King's Bounty II

Legend returns! King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre.

King's Bounty II is a strategy, rpg and turn-based strategy game developed by Fulqrum Games and published by Fulqrum Publishing, Prime Matter and 方块游戏 (China).
Released on August 24th 2021 is available only on Windows in 12 languages: English, Russian, French, Italian, German, Spanish - Spain, Polish, Simplified Chinese, Czech, Japanese, Korean and Traditional Chinese.

It has received 5,238 reviews of which 3,267 were positive and 1,971 were negative resulting in a rating of 6.1 out of 10. 😐

The game is currently priced at 39.99€ on Steam.


The Steam community has classified King's Bounty II into these genres:

Media & Screenshots

Get an in-depth look at King's Bounty II through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-4690 or AMD FX-9370
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 970 or AMD Radeon RX 480
  • DirectX: Version 11
  • Storage: 20 GB available space
  • Sound Card: DirectX compatible sound card

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
If you increase the character movement speed manually, the game becomes much more enjoyable. In comparison to previous releases, a lot of things were improved and redesigned here. Feels fresh and fun to play! Solid 8/10.
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Aug. 2024
TLDR: Probably my favorite King's Bounty game, and I recommend it wholeheartedly. King's Bounty 2 is easy to get into even if you're new to the series,. The core gameplay is simple: you pick 5 units for your army, and you use that army to fight battles and do quests. As you do that, you gain leadership (allowing you to lead a bigger army), talent points (giving special bonuses to your army), and unlock new parts of the map (which contain new merchants who can sell you better units and equipment for your army). There's a constant temptation to go just a little further, to open up the next part of the map, and I stayed up later than intended a few times as a result. But the game also has enough strategic depth to keep things interesting. Units for your army each have one of four alignments (Order, Anarchy, Power, Finesse), and each of those alignments has different strengths and weaknesses; on top of that, each alignment contains multiple unit subtypes which can get special boosts from gear or from other units. For example, if I'm playing with a Power army, should I specialize in Beasts, Dwarves, or Trolls? Should I stick with all Power units to maximize Morale bonuses, or mix in other units of other alignments to shore up my weak spots? Units also have an associated "tier" from 1-5, with higher tiers being overall stronger - but a larger & more-experienced unit from a lower tier may still be stronger than a smaller & less-experienced unit from a higher tier, so the decision of when to upgrade carries some strategic weight as well. It's also notable that many quests in the game have two different routes to complete them (Order vs Anarchy, Power vs Finesse), and that choosing an alignment for your character to follow is what unlocks stronger abilities for your character. This adds an extra dimension of replayability and some roleplay, which is very welcome. There are a few flaws. The game's spellcasting system requires a finite resource, Mana, to learn or cast spells, and you can easily use it up much faster than you can find more. The main campaign ends on a high note, but quickly follows it up with a teaser of "more adventure to come", which does not seem likely to be fulfilled at this point. I additionally ran into some odd performance issues - areas of the map where the framerate would slow significantly without an obvious cause. Overall, none of this dissuaded me from going back for a second round, but it's worth mentioning. As above, I highly recommend this game and hope for a sequel in the future.
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June 2024
Will I say this is the best game they ever made? No. Did I had fun? Yes. Is there room for improvement? Absolutely. It may not be the best game, especially since the previous games were definitely better and I know it was a huge time gap till the release of King's bounty II, but it was fun. Story line is a bit hectic and I will never forgive them for that horrendous ending ( I understand they want to continue it and make more money, which is understandable, but the ending has no excuse and no one can defend it), but I had fun and I loved the little details they put in the game. Especially listening to silly random dialogues across the map. Magic is cracked as usual, the hollows will beat your @ss no matter the configuration of your team, but they are the evil guys after all so there is that. It will actually make you think about your strategy and I love love love love love the "choose your own path" while speaking with the NPCs, since the alliances forged will 100% matter at the end of the game. Now, is it worth the full price? Absolutely no, unless you feel generous, then props to you soldier, but when is on sale for a few dollars? Heck yeah! I understand it pales in comparison with the previous sequels, especially if you have tried all the campaigns, but oh well. So tighthen your belt and let Scryer's trials to question your sanity! Enjoy!
