ultimately couldn't deal with the final boss to finish the game. Instead, I just had to watch a YouTube video to see the ending. I bought it for the story and exploration, but the combat felt like a rug pull. I would have to do some careful research before investing money in the sequel. If it's going to end with the same hard shift as the first one, I might give it a miss.
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Last Updates

Steam data 19 November 2024 19:00
SteamSpy data 19 December 2024 14:34
Steam price 23 December 2024 12:47
Steam reviews 23 December 2024 08:02
Kona
8
2,717
562
Online players
4
Developer
Parabole
Publisher
Parabole, Ravenscourt
Release 17 Mar 2017
Platforms