TLDR: Surprisingly deep game for strategy gamers. Good solid fun for casual gamers, especially ones who love being bad guys. Having spent so many hours playing this game, I felt like it was about time I wrote a review. I'm always interested in games which you can play from the 'opposite point of view'. Games like Evil Genius, or Stubbs the Zombie, or Dungeon Keeper, where you can take on the role of the traditional 'bad guy'. This game lets you take control of a city wrecking Kaiju in your bid to take over the world. Some people have made the comparison to the old school arcade classic Rampage, but this game is so much more intricate and has so much more depth. It's hard to compare it to anything else I can think of. It has base building elements, character development as you power up your Kaiju, strategy at a city level and global level. Resource management. Although you could play it as a casual city stomping experience, if you invest more time and attention in the game, you will come to appreciate the depth here. At a secret base level, you have to juggle your resources and facilities, making raids to gather all the money and power and organics to maintain your base and build new facilities. You will have a couple of years to build up your base and Kaiju powers before the Kaiju Defence Force (KDF) begin to attack your secret base directly. But when they do, you'd better have some defences in place because even their first attacks can send enough units to wreck your base and overwhelm your Kaiju. At a global level, there are many cities rated from Tier 1 (weak) to Tier 5 (strong), and spread across 6 global regions. Each attack on a city will raise the alert level of a region, from green to yellow to amber to red. It's much easier to catch a city off guard in a region with a low alert level, and the alert level will drop over time if you don't keep attacking the same region. On the other hand, you can capture cities faster with repeated attacks, but doing so will leave a region on Red Alert level, which I've never seen drop back down to amber, even after several in game months. Attacking cities which are on alert makes your raid much tougher as there will be more units on the map to greet you. Catching a city off guard will give you some time to stomp around without any enemies to oppose you. That can make a big difference. The only way to force a city to surrender without plunging the whole region to red alert is to hit it when the region is on green alert, completely unprepared, and make it surrender with one attack. That adds a level of strategy. If you have no regions on green alert, do you risk a raid and force that region to an even higher alert level, or take a break, maybe spend some time training new abilities until the regions calm down again? Or do you just attack relentlessly and pay no heed to the alert levels, risking being ambushed when you arrive at a city, or facing a lot of enemy units as soon as you arrive, instead of catching them by surprise and having some time to wreck whatever you wish without having to fight off the defence forces? At a city level, each city has its own character. The developers have made each city look like it should with the building styles and map layout, and each city has a different selection of units to protect it. Some rely more on helicopters and aircraft, some have more tanks, or hi tech units, some use lighter long ranged units like missile trucks and missile tanks. Each kind of enemy unit requires a different kind of Kaiju power to counter. And with only 6 power slots available, picking the right abilities for each city is important. No point taking normal Eye Beam Lasers when you know you're going to be facing tanks. You'll need Radioactive Death Stare for those. But then again, if you're only going to be facing jeeps and light tanks, normal Eye Beams are much more useful, they cost less power to use, and have a much quicker recharge time. No need for overkill, always picking the most powerful abilities you have. Also, each city has a different balance of available resources. Some cities might have many colleges and universities, making it a great place to raid for Knowledge. Others might have several banks or large office building areas, great for looting cash. Some have extensive dock and port areas, where you can get plenty of energy. Some cities might not have many buildings where you can get power, so you'll have to make sure you head out with plenty of power already in your Kaijus batteries. Others might have so many power buildings that you can afford to go there running on empty, so you can bring back to base a huge amount of power for building better facilities. Either way, even though you have a massive monster under your control, you will inevitably be overwhelmed and forced to retreat as the defenders send more and more units against you. So you have to hit a city hard, grab what you need, destroy your chosen targets and get out again safely. Do you want to force the city to surrender and supply you with monthly cash income? Take out their landmarks and stomp on as many civilians as you can. Are you just making a raid for cash, or power, or knowledge? Find the buildings that contain what you need, and smash them to the ground to get at the goodies inside. Banks, Universities, Power Plants, Office Towers... they all give up more loot than simple houses and stores. You can definitely play this as a casual stress relief kind of game, having fun stomping on fleeing citizens and infantry, swatting helicopters out of the sky and melting tanks with laser beams and plasma breath, but for players who love deeper strategy and unique or unusual gameplay, this game really has a lot to offer. And with the upcoming release of two more Kaiju, with different abilities and features, it has more to offer in the future. I can understand why some players are disappointed that all three monsters weren't available at launch, but the develpers have been toiling hard behind the scenes, as well as polishing the game as it stands with tweaks, bug hunts and game balancing. Over 200 hours with only one Kaiju, and two more to look forward to. I didn't play Skyrim or Fallout 3 as much as I've played this, and those two games are definitely on my top 5 list of most awesome games.
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