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May 2024
[url=https://store.steampowered.com/curator/38888018-United-Critics/] Please follow United Critics for quality reviews King's Bounty II Review King’s Order After getting released on the prince's orders, you retrieve your belongings, and on behalf of the prince, the warden lends you a horse and a few soldiers. Continue your mission and explore the land while fighting enemies and helping others on side quests. Solve puzzles and retrieve good hidden loot. The Game of The Play King’s Bounty II is a turn-based strategy game in which the player can choose from three game difficulties and one of three characters that regains from King’s Bounty the first game. The character options there are: Aivar—Warrior; Katharine—Mage; and Elisa—Paladin. Each character holds their own buffs and debuffs, so the player can try out each character in different playthroughs. Some characters will get different accesses depending on their class; for example, when facing some golems and the player is a mage, they will be able to solve a puzzle to take down a barrier that was put up by the mage in control of the golems. But if you pick one of the characters who doesn’t have the mage class in them, they are forced to fight the golems to get through and pass on. You can find signs or books around the world that either hold information or lore about the game and its world. You will also find barrels or boxes with loot laying around in settlements, camps, or abandoned villages. Merchants There are three types of merchants in the game: Recruiters: selling units for your army. Armorers: selling armor and weapons. Merchants: selling magic items, scrolls, and mage gear. Obtaining Quests Some characters and items launch new quests. The "!" symbol marks the location of these characters and items on your compass. Following Ideals Many quests can be completed in two different ways. When this is the case, each solution relates to a specific Ideal-Power, Anarchy, Order, or finesse—which defines a moral choice. Order is the opposite of Anarchy. Power is the opposite of Finesse. Completing a quest in a certain manner increases the hero’s corresponding ideal. As time passes, the hero will become committed to one of these belief systems, and at some point, they will refuse actions that go against their mature ideals. Wayfaring Magic You can find Wayfaring Magic scrolls in shops and among your trophies. These scrolls can either enhance the hero’s power for a few battles or add an extra unit to the army. Open the Book of Magic with button B for the Wayfaring Magic page to use the scroll. Researching and Upgrading Spells To research a spell, you must: have a scroll with the relevant spell; research the appropriate talent at the Mage School; and have developed Arcane Knowledge to the required level. Researched spells are upgradable to Rank 3. As with research, upgrading requires the appropriate talent and Arcane Knowledge level. Researching and upgrading spells consumes mana crystals. The Book of Magic The Book of Magic contains spells known to the hero as well as any scrolls in their possession. With the book open, you can research new spells while not in combat. You’ll need to have some mana and the appropriate scroll, which will be used up in the process. You can’t learn new spells while in combat. Casting spells consumes mana. The use of scrolls in combat does not deplete mana, but scrolls disappear forever upon use. To use a spell, select it (or a scroll) in the Book of Magic and confirm your selection. Altars There are many Altars and Places of Power in the world of Antara. Each altar increases one of the hero’s stats. An altar may be used only once. Move closer to the altar and press E to absorb its powers. Altars can be found in both remote corners of the land and busy town centers. Travel Stele Use Travel Steles to fast-travel around the world of Antara. Approach a stele and press E. On the map, choose a different stele as your destination. Only newly discovered steles can be used for fast travel. Battle Orientation These are some of the details that the game will display for the player in their first battles. You can simply scroll down below this to see Visuals & Audio. Battle preparation: When preparing for a battle, the screen will display enemy units, their heroes (if any), and your army. The player can choose between accepting the battle or refusing it. To see unit details, the player needs to press on a unit and press Y. Turn Order: Units with a higher level of initiative go first. If two units have the same initiative, the unit with the higher Speed, Level, and Health goes first. If all of these stats are identical, the enemy unit goes first. Turn