Knight Club +

KNIGHT CLUB + Is a casual 2-4 player action platform-fighting game that brings traditional fighting game elements into an unlocked, free form movement playstyle.

Knight Club + is a 2d fighter, casual and pvp game developed by Gutter Arcade and YellowAfterlife and published by Gutter Arcade.
Released on October 09th 2020 is available in English only on Windows.

It has received 327 reviews of which 290 were positive and 37 were negative resulting in a rating of 8.2 out of 10. 😎

The game is free to play on Steam.


The Steam community has classified Knight Club + into these genres:

Media & Screenshots

Get an in-depth look at Knight Club + through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8, 8.1, 10
  • Processor: 1.4 GHz Processor or greater
  • Memory: 2 GB RAM
  • Graphics: DirectX Compatible Graphics with at least 32mb of vram
  • DirectX: Version 9.0c
  • Storage: 200 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2020
Promising game that seems fun. Shame that there's hardly anyone playing it. Looking forward to maybe one day being able to play with friends in person after the plague is over. Maybe Duel Arms will have more populous online lobbies
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Nov. 2020
Simplified, responsive controls. Technical combat due to this. Dodge and block buttons lead to intense fights. The only cons are that not enough people are playing, and there's no training/single player modes. Make sure you buy an extra copy for a friend (or join the discord) if you want to play, as the game is generously cheap regardless.
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Oct. 2020
Great deal for $5. Simple, yet engaging gameplay and an interesting take on diversity with character traits and four weapon choices. These, along with the many themed stages, create a great and fun multiplayer experience. In terms of gameplay, the game doesn't miss notes on the essentials of a platform fighter, while still adding its own special touches to the experience. While the characters superficially share the same methods of attacking, defending, and moving, each of the them comes with a certain trait that may alter their aspects or grant them entirely new ones. For instance, one character may gain more damage as they lose health, while another gains a double jump for added mobility, and one even has lower stats just for added challenge. Attacks come in three varieties (neutral/sideways, upwards and downwards) per weapon (sword, axe, spear, or dagger) to cover the basic angles while still providing unique approaches depending on whichever you use. Additionally, attacks performed on the backs of opponents become "backstabs", dealing additional damage. Blocking is basic, yet still effective, allowing you to shield yourself in one of two directions on a whim, and the implemented "counter hit" system strengthens and rewards patient defense by enhancing the damage of attacks landed on opponents who are in the middle of their own attacks. All of these mechanics combined create a solid balance of offense and defense. The game also features a universal dash which can be performed on the ground or in the air, which adds needed mobility, especially on the larger stages. Speaking of which, there are a total of 12 stages, 4 for each of the 3 themes. Many feature a certain kind of gimmick to diversify the gameplay experience, such as springs, conveyor belts, and even hazardous thorns and lava. There are, of course, a few simple and uniform stages for those seeking a more linear and competitive experience. Overall, the game does a great job of providing a fun, multiplayer experience for all kinds of players and hence doesn't lack much in this aspect. What I believe the game *does* lack, however, is a solid single-player experience. While there is a pseudo-training mode using the local battle mode, the addition of CPU's or a story/arcade mode could warrant the purchase further past the multiplayer experience alone. However, it *is* possible that these can be added in future updates, especially considering the fact that, as of writing this review, the game came out last week. As for now, however, the game is ultimately somewhat weak on the single-player side. Conclusively, Knight Club + is a fun and unique diversion in the platform-fighting genre, and is great for those who are looking for either a interesting take on the genre or a fun, casual multiplayer game to play with friends. However, time will tell if the game holds up for those looking for an experience outside of its multiplayer.
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Oct. 2020
Simple at first glance but very deep. Easy to pick up hard to master gameplay a blast to play with friends
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Oct. 2020
A mechanically simple game with a high skill ceiling. If you have ever played you would would know what I mean when I say, "Man I wish felt more like a REAL fighting game." Knight Club is literally made to answer that call to action. Fast paced, gorgeous art work, tight controls and it lets you style on your friends while you play as a character named Pothead on the stage named HotBox. Also its like the price of a venti iced americano with soy milk from Starbucks. Just buy this and skip the caffeine for a day. (ALSO, I've played this game a ton in the non-drm version released on Humble Bundle. So my .1 hour of time isn't reflecting onto my actual experience with the game. Thanks.)
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Data sources

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Last Updates

Steam data 21 December 2024 00:38
SteamSpy data 18 December 2024 21:02
Steam price 21 December 2024 00:38
Steam reviews 22 December 2024 03:48
Knight Club +
8.2
290
37
Online players
0
Developer
Gutter Arcade, YellowAfterlife
Publisher
Gutter Arcade
Release 09 Oct 2020
Platforms