KarmaZoo

Share the love and die trying! KarmaZoo is a joyful, altruistic, cooperative platformer where up to 10 random players help each other with the unique abilities of 50 different characters - all for the sake of good Karma.

KarmaZoo is a action, casual and platformer game developed by Pastagames and published by Devolver Digital.
Released on November 14th 2023 is available only on Windows in 20 languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Polish, Russian, Simplified Chinese, Traditional Chinese, Turkish, Ukrainian, Korean, Portuguese - Brazil, Filipino, Indonesian, Malay and Hindi.

It has received 1,163 reviews of which 1,049 were positive and 114 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 5.85€ on Steam and has a 40% discount.


The Steam community has classified KarmaZoo into these genres:

Media & Screenshots

Get an in-depth look at KarmaZoo through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 x64
  • Processor: Intel Core i3-3240 / AMD Phenom II X4 965
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 660 / Radeon HD 7700 / Intel UHD Graphics 620
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 500 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2024
One of the chillest and cutest co-op games, where you have to play and cooperate with random people form all over the world and yet you almost don't get frustrated. Sadly the number of players went down dramatically in the last months and now the game is mostly dead. You're lucky if you get more than one person in your lobby.
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Feb. 2024
The game design is great- asymmetric coop puzzle platforming is a great concept. When you're actually in a game with an assortment of different player abilities, it's super fun. But the actual fun game is wrapped in a bunch of un-fun stuff. The forced tutorial is very slow and should be skippable. You start off with no special abilities unlocked- the game should have you pick one of a few "starter" abilities for your first round. Getting into a game is hit-or-miss. Matches should be shorter- three levels instead of five. The game should do more to incentive experimentation with different abilities. I hope there's still will to iterate more here!
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Jan. 2024
It's a delightful teamwork game. I love the concept and it makes you feel good. It feels good to wait for someone who will be trapped behind a door if you leave, it feels good to use your unique ability to help everyone reach a tough ledge, and it feels good that (mostly) others will do the same for you. That's the problem though. The game has unfortunately gotten worse since launch. The devs made obvious choices to reward teamwork and encourage that sort of play and I think they did a great job with that aspect. Unfortunately, despite it all, a lot of players just feel the need to blast through every level without ever turning back. They nab all the secrets, never save you and never wait. Like, you snooze you lose I guess, but I just don't really understand that style of play in this game? As long as you have a partner who wants to zip through as well, you can get right to the end in almost every level. I'm not sure what the criteria for completing a level is, 50% of a team at the end or something? Almost every time I play now I feel like I get to the end with this poor small group of stragglers that don't get the chance to solve any puzzles or feel special at all. It's still a fun game and I do recommend it. I've definitely had several remarkable moments; saving others just before they turn into a ghost, exploring with a partner and finding a secret that everyone missed, or saving the day by being the only one that can perform the task at hand to solve a puzzle. It's a bummer though, it feels like there are too many experienced players now that are only pushing for unlocks. Those remarkable moments don't happen as much anymore and so it doesn't feel as fun as it did. Kudos to the devs though, it's a charming game and gives you a lot of satisfaction on a deeper level than just playing the game well and succeeding.
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Jan. 2024
This game is adorable. Super fun, all-around wholesome time. First game, I was in a lobby of 4. Before a level, everyone votes on a bonus for the level. One of the options was "New Players Move Faster", and everyone chose that one, knowing I was the new player because I still had the default character. Just kinda shows the kind of game this is and the community it fosters. Really clever concept, and will enjoy playing more of it.
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Dec. 2023
A very pleasant and cute game. Fun puzzle solving in co-op ^^. But there are also very serious disadvantages. 1. You either play only with your friends or only with random players. 2. If you have few friends, less than 5, then it’s not so fun. 3. The game is not popular, so you can wait more than 5-10 minutes in the lobby to collect 6-8 players, and one match lasts about 10 minutes. 4. Oh, and of course the grind. A sea of the grind, literally tons. Incredibly huge amount of the grind. If you thought that some lineage2 icon of grind, then karmazoo says “hold my beer” Despite these disadvantages, I highly recommend this game. It's a pleasant and unexpected experience ^^
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Last Updates

Steam data 19 November 2024 11:04
SteamSpy data 20 December 2024 20:03
Steam price 23 December 2024 12:32
Steam reviews 22 December 2024 06:01
KarmaZoo
8.5
1,049
114
Online players
29
Developer
Pastagames
Publisher
Devolver Digital
Release 14 Nov 2023
Platforms
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