order is displayed on flags above the units. Unit Movement: Unit Speed determines the maximum number of hexes it can cross in one turn. To move a unit, select a destination hex and press the left mouse button. Melee: A melee attack is available to all units (when an allied unit is directly adjacent to an enemy). Select an enemy unit to attack and confirm your action. Any surviving unit members will counterattack. A unit can counterattack once per round. Unit Skills: Many units have special skills that can drastically alter the outcome of a battle. To choose a skill, press either button 1, 2, or 3. Most skills require Action Points (AP), either movement or attack. Skills may be used a limited number of times in battle or may require several rounds to recharge. Control Zone: Units with the Soldier trait have a control zone around them. If an enemy unit tries to exit the control zone, they will be struck with an uncontested attack. The exiting unit cannot counterattack. A unit can perform a control zone attack once per round. NPCs Both the NPCs and the main character have different outfits and armor, which are both very detailed. For the main character, the player can change their clothes and armor, which changes their look too, and the player will meet so many NPCs, all looking and sounding different. Audio Music & Sound The music is truly beautiful and indescribable to the point of soothing and depth it holds. It varies depending on the situation and the player's destination, so it's not the same song the entire time. The music fits the game very well, along with the sound effects from the surrounding biome. Trees squeaking, wind blowing across as it brings with it a cloud of snowflakes. Voice Lines A lot of the time, the player will encounter NPCs having open dialogs with each other that the player can listen to. Pros and Cons [List] Pros [*]Gameplay [*]Story [*]Music & Sound [*]Voice Lines [*]Character/NPC Clothing [*]Surrounding & Textures [*]Side Quests [*]Puzzles [*]Instructions & Information (well-detailed) Cons [*]Sprint always on (shift for walking)[/List] My final little thoughts The game holds so much within so much content, so much story, and so many side quests and puzzles. Great audio and beautiful surroundings, and so much detailed information is given to the player during the beginning. King’s Bounty II is highly recommended to whoever the gamer is. Most don’t enjoy turn-based strategy games, but this will surely change your mind or make you let it slide. The only small downside that I wish could have been an option is: auto-run or always run. Allowing the player to choose if they want to walk by button or sprint by button. Rating: 9/10 Bit chilly, eh?
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Feb. 2024
TLDR; I highly recommend this but at a discounted price. Good but underrated game. Could be great with some more fine-tuning and additional content - which is unlikely to happen. Therefore its not worth the (expensive) full price but at 50+% off its very well worth it I found this the be quite a good game and a lot of fun and believe the mediocre rating is undeserved. The source for the resentment seems to be a) its not like KB1 and b) the initial release was a bit of a mess (but nowhere near as bad as some reviewers make it sound). I consider a) a good thing and for b) a large part of the balance issues and bugs have been fixed. I feel like the developers actually tried to address the majority of criticisms from the first series: The ridiculous stories, the underdeveloped RPG and equipment aspect, the dated graphics and the cheesy gameplay. And - in my opinion - they did fairly well: [*]The graphics, the music and the voice acting are very, very good ("Oh, hi Geralt!") [*]Really great atmosphere [*]It's still not a RPG but for the first time in KB-History I actually care about the main protagonist [*]The story is very well developed and works really well [*]The changes in game mechanics work well (again; my personal opinion) In the end it is still a strategic battle ground game - more than an RPG - but both aspects are (in my opinion) well done and enjoyable. Unlike the previous KB Games, this one is not easy. (Not a bad thing). This time you can't just kite your way to better stuff, you actually need to have a look at your stats, your equipment and your troop composition. I found this refreshing. Overall, this was genuinely enjoyable. I wish this could have been a next step in the KB series. But the initial release burned to many bridges of goodwill with a really sub-par initial release. Sad, really.
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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 16 November 2024 03:07
SteamSpy data 20 January 2025 04:41
Steam price 22 January 2025 20:27
Steam reviews 21 January 2025 19:53
King's Bounty II
6.1
3,267
1,971
Online players
38
Developer
Fulqrum Games
Publisher
Fulqrum Publishing, Prime Matter, 方块游戏 (China)
Release 24 Aug 2021
Platforms
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