Kairo

Enter the lost world of Kairo. Explore vast abandoned monuments. Bring strange and ancient machinery back to life. Slowly uncover the true purpose of Kairo and fulfil a great destiny.Kairo is an atmospheric 3D exploration and puzzle solving game.

Kairo is a puzzle, exploration and indie game developed by Locked Door Puzzle and published by Lupus Studios Limited.
Released on April 24th 2013 is available on Windows, MacOS and Linux in 5 languages: English, German, French, Italian and Spanish - Spain.

It has received 1,709 reviews of which 1,258 were positive and 451 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 4.99€ on Steam.


The Steam community has classified Kairo into these genres:

Media & Screenshots

Get an in-depth look at Kairo through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *:Windows XP
  • Processor:2GHz Dual Core
  • Memory:2 GB RAM
  • Graphics:Shader Model 3.0
  • Hard Drive:1 GB HD space
MacOS
  • OS:OSX 10.6
  • Processor:2GHz Dual Core
  • Memory:2 GB RAM
  • Graphics:Shader Model 3.0
  • Hard Drive:1 GB HD space
Linux
  • OS:Ubuntu 10.10
  • Processor:2GHz Dual Core
  • Memory:2 GB RAM
  • Graphics:Shader Model 3.0
  • Hard Drive:1 GB HD space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2024
Kairo is in stark contrast to most first person puzzles. It doesn't flesh out it's universe much and doesn't uses some new puzzle mechanics. Actually it feels more like a fleshed out version of a very early attempt at making a 3d game. You know, you make some 3d objects, you launch your engine and you get weird, empty, vast spaces. This is the feel that you'll get with Kairo. It's weird, vast and empty. But even though it feels like a very cheap, try hard "weird" game, it actually manages to be consistently good at keeping attention with clever puzzles one after the other. The industrial soundtrack is helping a lot as well. I don't know. It's not a game for everybody, but it's quite an interesting 3 hours.
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July 2024
I wish there was neutral and not just recommend or not recommend... I did not play enough of this game to say that but... I did feel the need to note that the game has such a creepy atmosphere that I very quickly did not want to play it, it is just too stressful
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May 2024
nearly a full decade after first playing this, i still think about it often. if you're on the fence, grab it.
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May 2024
The best compliment I can give this game is that it feels like a genuine abstract glimpse into someone's mind. It is frequently incomprehensible, and its puzzles often hardly attempt to communicate themselves at all. It is often beautiful, with some breathtaking views and fascinating architecture. It is art beyond the understanding of everyone but its creator. If you like that, you'll like this.
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March 2024
Reminiscent of wondrous tech demos of the 90's and 2000's, where the wonder to be had is simply the existence of the surreal 3D world itself and the experience of walking around in it, taking it in, and with even the simplest interaction a highlight. You walk, run, jump, can push stuff by walking into it, and that's it. You're here to live in this eerie world and wander its dusty halls. The game even first drops you into the start of itself, there being no main menu you first see from which to start a new game. This is successfully foreboding; despite the complete lack of foes or any life in the world being shown, the wonder, and existential dread, I've felt in my mere 25 minutes of playing this so far are among the strongest any playable experience has caused me in well over a "decade". I had to pull out this early because my heart began to pick up. The puzzles are as minimalistic as the gameplay- and still feel fair and satisfying to ponder, enact, and solve. What's more, because some folks have ungelike puzzle experiences from others, the devs went the extra mile to include hints in the pause menu. Don't worry, they're optional; even if you click the "hints" button, you then click "hint 1", 2, or 3 to show the actual hint, so you decide your challenge level. All the above inspires me to recommend this dreamlike experience. It helps that it runs smoothly even on this little laptop of mine, so even if you're on a budget, you may have found a graphics dollop of a game for you to try out. And for $5? A steal, in my mind. That is, if you like these traits that make Kairo, Kairo.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 18 November 2024 22:22
SteamSpy data 20 January 2025 12:04
Steam price 24 January 2025 20:43
Steam reviews 22 January 2025 22:01
Kairo
7.1
1,258
451
Online players
0
Developer
Locked Door Puzzle
Publisher
Lupus Studios Limited
Release 24 Apr 2013
Platforms