King Arthur: Legion IX

Dive into a unique blend of turn-based tactics and character-centric RPGs. Lead the skilled Roman tribune Gaius Julius Mento as he navigates through the dark fantasy realm of Avalon.

King Arthur: Legion IX is a dark fantasy, tactical rpg and turn-based tactics game developed and published by NeocoreGames.
Released on May 09th 2024 is available only on Windows in 9 languages: English, French, German, Spanish - Spain, Hungarian, Polish, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 543 reviews of which 399 were positive and 144 were negative resulting in a rating of 7 out of 10. 😊

The game is currently priced at 19.99€ on Steam.


The Steam community has classified King Arthur: Legion IX into these genres:

Media & Screenshots

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Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 64-bit
  • Processor: Intel i5-4690 / AMD FX 4350
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 780 / AMD Radeon R9 280X
  • DirectX: Version 12
  • Storage: 39 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
It's a great stripped down version of the first game. Still a lot of fun! Don't know why people are complaining when it's way cheaper. Definitely would recommend.
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Aug. 2024
It's more King Arthur, what can I say? To be honest, if you liked the first game and want some more stories set in that world, you'll probs get some enjoyment out of this. The below is for people who already played King Arthur: Knight's Tale. If you haven't played that game, you should play that one first. This is essentially a stripped down version of the first game (cheaper too, so doesn't bother me much). - The voice acting budget went out the window on this one, going from Mordred to this guy is painful. - Way smaller morality system (only good/evil). - 6 Characters only. - Less powers overall, but to be honest, they added a lot of new ones into these characters, which made some things feel fresh. - Different city to upgrade, albeit much less upgrades compared to before. -No HP system (only Vitality) and characters revive at the end of each encounter if they died. If you liked the first game, I do think it's worth picking up. If you're in no rush, wait for a sale.
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June 2024
Short version: Is it as good as the first game? No. Is it still enjoyable? Yes. The long version: as many others have mentioned here, Legion IX seems like a step backwards from Knight's Tale. A large amount of mechanics have been removed, the writing and voice acting are noticeably worse, and almost all the maps are copy-pasted from the first game. It might be best to think of this game as a DLC or very extensive mod. If you felt that the first game was too complicated, then this was made for you. If not, then you might be somewhat annoyed by the dumbing-down of the mechanics here. Positives and new mechanics: -Each character has unique abilities with no overlap. -Added the Larium, which applies significant modifiers to game mechanics. -The character that wields a two-handed weapon no longer feels so immobile as to be useless. -The "archer" has much better damage output and is now actually competitive. Overall, classes feel much more balanced. Negatives and removed mechanics: -No more roster management. Most missions are played with the same 5 characters. Some missions have a 6th. -Gear no longer has levels. An item gained in the first 5 missions could still be viable in the final mission. Instead, you can invest resources to upgrade a weapon or armor piece once. -Maximum character level is reduced to 18. -HP is no longer a major mechanic. It's now just armor and vitality, unless you use an ability for temporary HP. -No more lasting injuries or resting between missions. -The morality chart is now a morality line. Just plain good and evil.
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May 2024
Firstly - this is basically DLC and priced accordingly, but packaged as a standalone to be accessible to more players. It's not a full-size full-priced sequel, so shouldn't be directly compared to the main game as such. What it is, is a more streamlined, and much better balanced series of tactical battles. The 'strategy' layer of Knight's Tale (roster management etc) was the least successful part of it, and they've done away with most of it here. You're not choosing between different characters and different missions and balancing levels and XP and making semi-permanent skill tree choices. You're playing through a story with the same 5 or 6 characters that all level up after each mission and can respec for free whenever you like. The tactical gameplay is similar to the original, but the new classes (with a mix of new and old abilities) and the ultimate system give it a freshness and new depth. The balance is a lot better, with no stealth and fewer sources of AP-gain and damage ramping. To offset that you're given 5 or 6 characters for each mission instead of 4, and powerful ultimates that add a lot of tactical flexibility. They've also added a new difficulty level, 'Brutal', that takes things past the 'Very Hard' setting where Knight's Tale left off. It offers some genuinely challenging missions, but all very doable using the tools available. Some people try their first playthrough on Brutal and complain it's impossible. Others managed to do just that. I waited for my second playthrough, and after some early hurdles managed just fine. It's good to have a bit of a challenge sometimes, as it was a bit too easy to just start steamrolling everything after a certain point in Knight's Tale. Feels fun for a while, but soon gets old. There's an end game once you finish the campaign, where you stop levelling up and there's no more voiced scenes. What you do get is a lot more battles (some pretty unique), more high end gear to make different builds work, and a skill tome every now and then so you can still add a little bit of progression to one or two key characters. A couple of disappointments - most of the voice acting is pretty bad, with the notable exception of the female character who very much lifts the narrative any time she's involved. They still don't let you see the character screen during battles, so you sometimes lose track of some of the minor gear-based passives etc. And some of the achievements seem to be bugged. The music, by the way, is excellent. I've had a great time with this, and I'm over 100 hours from two playthroughs (Hard Ironman on the life path, Brutal Classic on the demonic path) and almost nothing's been boring (maybe just end game on Hard got a bit too easy). Despite making this standalone, for anyone who hasn't played Knight's Tale I'd still recommend that first. But for those of us who have, and want a fresh challenge, this is some of the best DLC I've played in a long time.
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May 2024
If it feels more like a DLC that is because it technically is. It is a Standalone Expansion like Dragon Age Awakening was so you do not need the Original game to play it. The price point also reflects this. Do I recommend it? Yes Is it better than the first? No Is it dumbed-down mechanics? Yes Is it less rpg and choices? Yes Is the story convoluted? Yes but so was the first one. Is the battle system the same? Yes but not as fun. AOE is essentially gone. Are the classes the same or better? No. They are different. The only element is fire with some poison shots and electric random damage if you choose the LAR for it. Did I still enjoy it? YES! I hope they make more content in this series.
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Last Updates

Steam data 17 November 2024 23:02
SteamSpy data 17 January 2025 06:53
Steam price 22 January 2025 20:49
Steam reviews 21 January 2025 07:50
King Arthur: Legion IX
7
399
144
Online players
22
Developer
NeocoreGames
Publisher
NeocoreGames
Release 09 May 2024
Platforms
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